local S = farming.translate local a = farming.recipe_items -- rice seed minetest.register_node("farming:seed_rice", { description = S("Rice Seed"), tiles = {"farming_rice_seed.png"}, inventory_image = "farming_rice_seed.png", wield_image = "farming_rice_seed.png", drawtype = "signlike", groups = { handy = 1, compostability = 48, seed = 1, snappy = 3, attached_node = 1, flammable = 4, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = farming.select, next_plant = "farming:rice_1", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_rice") end, on_timer = function(pos, elapsed) minetest.set_node(pos, {name = "farming:rice_1", param2 = 3}) end }) -- rice minetest.register_craftitem("farming:rice", { description = S("Rice"), inventory_image = "farming_rice.png", groups = {seed = 2, food_rice = 1, flammable = 2, compostability = 65}, }) -- dry rice seed to give edible rice minetest.register_craft({ type = "cooking", cooktime = 1, output = "farming:rice", recipe = "farming:seed_rice" }) -- rice flour and bread minetest.register_craftitem("farming:rice_bread", { description = S("Rice Bread"), inventory_image = "farming_rice_bread.png", on_use = minetest.item_eat(5), groups = {food_rice_bread = 1, flammable = 2, compostability = 65} }) farming.add_eatable("farming:rice_bread", 5) minetest.register_craftitem("farming:rice_flour", { description = S("Rice Flour"), inventory_image = "farming_rice_flour.png", groups = {food_rice_flour = 1, flammable = 1, compostability = 65} }) minetest.register_craft({ output = "farming:rice_flour", recipe = { {"farming:rice", "farming:rice", "farming:rice"}, {"farming:rice", a.mortar_pestle, ""} }, replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}} }) minetest.register_craft({ type = "cooking", cooktime = 15, output = "farming:rice_bread", recipe = "farming:rice_flour" }) -- rice definition local def = { drawtype = "plantlike", tiles = {"farming_rice_1.png"}, paramtype = "light", paramtype2 = "meshoptions", place_param2 = 3, sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 4, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, sounds = farming.sounds.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:rice_1", table.copy(def)) -- stage 2 def.tiles = {"farming_rice_2.png"} minetest.register_node("farming:rice_2", table.copy(def)) -- stage 3 def.tiles = {"farming_rice_3.png"} minetest.register_node("farming:rice_3", table.copy(def)) -- stage 4 def.tiles = {"farming_rice_4.png"} minetest.register_node("farming:rice_4", table.copy(def)) -- stage 5 def.tiles = {"farming_rice_5.png"} def.drop = { items = { {items = {"farming:rice"}, rarity = 2} } } minetest.register_node("farming:rice_5", table.copy(def)) -- stage 6 def.tiles = {"farming_rice_6.png"} def.drop = { items = { {items = {"farming:rice"}, rarity = 2} } } minetest.register_node("farming:rice_6", table.copy(def)) -- stage 7 def.tiles = {"farming_rice_7.png"} def.drop = { items = { {items = {"farming:seed_rice"}, rarity = 1}, {items = {"farming:seed_rice"}, rarity = 2}, {items = {"farming:seed_rice"}, rarity = 3} } } minetest.register_node("farming:rice_7", table.copy(def)) -- stage 8 (final) def.tiles = {"farming_rice_8.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:seed_rice 2"}, rarity = 1}, {items = {"farming:seed_rice 2"}, rarity = 2}, {items = {"farming:seed_rice"}, rarity = 3} } } minetest.register_node("farming:rice_8", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:rice"] = { crop = "farming:rice", seed = "farming:seed_rice", minlight = farming.min_light, maxlight = farming.max_light, steps = 8 } -- fuels minetest.register_craft({ type = "fuel", recipe = "farming:rice", burntime = 1 }) minetest.register_craft({ type = "fuel", recipe = "farming:rice_bread", burntime = 1 })