local S = farming.translate local a = farming.recipe_items -- melon minetest.register_craftitem("farming:melon_slice", { description = S("Melon Slice"), inventory_image = "farming_melon_slice.png", groups = {compostability = 48, seed = 2, food_melon_slice = 1, flammable = 3}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:melon_1") end, on_use = minetest.item_eat(2) }) minetest.register_craft({ output = "farming:melon_8", recipe = { {"farming:melon_slice", "farming:melon_slice"}, {"farming:melon_slice", "farming:melon_slice"} } }) minetest.register_craft({ output = "farming:melon_slice 4", recipe = {{"farming:melon_8", a.cutting_board}}, replacements = {{"farming:cutting_board", "farming:cutting_board"}} }) -- melon definition local def = { drawtype = "plantlike", tiles = {"farming_melon_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = farming.sounds.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:melon_1", table.copy(def)) -- stage 2 def.tiles = {"farming_melon_2.png"} minetest.register_node("farming:melon_2", table.copy(def)) -- stage 3 def.tiles = {"farming_melon_3.png"} minetest.register_node("farming:melon_3", table.copy(def)) -- stage 4 def.tiles = {"farming_melon_4.png"} minetest.register_node("farming:melon_4", table.copy(def)) -- stage 5 def.tiles = {"farming_melon_5.png"} minetest.register_node("farming:melon_5", table.copy(def)) -- stage 6 def.tiles = {"farming_melon_6.png"} minetest.register_node("farming:melon_6", table.copy(def)) -- stage 7 def.tiles = {"farming_melon_7.png"} minetest.register_node("farming:melon_7", table.copy(def)) -- stage 8 (final) minetest.register_node("farming:melon_8", { description = S("Melon"), tiles = { "farming_melon_top.png", "farming_melon_bottom.png", "farming_melon_side.png" }, groups = { food_melon = 1, handy = 1, snappy = 3, choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, plant = 1, compostability = 65 }, drop = "farming:melon_8", sounds = farming.sounds.node_sound_wood_defaults(), paramtype2 = "facedir", on_place = minetest.rotate_node, _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) -- add to registered_plants farming.registered_plants["farming:melon"] = { crop = "farming:melon", seed = "farming:melon_slice", minlight = farming.min_light, maxlight = farming.max_light, steps = 8 } -- mapgen local mg = farming.mapgen == "v6" def = { y_max = mg and 20 or 6, spawn_on = mg and {"default:dirt_with_grass"} or {"default:dirt_with_dry_grass", "default:dirt_with_rainforest_litter", "mcl_core:dirt_with_grass"}, near = mg and "group:water" or nil, num = mg and 1 or -1, } minetest.register_decoration({ deco_type = "simple", place_on = def.spawn_on, sidelen = 16, noise_params = { offset = 0, scale = farming.melon, spread = {x = 100, y = 100, z = 100}, seed = 790, octaves = 3, persist = 0.6 }, y_min = 1, y_max = def.y_max, decoration = "farming:melon_8", spawn_by = def.near, num_spawn_by = def.num })