farming/hoes.lua

472 rivejä
10 KiB
Lua

local S = farming.translate
local tr = minetest.get_modpath("toolranks")
-- Hoe registration function
farming.register_hoe = function(name, def)
-- Check for : prefix (register new hoes in your mod's namespace)
if name:sub(1,1) ~= ":" then
name = ":" .. name
end
-- Check def table
if def.description == nil then
def.description = S("Hoe")
end
if def.inventory_image == nil then
def.inventory_image = "unknown_item.png"
end
if def.max_uses == nil then
def.max_uses = 30
end
-- add hoe group
def.groups = def.groups or {}
def.groups.hoe = 1
-- Register the tool
minetest.register_tool(name, {
description = def.description,
inventory_image = def.inventory_image,
on_use = function(itemstack, user, pointed_thing)
return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
end,
groups = def.groups,
sound = {breaks = "default_tool_breaks"}
})
-- Register its recipe
if def.recipe then
minetest.register_craft({
output = name:sub(2),
recipe = def.recipe
})
elseif def.material then
minetest.register_craft({
output = name:sub(2),
recipe = {
{def.material, def.material, ""},
{"", "group:stick", ""},
{"", "group:stick", ""}
}
})
end
end
-- Turns dirt with group soil=1 into soil
function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- am I going to hoe the top of a dirt node?
if not pt or pt.type ~= "node"
or pt.above.y ~= pt.under.y + 1 then
return
end
local under = minetest.get_node(pt.under)
local upos = pointed_thing.under
if minetest.is_protected(upos, user:get_player_name()) then
minetest.record_protection_violation(upos, user:get_player_name())
return
end
local p = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name]
or not minetest.registered_nodes[above.name] then
return
end
-- check if the node above the pointed thing is air
if above.name ~= "air" then
return
end
-- check if pointing at dirt
if minetest.get_item_group(under.name, "soil") ~= 1 then
return
end
-- check if (wet) soil defined
local ndef = minetest.registered_nodes[under.name]
if ndef.soil == nil or ndef.soil.wet == nil or ndef.soil.dry == nil then
return
end
if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
return
end
-- turn the node into soil, wear out item and play sound
minetest.set_node(pt.under, {name = ndef.soil.dry})
minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5}, true)
local wdef = itemstack:get_definition()
local wear = 65535 / (uses - 1)
if farming.is_creative(user:get_player_name()) then
if tr then
wear = 1
else
wear = 0
end
end
if tr then
itemstack = toolranks.new_afteruse(itemstack, user, under, {wear = wear})
else
itemstack:add_wear(wear)
end
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}, true)
end
return itemstack
end
-- Define Hoes
farming.register_hoe(":farming:hoe_wood", {
description = S("Wooden Hoe"),
inventory_image = "farming_tool_woodhoe.png",
max_uses = 30,
material = "group:wood"
})
minetest.register_craft({
type = "fuel",
recipe = "farming:hoe_wood",
burntime = 5
})
farming.register_hoe(":farming:hoe_stone", {
description = S("Stone Hoe"),
inventory_image = "farming_tool_stonehoe.png",
max_uses = 90,
material = "group:stone"
})
farming.register_hoe(":farming:hoe_steel", {
description = S("Steel Hoe"),
inventory_image = "farming_tool_steelhoe.png",
max_uses = 200,
material = "default:steel_ingot"
})
farming.register_hoe(":farming:hoe_bronze", {
description = S("Bronze Hoe"),
inventory_image = "farming_tool_bronzehoe.png",
max_uses = 500,
groups = {not_in_creative_inventory = 1}
})
farming.register_hoe(":farming:hoe_mese", {
description = S("Mese Hoe"),
inventory_image = "farming_tool_mesehoe.png",
max_uses = 350,
groups = {not_in_creative_inventory = 1},
})
farming.register_hoe(":farming:hoe_diamond", {
description = S("Diamond Hoe"),
inventory_image = "farming_tool_diamondhoe.png",
max_uses = 500,
groups = {not_in_creative_inventory = 1}
})
-- Toolranks support
if tr then
minetest.override_item("farming:hoe_wood", {
original_description = S("Wood Hoe"),
description = toolranks.create_description(S("Wood Hoe"))})
minetest.override_item("farming:hoe_stone", {
original_description = S("Stone Hoe"),
description = toolranks.create_description(S("Stone Hoe"))})
minetest.override_item("farming:hoe_steel", {
original_description = S("Steel Hoe"),
description = toolranks.create_description(S("Steel Hoe"))})
minetest.override_item("farming:hoe_bronze", {
original_description = S("Bronze Hoe"),
description = toolranks.create_description(S("Bronze Hoe"))})
minetest.override_item("farming:hoe_mese", {
original_description = S("Mese Hoe"),
description = toolranks.create_description(S("Mese Hoe"))})
minetest.override_item("farming:hoe_diamond", {
original_description = S("Diamond Hoe"),
description = toolranks.create_description(S("Diamond Hoe"))})
end
-- hoe bomb function
local function hoe_area(pos, player)
-- check for protection
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return
end
local r = 5 -- radius
-- remove flora (grass, flowers etc.)
local res = minetest.find_nodes_in_area(
{x = pos.x - r, y = pos.y - 1, z = pos.z - r},
{x = pos.x + r, y = pos.y + 2, z = pos.z + r},
{"group:flora"})
for n = 1, #res do
minetest.swap_node(res[n], {name = "air"})
end
-- replace dirt with tilled soil
res = nil
res = minetest.find_nodes_in_area_under_air(
{x = pos.x - r, y = pos.y - 1, z = pos.z - r},
{x = pos.x + r, y = pos.y + 2, z = pos.z + r},
{"group:soil"})
for n = 1, #res do
minetest.swap_node(res[n], {name = "farming:soil"})
end
end
-- throwable hoe bomb
minetest.register_entity("farming:hoebomb_entity", {
initial_properties = {
physical = true,
visual = "sprite",
visual_size = {x = 1.0, y = 1.0},
textures = {"farming_hoe_bomb.png"},
collisionbox = {-0.1,-0.1,-0.1,0.1,0.1,0.1}
},
lastpos = {},
player = "",
on_step = function(self, dtime)
if not self.player then
self.object:remove()
return
end
local pos = self.object:get_pos()
if self.lastpos.x ~= nil then
local vel = self.object:get_velocity()
-- only when potion hits something physical
if vel.x == 0
or vel.y == 0
or vel.z == 0 then
if self.player ~= "" then
-- round up coords to fix glitching through doors
self.lastpos = vector.round(self.lastpos)
hoe_area(self.lastpos, self.player)
end
self.object:remove()
return
end
end
self.lastpos = pos
end
})
-- actual throwing function
local function throw_potion(itemstack, player)
local playerpos = player:get_pos()
local obj = minetest.add_entity({
x = playerpos.x,
y = playerpos.y + 1.5,
z = playerpos.z
}, "farming:hoebomb_entity")
if not obj then return end
local dir = player:get_look_dir()
local velocity = 20
obj:set_velocity({x = dir.x * velocity, y = dir.y * velocity, z = dir.z * velocity})
obj:set_acceleration({x = dir.x * -3, y = -9.5, z = dir.z * -3})
obj:get_luaentity().player = player
end
-- hoe bomb item
minetest.register_craftitem("farming:hoe_bomb", {
description = S("Hoe Bomb (use or throw on grassy areas to hoe land)"),
inventory_image = "farming_hoe_bomb.png",
groups = {flammable = 2, not_in_creative_inventory = 1},
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "node" then
hoe_area(pointed_thing.above, user)
else
throw_potion(itemstack, user)
if not farming.is_creative(user:get_player_name()) then
itemstack:take_item()
return itemstack
end
end
end,
})
-- Mithril Scythe (special item)
farming.scythe_not_drops = {"farming:trellis", "farming:beanpole"}
farming.add_to_scythe_not_drops = function(item)
table.insert(farming.scythe_not_drops, item)
end
minetest.register_tool("farming:scythe_mithril", {
description = S("Mithril Scythe (Use to harvest and replant crops)"),
inventory_image = "farming_scythe_mithril.png",
sound = {breaks = "default_tool_breaks"},
on_use = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local pos = pointed_thing.under
local name = placer:get_player_name()
if minetest.is_protected(pos, name) then
return
end
local node = minetest.get_node_or_nil(pos)
if not node then
return
end
local def = minetest.registered_nodes[node.name]
if not def or not def.drop or not def.groups or not def.groups.plant then
return
end
local drops = minetest.get_node_drops(node.name, "")
if not drops or #drops == 0 or (#drops == 1 and drops[1] == "") then
return
end
-- get crop name
local mname = node.name:split(":")[1]
local pname = node.name:split(":")[2]
local sname = tonumber(pname:split("_")[2])
pname = pname:split("_")[1]
if not sname then
return
end
-- add dropped items
for _, dropped_item in pairs(drops) do
-- dont drop items on this list
for _, not_item in pairs(farming.scythe_not_drops) do
if dropped_item == not_item then
dropped_item = nil
end
end
if dropped_item then
local obj = minetest.add_item(pos, dropped_item)
if obj then
obj:set_velocity({
x = math.random(-10, 10) / 9,
y = 3,
z = math.random(-10, 10) / 9
})
end
end
end
-- Run script hook
for _, callback in pairs(core.registered_on_dignodes) do
callback(pos, node, placer)
end
-- play sound
minetest.sound_play("default_grass_footstep", {pos = pos, gain = 1.0}, true)
local replace = mname .. ":" .. pname .. "_1"
if minetest.registered_nodes[replace] then
local p2 = minetest.registered_nodes[replace].place_param2 or 1
minetest.set_node(pos, {name = replace, param2 = p2})
else
minetest.set_node(pos, {name = "air"})
end
if not farming.is_creative(name) then
itemstack:add_wear(65535 / 350) -- 350 uses
return itemstack
end
end,
})
if minetest.get_modpath("moreores") then
minetest.register_craft({
output = "farming:scythe_mithril",
recipe = {
{"", "moreores:mithril_ingot", "moreores:mithril_ingot"},
{"moreores:mithril_ingot", "", "group:stick"},
{"", "", "group:stick"}
}
})
end