local S = minetest.get_translator("farming") -- item/seed minetest.register_craftitem("farming:blackberry", { description = S("Blackberries"), inventory_image = "farming_blackberry.png", groups = { compostability = 48, seed = 2, food_blackberries = 1, food_blackberry = 1, food_berry = 1 }, on_use = minetest.item_eat(1), on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:blackberry_1") end }) farming.add_eatable("farming:blackberry", 1) -- crop definition local def = { description = S("Blackberry") .. S(" Crop"), drawtype = "plantlike", tiles = {"farming_blackberry_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, sounds = farming.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:blackberry_1", table.copy(def)) -- stage 2 def.tiles = {"farming_blackberry_2.png"} minetest.register_node("farming:blackberry_2", table.copy(def)) -- stage 3 def.tiles = {"farming_blackberry_3.png"} minetest.register_node("farming:blackberry_3", table.copy(def)) -- stage 4 (final) def.tiles = {"farming_blackberry_4.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {'farming:blackberry 2'}, rarity = 1}, {items = {'farming:blackberry'}, rarity = 2}, {items = {'farming:blackberry'}, rarity = 3}, } } minetest.register_node("farming:blackberry_4", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:blackberry"] = { crop = "farming:blackberry", seed = "farming:blackberry", minlight = farming.min_light, maxlight = farming.max_light, steps = 4 } -- mapgen if not farming.eth then minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass", "mcl_core:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = farming.blackberry, spread = {x = 100, y = 100, z = 100}, seed = 567, octaves = 3, persist = 0.6 }, y_min = 3, y_max = 20, decoration = "farming:blackberry_4" }) end