local S = farming.translate local a = farming.recipe_items -- mint seed minetest.register_node("farming:seed_mint", { description = S("Mint Seeds"), tiles = {"farming_mint_seeds.png"}, inventory_image = "farming_mint_seeds.png", wield_image = "farming_mint_seeds.png", drawtype = "signlike", groups = { compostability = 48, seed = 1, snappy = 3, attached_node = 1, growing = 1, handy = 1, flammable = 2 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = farming.select, next_plant = "farming:mint_1", on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_mint") end, on_timer = function(pos, elapsed) minetest.set_node(pos, {name = "farming:mint_1", param2 = 1}) end }) -- mint leaf minetest.register_craftitem("farming:mint_leaf", { description = S("Mint Leaf"), inventory_image = "farming_mint_leaf.png", groups = {food_mint = 1, flammable = 4, compostability = 48} }) -- mint tea minetest.register_craftitem("farming:mint_tea", { description = S("Mint Tea"), inventory_image = "farming_mint_tea.png", on_use = minetest.item_eat(2, a.drinking_glass) }) farming.add_eatable("farming:mint_tea", 2) minetest.register_craft({ output = "farming:mint_tea", recipe = { {"group:food_mint", "group:food_mint", "group:food_mint"}, {"group:food_glass_water", a.juicer, ""} }, replacements = { {"group:food_juicer", "farming:juicer"} } }) -- mint definition local def = { drawtype = "plantlike", tiles = {"farming_mint_1.png"}, paramtype = "light", walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, sounds = farming.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:mint_1", table.copy(def)) -- stage 2 def.tiles = {"farming_mint_2.png"} minetest.register_node("farming:mint_2", table.copy(def)) -- stage 3 def.tiles = {"farming_mint_3.png"} minetest.register_node("farming:mint_3", table.copy(def)) -- stage 4 (final) def.tiles = {"farming_mint_4.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:mint_leaf 2"}, rarity = 1}, {items = {"farming:mint_leaf 2"}, rarity = 2}, {items = {"farming:seed_mint 1"}, rarity = 1}, {items = {"farming:seed_mint 2"}, rarity = 2} } } minetest.register_node("farming:mint_4", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:mint"] = { crop = "farming:mint", seed = "farming:seed_mint", minlight = farming.min_light, maxlight = farming.max_light, steps = 4 } -- mapgen minetest.register_decoration({ deco_type = "simple", place_on = { "default:dirt_with_grass", "default:dirt_with_coniferous_litter", "mcl_core:dirt_with_grass" }, sidelen = 16, noise_params = { offset = 0, scale = farming.mint, spread = {x = 100, y = 100, z = 100}, seed = 801, octaves = 3, persist = 0.6 }, y_min = 0, y_max = 75, decoration = "farming:mint_4", spawn_by = {"group:water", "group:sand"}, num_spawn_by = 1 })