mirror of
https://codeberg.org/tenplus1/farming.git
synced 2024-11-15 23:00:42 +01:00
257 lines
5.9 KiB
Lua
257 lines
5.9 KiB
Lua
--[[
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All textures by
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(C) Auke Kok <sofar@foo-projects.org>
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CC-BY-SA-3.0
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]]
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local S = farming.intllib
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-- place beans
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local function place_beans(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if placer and itemstack and def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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-- is player planting crop?
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local name = placer and placer:get_player_name() or ""
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-- check for protection
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if minetest.is_protected(pt.under, name) then
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return
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end
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-- check if pointing at bean pole
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if under.name ~= "farming:beanpole" then
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return
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end
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-- add the node and remove 1 item from the itemstack
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minetest.set_node(pt.under, {name = plantname})
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minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
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if placer or not farming.is_creative(placer:get_player_name()) then
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itemstack:take_item()
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-- check for refill
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if itemstack:get_count() == 0 then
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minetest.after(0.20,
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farming.refill_plant,
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placer,
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"farming:beans",
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placer:get_wield_index()
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)
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end
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end
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return itemstack
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end
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-- beans
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minetest.register_craftitem("farming:beans", {
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description = S("Green Beans"),
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inventory_image = "farming_beans.png",
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groups = {seed = 2, food_beans = 1, flammable = 2},
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on_use = minetest.item_eat(1),
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on_place = function(itemstack, placer, pointed_thing)
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return place_beans(itemstack, placer, pointed_thing, "farming:beanpole_1")
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end
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})
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-- beans can be used for green dye
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minetest.register_craft({
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output = "dye:green",
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recipe = {
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{"farming:beans"}
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}
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})
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-- beanpole
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minetest.register_node("farming:beanpole", {
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description = S("Bean Pole (place on soil before planting beans)"),
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drawtype = "plantlike",
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tiles = {"farming_beanpole.png"},
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inventory_image = "farming_beanpole.png",
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visual_scale = 1.90,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = "farming:beanpole",
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selection_box = farming.select,
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groups = {snappy = 3, flammable = 2, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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end
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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return
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end
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local nodename = under.name
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if minetest.get_item_group(nodename, "soil") < 2 then
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return
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end
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local top = {
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x = pointed_thing.above.x,
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y = pointed_thing.above.y + 1,
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z = pointed_thing.above.z
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}
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nodename = minetest.get_node(top).name
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if nodename ~= "air" then
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return
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end
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minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
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if not farming.is_creative(placer:get_player_name()) then
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itemstack:take_item()
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end
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return itemstack
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end
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})
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minetest.register_craft({
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output = "farming:beanpole",
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recipe = {
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{"", "", ""},
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{"default:stick", "", "default:stick"},
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{"default:stick", "", "default:stick"}
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:beanpole",
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burntime = 10
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})
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-- green bean definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_beanpole_1.png"},
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visual_scale = 1.90,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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items = {
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{items = {"farming:beanpole"}, rarity = 1}
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 3, not_in_creative_inventory = 1,
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attached_node = 1, growing = 1, plant = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:beanpole_1", table.copy(def))
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-- stage2
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def.tiles = {"farming_beanpole_2.png"}
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minetest.register_node("farming:beanpole_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_beanpole_3.png"}
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minetest.register_node("farming:beanpole_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_beanpole_4.png"}
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minetest.register_node("farming:beanpole_4", table.copy(def))
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-- stage 5 (final)
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def.tiles = {"farming_beanpole_5.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:beanpole"}, rarity = 1},
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{items = {"farming:beans 3"}, rarity = 1},
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{items = {"farming:beans 2"}, rarity = 2},
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{items = {"farming:beans 2"}, rarity = 3}
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}
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}
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minetest.register_node("farming:beanpole_5", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:beans"] = {
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crop = "farming:beanpole",
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seed = "farming:beans",
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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-- wild green bean bush (this is what you find on the map)
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minetest.register_node("farming:beanbush", {
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drawtype = "plantlike",
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tiles = {"farming_beanbush.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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drop = {
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items = {
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{items = {"farming:beans 1"}, rarity = 1},
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{items = {"farming:beans 1"}, rarity = 2},
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{items = {"farming:beans 1"}, rarity = 3}
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_leaves_defaults()
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})
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