--[[ Original textures from PixelBox texture pack https://forum.minetest.net/viewtopic.php?id=4990 ]] local S = farming.translate -- carrot minetest.register_craftitem("farming:carrot", { description = S("Carrot"), inventory_image = "farming_carrot.png", groups = {seed = 2, food_carrot = 1, flammable = 2}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:carrot_1") end, on_use = minetest.item_eat(4) }) -- carrot juice minetest.register_craftitem("farming:carrot_juice", { description = S("Carrot Juice"), inventory_image = "farming_carrot_juice.png", on_use = minetest.item_eat(4, "vessels:drinking_glass"), groups = {vessel = 1, drink = 1} }) local tmp = farming.use_utensils and "farming:juicer" or "" minetest.register_craft({ output = "farming:carrot_juice", recipe = { {tmp}, {"group:food_carrot"}, {"vessels:drinking_glass"} }, replacements = { {"group:food_juicer", "farming:juicer"} } }) -- golden carrot minetest.register_craftitem("farming:carrot_gold", { description = S("Golden Carrot"), inventory_image = "farming_carrot_gold.png", on_use = minetest.item_eat(10) }) minetest.register_craft({ output = "farming:carrot_gold", recipe = {{"group:food_carrot", "default:gold_lump"}} }) -- carrot definition local def = { drawtype = "plantlike", tiles = {"farming_carrot_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:carrot_1", table.copy(def)) -- stage 2 def.tiles = {"farming_carrot_2.png"} minetest.register_node("farming:carrot_2", table.copy(def)) -- stage 3 def.tiles = {"farming_carrot_3.png"} minetest.register_node("farming:carrot_3", table.copy(def)) -- stage 4 def.tiles = {"farming_carrot_4.png"} minetest.register_node("farming:carrot_4", table.copy(def)) -- stage 5 def.tiles = {"farming_carrot_5.png"} minetest.register_node("farming:carrot_5", table.copy(def)) -- stage 6 def.tiles = {"farming_carrot_6.png"} minetest.register_node("farming:carrot_6", table.copy(def)) -- stage 7 def.tiles = {"farming_carrot_7.png"} def.drop = { items = { {items = {"farming:carrot"}, rarity = 1}, {items = {"farming:carrot 2"}, rarity = 3} } } minetest.register_node("farming:carrot_7", table.copy(def)) -- stage 8 (final) def.tiles = {"farming_carrot_8.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:carrot 2"}, rarity = 1}, {items = {"farming:carrot 3"}, rarity = 2} } } minetest.register_node("farming:carrot_8", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:carrot"] = { crop = "farming:carrot", seed = "farming:carrot", minlight = farming.min_light, maxlight = farming.max_light, steps = 8 } -- mapgen local mg = farming.mapgen == "v6" def = { y_max = mg and 30 or 20, near = mg and "group:water" or nil, num = mg and 1 or -1, } minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = farming.carrot, spread = {x = 100, y = 100, z = 100}, seed = 890, octaves = 3, persist = 0.6 }, y_min = 1, y_max = def.y_max, decoration = "farming:carrot_8", spawn_by = def.near, num_spawn_by = def.num })