local S = farming.intllib -- Textures for Pea crop and Peas were done by Andrey01 -- pea pod minetest.register_craftitem("farming:pea_pod", { description = S("Pea Pod"), inventory_image = "farming_pea_pod.png", groups = {food_pea_pod = 1, flammable = 2}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:pea_1") end }) minetest.register_craftitem("farming:peas", { description = S("Peas"), inventory_image = "farming_pea_peas.png", groups = {food_peas = 1, flammable = 2}, on_use = minetest.item_eat(1) }) minetest.register_craft({ type = "shapeless", output = "farming:peas", recipe = {"farming:pea_pod"} }) -- pea soup minetest.register_craftitem("farming:pea_soup", { description = S("Pea Soup"), inventory_image = "farming_pea_soup.png", groups = {flammable = 2}, on_use = minetest.item_eat(4, "farming:bowl"), }) minetest.register_craft({ type = "shapeless", output = "farming:pea_soup", recipe = {"group:food_peas", "group:food_peas", "group:food_bowl"} }) local crop_def = { drawtype = "plantlike", tiles = {"farming_pea_1.png"}, paramtype = "light", paramtype2 = "meshoptions", place_param2 = 3, sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:pea_1", table.copy(crop_def)) -- stage 2 crop_def.tiles = {"farming_pea_2.png"} minetest.register_node("farming:pea_2", table.copy(crop_def)) -- stage 3 crop_def.tiles = {"farming_pea_3.png"} minetest.register_node("farming:pea_3", table.copy(crop_def)) -- stage 4 crop_def.tiles = {"farming_pea_4.png"} minetest.register_node("farming:pea_4", table.copy(crop_def)) -- stage 5 crop_def.tiles = {"farming_pea_5.png"} crop_def.groups.growing = 0 crop_def.drop = { max_items = 5, items = { {items = {"farming:pea_pod"}, rarity = 1}, {items = {"farming:pea_pod"}, rarity = 2}, {items = {"farming:pea_pod"}, rarity = 3}, {items = {"farming:pea_pod"}, rarity = 5}, } } minetest.register_node("farming:pea_5", table.copy(crop_def)) -- add to registered_plants farming.registered_plants["farming:pea_pod"] = { crop = "farming:pea", seed = "farming:pea_pod", minlight = 13, maxlight = 15, steps = 5 }