--= Tomato (Original textures from link below) -- http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1288375-food-plus-mod-more-food-than-you-can-imagine-v2-9) minetest.register_craftitem("farming:tomato", { description = "Tomato", inventory_image = "farming_tomato.png", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:tomato_1") end, on_use = minetest.item_eat(4), }) -- Define Tomato growth stages minetest.register_node("farming:tomato_1", { drawtype = "plantlike", tiles = {"farming_tomato_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_2", { drawtype = "plantlike", tiles = {"farming_tomato_2.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_3", { drawtype = "plantlike", tiles = {"farming_tomato_3.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_4", { drawtype = "plantlike", tiles = {"farming_tomato_4.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_5", { drawtype = "plantlike", tiles = {"farming_tomato_5.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_6", { drawtype = "plantlike", tiles = {"farming_tomato_6.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:tomato_7", { drawtype = "plantlike", tiles = {"farming_tomato_7.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:tomato'}, rarity = 1}, {items = {'farming:tomato'}, rarity = 3}, } }, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) -- Last stage of growth does not have growing group so abm never checks these minetest.register_node("farming:tomato_8", { drawtype = "plantlike", tiles = {"farming_tomato_8.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:tomato 3'}, rarity = 1}, {items = {'farming:tomato 3'}, rarity = 2}, } }, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1 }, sounds = default.node_sound_leaves_defaults(), })