--[[ Big thanks to PainterlyPack.net for allowing me to use these textures ]] local S = farming.intllib -- pumpkin slice minetest.register_craftitem("farming:pumpkin_slice", { description = S("Pumpkin Slice"), inventory_image = "farming_pumpkin_slice.png", groups = {food_pumpkin_slice = 1, flammable = 2}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:pumpkin_1") end, on_use = minetest.item_eat(2), }) minetest.register_craft({ output = "farming:pumpkin", recipe = { {"farming:pumpkin_slice", "farming:pumpkin_slice"}, {"farming:pumpkin_slice", "farming:pumpkin_slice"}, } }) minetest.register_craft({ type = "shapeless", output = "farming:pumpkin_slice 4", recipe = {"farming:pumpkin", "farming:cutting_board"}, replacements = {{"farming:cutting_board", "farming:cutting_board"}}, }) -- jack 'o lantern minetest.register_node("farming:jackolantern", { description = S("Jack 'O Lantern (punch to turn on and off)"), tiles = { "farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_off.png" }, paramtype2 = "facedir", groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_punch = function(pos, node, puncher) local name = puncher:get_player_name() or "" if minetest.is_protected(pos, name) then return end node.name = "farming:jackolantern_on" minetest.swap_node(pos, node) end, }) minetest.register_node("farming:jackolantern_on", { tiles = { "farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_on.png" }, light_source = default.LIGHT_MAX - 1, paramtype2 = "facedir", groups = { choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, not_in_creative_inventory = 1 }, sounds = default.node_sound_wood_defaults(), drop = "farming:jackolantern", on_punch = function(pos, node, puncher) local name = puncher:get_player_name() or "" if minetest.is_protected(pos, name) then return end node.name = "farming:jackolantern" minetest.swap_node(pos, node) end, }) minetest.register_craft({ output = "farming:jackolantern", recipe = { {"default:torch"}, {"group:food_pumpkin"}, } }) --- wooden scarecrow base minetest.register_node("farming:scarecrow_bottom", { paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"default_wood.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}, {-12/16, 4/16, -1/16, 12/16, 2/16, 1/16}, }, }, groups = {snappy = 3, flammable = 2}, }) minetest.register_craft({ output = "farming:scarecrow_bottom", recipe = { {"", "group:stick", "",}, {"group:stick", "group:stick", "group:stick",}, {"", "group:stick", "",} } }) -- pumpkin bread minetest.register_craftitem("farming:pumpkin_bread", { description = S("Pumpkin Bread"), inventory_image = "farming_pumpkin_bread.png", on_use = minetest.item_eat(8), groups = {food_bread = 1, flammable = 2}, }) minetest.register_craftitem("farming:pumpkin_dough", { description = S("Pumpkin Dough"), inventory_image = "farming_pumpkin_dough.png", }) minetest.register_craft({ output = "farming:pumpkin_dough", type = "shapeless", recipe = {"group:food_flour", "group:food_pumpkin_slice", "group:food_pumpkin_slice"} }) minetest.register_craft({ type = "cooking", output = "farming:pumpkin_bread", recipe = "farming:pumpkin_dough", cooktime = 10 }) -- pumpkin definition local crop_def = { drawtype = "plantlike", tiles = {"farming_pumpkin_1.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:pumpkin_1", table.copy(crop_def)) -- stage 2 crop_def.tiles = {"farming_pumpkin_2.png"} minetest.register_node("farming:pumpkin_2", table.copy(crop_def)) -- stage 3 crop_def.tiles = {"farming_pumpkin_3.png"} minetest.register_node("farming:pumpkin_3", table.copy(crop_def)) -- stage 4 crop_def.tiles = {"farming_pumpkin_4.png"} minetest.register_node("farming:pumpkin_4", table.copy(crop_def)) -- stage 5 crop_def.tiles = {"farming_pumpkin_5.png"} minetest.register_node("farming:pumpkin_5", table.copy(crop_def)) -- stage 6 crop_def.tiles = {"farming_pumpkin_6.png"} minetest.register_node("farming:pumpkin_6", table.copy(crop_def)) -- stage 7 crop_def.tiles = {"farming_pumpkin_7.png"} minetest.register_node("farming:pumpkin_7", table.copy(crop_def)) -- stage 8 (final) --[[ crop_def.tiles = {"farming_pumpkin_8.png"} crop_def.groups.growing = 0 crop_def.drop = { items = { {items = {'farming:pumpkin_slice 9'}, rarity = 1}, } } minetest.register_node("farming:pumpkin_8", table.copy(crop_def)) ]] minetest.register_node("farming:pumpkin_8", { description = S("Pumpkin"), tiles = { "farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png" }, groups = { food_pumpkin = 1, choppy = 1, oddly_breakable_by_hand = 1, flammable = 2, plant = 1 }, sounds = default.node_sound_wood_defaults(), }) minetest.register_alias("farming:pumpkin", "farming:pumpkin_8") -- add to registered_plants farming.registered_plants["farming:pumpkin"] = { crop = "farming:pumpkin", seed = "farming:pumpkin_slice", minlight = 13, maxlight = 15, steps = 8 }