local S = farming.translate -- vanilla minetest.register_craftitem("farming:vanilla", { description = S("Vanilla"), inventory_image = "farming_vanilla.png", groups = {compostability = 65, seed = 2, food_vanilla = 1, flammable = 2}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:vanilla_1") end, on_use = minetest.item_eat(1) }) -- crop definition local def = { drawtype = "plantlike", tiles = {"farming_vanilla_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", waving = 1, selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = farming.sounds.node_sound_leaves_defaults() } -- vanilla extract minetest.register_node("farming:vanilla_extract", { description = S("Vanilla Extract"), drawtype = "plantlike", tiles = {"farming_vanilla_extract.png"}, inventory_image = "farming_vanilla_extract.png", wield_image = "farming_vanilla_extract.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = farming.sounds.node_sound_glass_defaults(), }) minetest.register_craft( { output = "farming:vanilla_extract", recipe = { {"group:food_vanilla", "group:food_vanilla", "group:food_vanilla"}, {"group:food_vanilla", "farming:bottle_ethanol", "group:food_water_glass"}, }, replacements = { {"group:food_water_glass", "vessels:drinking_glass"} } }) minetest.register_craft({ type = "fuel", recipe = "farming:vanilla_extract", burntime = 25, replacements = {{"farming:vanilla_extract", "vessels:glass_bottle"}} }) -- stage 1 minetest.register_node("farming:vanilla_1", table.copy(def)) -- stage 2 def.tiles = {"farming_vanilla_2.png"} minetest.register_node("farming:vanilla_2", table.copy(def)) -- stage 3 def.tiles = {"farming_vanilla_3.png"} minetest.register_node("farming:vanilla_3", table.copy(def)) -- stage 4 def.tiles = {"farming_vanilla_4.png"} minetest.register_node("farming:vanilla_4", table.copy(def)) -- stage 5 def.tiles = {"farming_vanilla_5.png"} minetest.register_node("farming:vanilla_5", table.copy(def)) -- stage 6 def.tiles = {"farming_vanilla_6.png"} def.visual_scale = 1.9 minetest.register_node("farming:vanilla_6", table.copy(def)) -- stage 7 def.tiles = {"farming_vanilla_7.png"} def.drop = { items = { {items = {"farming:vanilla"}, rarity = 1}, {items = {"farming:vanilla"}, rarity = 2}, {items = {"farming:vanilla"}, rarity = 3} } } minetest.register_node("farming:vanilla_7", table.copy(def)) -- stage 8 (final) def.tiles = {"farming_vanilla_8.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:vanilla 2"}, rarity = 1}, {items = {"farming:vanilla 2"}, rarity = 2}, {items = {"farming:vanilla 2"}, rarity = 2}, {items = {"farming:vanilla 2"}, rarity = 3} } } minetest.register_node("farming:vanilla_8", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:vanilla"] = { crop = "farming:vanilla", seed = "farming:vanilla", minlight = farming.min_light, maxlight = farming.max_light, steps = 8 } -- mapgen minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = farming.vanilla, spread = {x = 100, y = 100, z = 100}, seed = 476, octaves = 3, persist = 0.6 }, y_min = 5, y_max = 35, decoration = "farming:vanilla_7" })