--= Carrot (Original textures from PixelBox texture pack) -- https://forum.minetest.net/viewtopic.php?id=4990 minetest.register_craftitem("farming:carrot", { description = "Carrot", inventory_image = "farming_carrot.png", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:carrot_1") end, on_use = minetest.item_eat(4), }) -- Golden Carrot minetest.register_craftitem("farming:carrot_gold", { description = "Golden Carrot", inventory_image = "farming_carrot_gold.png", on_use = minetest.item_eat(6), }) minetest.register_craft({ output = "farming:carrot_gold", recipe = { {"", "default:gold_lump", ""}, {"default:gold_lump", "farming:carrot", "default:gold_lump"}, {"", "default:gold_lump", ""}, } }) -- Define Carrot growth stages minetest.register_node("farming:carrot_1", { drawtype = "plantlike", tiles = {"farming_carrot_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_2", { drawtype = "plantlike", tiles = {"farming_carrot_2.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_3", { drawtype = "plantlike", tiles = {"farming_carrot_3.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_4", { drawtype = "plantlike", tiles = {"farming_carrot_4.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_5", { drawtype = "plantlike", tiles = {"farming_carrot_5.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_6", { drawtype = "plantlike", tiles = {"farming_carrot_6.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:carrot_7", { drawtype = "plantlike", tiles = {"farming_carrot_7.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:carrot'}, rarity = 1}, {items = {'farming:carrot 2'}, rarity = 3}, } }, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) -- Last stage of growth does not have growing group so abm never checks these minetest.register_node("farming:carrot_8", { drawtype = "plantlike", tiles = {"farming_carrot_8.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:carrot 2'}, rarity = 1}, {items = {'farming:carrot 3'}, rarity = 2}, } }, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1 }, sounds = default.node_sound_leaves_defaults(), })