--= Wheat -- Wheat Seed --minetest.register_craftitem("farming:seed_wheat", { -- description = "Wheat Seed", -- inventory_image = "farming_wheat_seed.png", -- on_place = function(itemstack, placer, pointed_thing) -- return farming.place_seed(itemstack, placer, pointed_thing, "farming:wheat_1") -- end, --}) minetest.register_node("farming:seed_wheat", { description = "Wheat Seed", tiles = {"farming_wheat_seed.png"}, inventory_image = "farming_wheat_seed.png", wield_image = "farming_wheat_seed.png", drawtype = "signlike", groups = {seed = 1, snappy = 3, attached_node = 1}, paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = {type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:wheat_1") end, }) -- Harvested Wheat minetest.register_craftitem("farming:wheat", { description = "Wheat", inventory_image = "farming_wheat.png", }) -- Straw minetest.register_node("farming:straw", { description = "Straw", tiles = {"farming_straw.png"}, is_ground_content = false, groups = {snappy=3, flammable=4}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_craft({ output = "farming:straw 3", recipe = { {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, } }) minetest.register_craft({ output = "farming:wheat 3", recipe = { {"farming:straw"}, } }) -- flour minetest.register_craftitem("farming:flour", { description = "Flour", inventory_image = "farming_flour.png", }) minetest.register_craft({ type = "shapeless", output = "farming:flour", recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"} }) -- Bread minetest.register_craftitem("farming:bread", { description = "Bread", inventory_image = "farming_bread.png", on_use = minetest.item_eat(4), }) minetest.register_craft({ type = "cooking", cooktime = 15, output = "farming:bread", recipe = "farming:flour" }) -- Define Wheat growth stages minetest.register_node("farming:wheat_1", { drawtype = "plantlike", tiles = {"farming_wheat_1.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_2", { drawtype = "plantlike", tiles = {"farming_wheat_2.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_3", { drawtype = "plantlike", tiles = {"farming_wheat_3.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_4", { drawtype = "plantlike", tiles = {"farming_wheat_4.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_5", { drawtype = "plantlike", tiles = {"farming_wheat_5.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:wheat'},rarity=2}, {items = {'farming:seed_wheat'},rarity=2}, } }, selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_6", { drawtype = "plantlike", tiles = {"farming_wheat_6.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:wheat'},rarity=2}, {items = {'farming:seed_wheat'},rarity=1}, } }, selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("farming:wheat_7", { drawtype = "plantlike", tiles = {"farming_wheat_7.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:wheat'},rarity=1}, {items = {'farming:wheat'},rarity=3}, {items = {'farming:seed_wheat'},rarity=1}, {items = {'farming:seed_wheat'},rarity=3}, } }, selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1}, sounds = default.node_sound_leaves_defaults(), }) -- Last stage of Wheat growth doesnnot have growing=1 so abm never has to check these minetest.register_node("farming:wheat_8", { drawtype = "plantlike", tiles = {"farming_wheat_8.png"}, paramtype = "light", waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {'farming:wheat'},rarity=1}, {items = {'farming:wheat'},rarity=2}, {items = {'farming:seed_wheat'},rarity=1}, {items = {'farming:seed_wheat'},rarity=2}, } }, selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},}, groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1}, sounds = default.node_sound_leaves_defaults(), })