local S = minetest.get_translator("farming") -- seed minetest.register_node("farming:seed_sunflower", { description = S("Sunflower Seeds"), tiles = {"farming_sunflower_seeds.png"}, inventory_image = "farming_sunflower_seeds.png", wield_image = "farming_sunflower_seeds.png", drawtype = "signlike", groups = { compostability = 48, seed = 1, snappy = 3, attached_node = 1, growing = 1, handy = 1, food_sunflower_seeds = 1, flammable = 2 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = farming.select, next_plant = "farming:sunflower_1", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_sunflower") end, on_timer = function(pos, elapsed) minetest.set_node(pos, {name = "farming:sunflower_1", param2 = 1}) end }) minetest.register_alias("farming:sunflower_seeds", "farming:seed_sunflower") -- item minetest.register_craftitem("farming:sunflower", { description = S("Sunflower"), inventory_image = "farming_sunflower.png", groups = {flammable = 2} }) -- turn item into seeds minetest.register_craft({ output = "farming:seed_sunflower 5", recipe = {{"farming:sunflower"}} }) -- crop definition local def = { description = S("Sunflower") .. S(" Crop"), drawtype = "plantlike", tiles = {"farming_sunflower_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, sounds = farming.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:sunflower_1", table.copy(def)) -- stage 2 def.tiles = {"farming_sunflower_2.png"} minetest.register_node("farming:sunflower_2", table.copy(def)) -- stage 3 def.tiles = {"farming_sunflower_3.png"} minetest.register_node("farming:sunflower_3", table.copy(def)) -- stage 4 def.tiles = {"farming_sunflower_4.png"} minetest.register_node("farming:sunflower_4", table.copy(def)) -- stage 5 def.tiles = {"farming_sunflower_5.png"} minetest.register_node("farming:sunflower_5", table.copy(def)) -- stage 6 def.tiles = {"farming_sunflower_6.png"} def.visual_scale = 1.9 minetest.register_node("farming:sunflower_6", table.copy(def)) -- stage 7 def.tiles = {"farming_sunflower_7.png"} minetest.register_node("farming:sunflower_7", table.copy(def)) -- stage 8 (final) def.tiles = {"farming_sunflower_8.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:sunflower"}, rarity = 1}, {items = {"farming:sunflower"}, rarity = 6} } } minetest.register_node("farming:sunflower_8", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:sunflower"] = { crop = "farming:sunflower", seed = "farming:seed_sunflower", minlight = 14, maxlight = farming.max_light, steps = 8 } -- mapgen minetest.register_decoration({ deco_type = "simple", place_on = { "default:dirt_with_grass", "mcl_core:dirt_with_grass", "ethereal:prairie_dirt" }, sidelen = 16, noise_params = { offset = 0, scale = farming.sunflower, spread = {x = 100, y = 100, z = 100}, seed = 254, octaves = 3, persist = 0.6 }, y_min = 10, y_max = 40, decoration = "farming:sunflower_8" })