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farming/crops/ginger.lua
2022-10-28 12:23:18 +01:00

87 lines
2.0 KiB
Lua

local S = farming.intllib
-- ginger
minetest.register_craftitem("farming:ginger", {
description = S("Ginger"),
inventory_image = "farming_ginger.png",
groups = {seed = 2, food_ginger = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:ginger_1")
end,
on_use = minetest.item_eat(1)
})
-- ginger definition
local def = {
drawtype = "plantlike",
tiles = {"farming_ginger_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:ginger_1", table.copy(def))
-- stage 2
def.tiles = {"farming_ginger_2.png"}
minetest.register_node("farming:ginger_2", table.copy(def))
-- stage 3
def.tiles = {"farming_ginger_3.png"}
def.drop = {
items = {
{items = {"farming:ginger"}, rarity = 1},
{items = {"farming:ginger"}, rarity = 3}
}
}
minetest.register_node("farming:ginger_3", table.copy(def))
-- stage 4 (final)
def.tiles = {"farming_ginger_4.png"}
def.drop = {
items = {
{items = {"farming:ginger 2"}, rarity = 1},
{items = {"farming:ginger 2"}, rarity = 2}
}
}
minetest.register_node("farming:ginger_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:ginger"] = {
crop = "farming:ginger",
seed = "farming:ginger",
minlight = 5,
maxlight = default.LIGHT_MAX,
steps = 4
}
-- mapgen
minetest.register_decoration({
name = "farming:ginger_4",
deco_type = "simple",
place_on = {"default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.ginger,
spread = {x = 100, y = 100, z = 100},
seed = 999,
octaves = 3,
persist = 0.6
},
y_max = 80,
y_min = 1,
decoration = "farming:ginger_3",
param2 = 3
})