mirror of
https://codeberg.org/tenplus1/farming.git
synced 2024-12-28 11:40:16 +01:00
99 lines
2.5 KiB
Lua
99 lines
2.5 KiB
Lua
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local S = farming.intllib
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-- melon
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minetest.register_craftitem("farming:melon_slice", {
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description = S("Melon Slice"),
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inventory_image = "farming_melon_slice.png",
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groups = {seed = 2, food_melon_slice = 1, flammable = 3},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:melon_1")
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end,
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on_use = minetest.item_eat(2)
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})
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minetest.register_craft({
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output = "farming:melon_8",
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recipe = {
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{"farming:melon_slice", "farming:melon_slice"},
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{"farming:melon_slice", "farming:melon_slice"}
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}
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})
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minetest.register_craft({
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output = "farming:melon_slice 4",
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recipe = {{"farming:cutting_board", "farming:melon_8"}},
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replacements = {{"farming:cutting_board", "farming:cutting_board"}}
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})
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-- melon definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_melon_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:melon_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_melon_2.png"}
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minetest.register_node("farming:melon_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_melon_3.png"}
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minetest.register_node("farming:melon_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_melon_4.png"}
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minetest.register_node("farming:melon_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_melon_5.png"}
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minetest.register_node("farming:melon_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_melon_6.png"}
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minetest.register_node("farming:melon_6", table.copy(def))
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-- stage 7
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def.tiles = {"farming_melon_7.png"}
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minetest.register_node("farming:melon_7", table.copy(def))
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-- stage 8 (final)
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minetest.register_node("farming:melon_8", {
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description = S("Melon"),
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tiles = {
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"farming_melon_top.png",
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"farming_melon_bottom.png",
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"farming_melon_side.png"
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},
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groups = {
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food_melon = 1, snappy = 2, oddly_breakable_by_hand = 1,
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flammable = 2, plant = 1
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},
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drop = "farming:melon_8",
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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on_place = minetest.rotate_node
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})
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-- add to registered_plants
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farming.registered_plants["farming:melon"] = {
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crop = "farming:melon",
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seed = "farming:melon_slice",
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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