local S = minetest.get_translator("farming") -- wooden bowl minetest.register_craftitem("farming:bowl", { description = S("Wooden Bowl"), inventory_image = "farming_bowl.png", groups = {food_bowl = 1, flammable = 2} }) -- saucepan minetest.register_craftitem("farming:saucepan", { description = S("Saucepan"), inventory_image = "farming_saucepan.png", groups = {food_saucepan = 1, flammable = 2} }) -- cooking pot minetest.register_craftitem("farming:pot", { description = S("Cooking Pot"), inventory_image = "farming_pot.png", groups = {food_pot = 1, flammable = 2} }) -- baking tray minetest.register_craftitem("farming:baking_tray", { description = S("Baking Tray"), inventory_image = "farming_baking_tray.png", groups = {food_baking_tray = 1, flammable = 2} }) -- skillet minetest.register_craftitem("farming:skillet", { description = S("Skillet"), inventory_image = "farming_skillet.png", groups = {food_skillet = 1, flammable = 2} }) -- mortar & pestle minetest.register_craftitem("farming:mortar_pestle", { description = S("Mortar and Pestle"), inventory_image = "farming_mortar_pestle.png", groups = {food_mortar_pestle = 1, flammable = 2} }) -- cutting board minetest.register_craftitem("farming:cutting_board", { description = S("Cutting Board"), inventory_image = "farming_cutting_board.png", groups = {food_cutting_board = 1, flammable = 2} }) -- juicer minetest.register_craftitem("farming:juicer", { description = S("Juicer"), inventory_image = "farming_juicer.png", groups = {food_juicer = 1, flammable = 2} }) -- glass mixing bowl minetest.register_craftitem("farming:mixing_bowl", { description = S("Glass Mixing Bowl"), inventory_image = "farming_mixing_bowl.png", groups = {food_mixing_bowl = 1, flammable = 2} }) -- Ethanol (thanks to JKMurray for this idea) minetest.register_node("farming:bottle_ethanol", { description = S("Bottle of Ethanol"), drawtype = "plantlike", tiles = {"farming_bottle_ethanol.png"}, inventory_image = "farming_bottle_ethanol.png", wield_image = "farming_bottle_ethanol.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = farming.node_sound_glass_defaults() }) -- String if not farming.mcl then minetest.register_craftitem("farming:string", { description = S("String"), inventory_image = "farming_string.png", groups = {flammable = 2} }) end -- straw minetest.register_node("farming:straw", { description = S("Straw"), tiles = {"farming_straw.png"}, is_ground_content = false, groups = {handy = 1, snappy = 3, flammable = 4, fall_damage_add_percent = -30}, sounds = farming.node_sound_leaves_defaults(), _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) -- hemp oil minetest.register_node("farming:hemp_oil", { description = S("Bottle of Hemp Oil"), drawtype = "plantlike", tiles = {"farming_hemp_oil.png"}, inventory_image = "farming_hemp_oil.png", wield_image = "farming_hemp_oil.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = { food_oil = 1, vessel = 1, dig_immediate = 3, attached_node = 1, compostability = 45 }, sounds = farming.node_sound_glass_defaults() }) -- hemp fibre minetest.register_craftitem("farming:hemp_fibre", { description = S("Hemp Fibre"), inventory_image = "farming_hemp_fibre.png", groups = {compostability = 55} }) -- hemp block minetest.register_node("farming:hemp_block", { description = S("Hemp Block"), tiles = {"farming_hemp_block.png"}, paramtype = "light", groups = { axey = 1, handy = 1, snappy = 2, oddly_breakable_by_hand = 1, flammable = 2, compostability = 85 }, is_ground_content = false, sounds = farming.node_sound_leaves_defaults(), _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) -- hemp rope minetest.register_node("farming:hemp_rope", { description = S("Hemp Rope"), walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", tiles = {"farming_hemp_rope.png"}, wield_image = "farming_hemp_rope.png", inventory_image = "farming_hemp_rope.png", drawtype = "plantlike", groups = { handy = 1, axey = 1, swordy = 1, flammable = 2, choppy = 3, oddly_breakable_by_hand = 3, compostability = 55 }, is_ground_content = false, sounds = farming.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7} }, _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) -- Jack 'O Lantern minetest.register_node("farming:jackolantern", { description = S("Jack 'O Lantern (punch to turn on and off)"), tiles = { "farming_pumpkin_bottom.png^farming_pumpkin_top.png", "farming_pumpkin_bottom.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png^farming_pumpkin_face_off.png" }, paramtype2 = "facedir", groups = { handy = 1, snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, is_ground_content = false, sounds = farming.node_sound_wood_defaults(), on_punch = function(pos, node, puncher) local name = puncher:get_player_name() or "" if minetest.is_protected(pos, name) then return end node.name = "farming:jackolantern_on" minetest.swap_node(pos, node) end, _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) minetest.register_node("farming:jackolantern_on", { tiles = { "farming_pumpkin_bottom.png^farming_pumpkin_top.png", "farming_pumpkin_bottom.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png^farming_pumpkin_face_on.png" }, light_source = minetest.LIGHT_MAX - 1, paramtype2 = "facedir", groups = { handy = 1, snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, not_in_creative_inventory = 1 }, is_ground_content = false, sounds = farming.node_sound_wood_defaults(), drop = "farming:jackolantern", on_punch = function(pos, node, puncher) local name = puncher:get_player_name() or "" if minetest.is_protected(pos, name) then return end node.name = "farming:jackolantern" minetest.swap_node(pos, node) end, _mcl_hardness = 0.8, _mcl_blast_resistance = 1 }) --- Wooden scarecrow base minetest.register_node("farming:scarecrow_bottom", { description = S("Scarecrow Bottom"), paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", tiles = {"default_wood.png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}, {-12/16, 4/16, -1/16, 12/16, 2/16, 1/16}, } }, groups = {axey = 1, handy = 1, snappy = 3, flammable = 2}, is_ground_content = false, _mcl_hardness = 0.8, _mcl_blast_resistance = 1 })