--= Rhubarb minetest.register_craftitem("farming:rhubarb", { description = "Rhubarb", inventory_image = "farming_rhubarb.png", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:rhubarb_1") end, on_use = minetest.item_eat(1), }) minetest.register_craftitem("farming:rhubarb_pie", { description = "Rhubarb Pie", inventory_image = "farming_rhubarb_pie.png", on_use = minetest.item_eat(6), }) minetest.register_craft({ output = "farming:rhubarb_pie", recipe = { {"", "farming:sugar", ""}, {"farming:rhubarb", "farming:rhubarb", "farming:rhubarb"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, } }) -- Define Rhubarb growth stages minetest.register_node("farming:rhubarb_1", { drawtype = "plantlike", tiles = {"farming_rhubarb_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:rhubarb_2", { drawtype = "plantlike", tiles = {"farming_rhubarb_2.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) -- Last stage of growth does not have growing group so abm never checks these minetest.register_node("farming:rhubarb_3", { drawtype = "plantlike", tiles = {"farming_rhubarb_3.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:rhubarb 2'}, rarity = 1}, {items = {'farming:rhubarb'}, rarity = 2}, {items = {'farming:rhubarb'}, rarity = 3}, } }, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1 }, sounds = default.node_sound_leaves_defaults(), })