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farming/crops/hemp.lua
2023-09-11 14:49:37 +01:00

304 lines
7.8 KiB
Lua

local S = farming.translate
local a = farming.recipe_items
-- hemp seeds
minetest.register_node("farming:seed_hemp", {
description = S("Hemp Seed"),
tiles = {"farming_hemp_seed.png"},
inventory_image = "farming_hemp_seed.png",
wield_image = "farming_hemp_seed.png",
drawtype = "signlike",
groups = {compostability = 38, seed = 1, snappy = 3, attached_node = 1, growing = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
next_plant = "farming:hemp_1",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:seed_hemp")
end,
on_timer = function(pos, elapsed)
minetest.set_node(pos, {name = "farming:hemp_1", param2 = 1})
end
})
-- harvested hemp
minetest.register_craftitem("farming:hemp_leaf", {
description = S("Hemp Leaf"),
inventory_image = "farming_hemp_leaf.png",
groups = {compostability = 35}
})
-- hemp oil
minetest.register_node("farming:hemp_oil", {
description = S("Bottle of Hemp Oil"),
drawtype = "plantlike",
tiles = {"farming_hemp_oil.png"},
inventory_image = "farming_hemp_oil.png",
wield_image = "farming_hemp_oil.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {
food_oil = 1, vessel = 1, dig_immediate = 3, attached_node = 1,
compostability = 45
},
sounds = farming.sounds.node_sound_glass_defaults()
})
minetest.register_craft( {
output = "farming:hemp_oil",
recipe = {
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
{"", a.glass_bottle, ""}
}
})
minetest.register_craft( {
output = "farming:hemp_oil",
recipe = {
{"farming:seed_hemp", "farming:seed_hemp", "farming:seed_hemp"},
{"farming:seed_hemp", "farming:seed_hemp", "farming:seed_hemp"},
{"farming:seed_hemp", a.glass_bottle, "farming:seed_hemp"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:hemp_oil",
burntime = 20,
replacements = {{"farming:hemp_oil", a.glass_bottle}}
})
-- hemp fibre
minetest.register_craftitem("farming:hemp_fibre", {
description = S("Hemp Fibre"),
inventory_image = "farming_hemp_fibre.png",
groups = {compostability = 55}
})
minetest.register_craft( {
output = "farming:hemp_fibre 8",
recipe = {
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
{"farming:hemp_leaf", "group:water_bucket", "farming:hemp_leaf"},
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"}
},
replacements = {{a.bucket_water, a.bucket_empty}}
})
if minetest.get_modpath("bucket_wooden") then
minetest.register_craft( {
output = "farming:hemp_fibre 8",
recipe = {
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"},
{"farming:hemp_leaf", "group:water_bucket_wooden", "farming:hemp_leaf"},
{"farming:hemp_leaf", "farming:hemp_leaf", "farming:hemp_leaf"}
},
replacements = {{"group:water_bucket_wooden", "bucket_wooden:bucket_empty"}}
})
end
-- hemp block
minetest.register_node("farming:hemp_block", {
description = S("Hemp Block"),
tiles = {"farming_hemp_block.png"},
paramtype = "light",
groups = {
handy = 1, snappy = 2, oddly_breakable_by_hand = 1, flammable = 2,
compostability = 85
},
sounds = farming.sounds.node_sound_leaves_defaults()
})
minetest.register_craft( {
output = "farming:hemp_block",
recipe = {
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"}
}
})
-- check and register stairs
if minetest.global_exists("stairs") then
if stairs.mod and stairs.mod == "redo" then
stairs.register_all("hemp_block", "farming:hemp_block",
{snappy = 2, oddly_breakable_by_hand = 1, flammable = 2},
{"farming_hemp_block.png"},
"Hemp Block",
farming.sounds.node_sound_leaves_defaults())
else
stairs.register_stair_and_slab("hemp_block", "farming:hemp_block",
{snappy = 2, oddly_breakable_by_hand = 1, flammable = 2},
{"farming_hemp_block.png"},
"Hemp Block Stair",
"Hemp Block Slab",
farming.sounds.node_sound_leaves_defaults())
end
end
-- paper
minetest.register_craft( {
output = a.paper .. " 3",
recipe = {
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"}
}
})
-- string
minetest.register_craft( {
output = "farming:cotton 3",
recipe = {
{"farming:hemp_fibre"},
{"farming:hemp_fibre"},
{"farming:hemp_fibre"}
}
})
-- hemp rope
minetest.register_node("farming:hemp_rope", {
description = S("Hemp Rope"),
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
tiles = {"farming_hemp_rope.png"},
wield_image = "farming_hemp_rope.png",
inventory_image = "farming_hemp_rope.png",
drawtype = "plantlike",
groups = {
flammable = 2, choppy = 3, oddly_breakable_by_hand = 3, compostability = 55
},
sounds = farming.sounds.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}
}
})
-- string
minetest.register_craft( {
output = "farming:hemp_rope 6",
recipe = {
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
{"farming:cotton", "farming:cotton", "farming:cotton"},
{"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"}
}
})
-- hemp definition
local def = {
drawtype = "plantlike",
tiles = {"farming_hemp_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
waving = 1,
selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = farming.sounds.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:hemp_1", table.copy(def))
-- stage 2
def.tiles = {"farming_hemp_2.png"}
minetest.register_node("farming:hemp_2", table.copy(def))
-- stage 3
def.tiles = {"farming_hemp_3.png"}
minetest.register_node("farming:hemp_3", table.copy(def))
-- stage 4
def.tiles = {"farming_hemp_4.png"}
minetest.register_node("farming:hemp_4", table.copy(def))
-- stage 5
def.tiles = {"farming_hemp_5.png"}
minetest.register_node("farming:hemp_5", table.copy(def))
-- stage 6
def.tiles = {"farming_hemp_6.png"}
def.drop = {
items = {
{items = {"farming:hemp_leaf"}, rarity = 2},
{items = {"farming:seed_hemp"}, rarity = 1}
}
}
minetest.register_node("farming:hemp_6", table.copy(def))
-- stage 7
def.tiles = {"farming_hemp_7.png"}
def.drop = {
items = {
{items = {"farming:hemp_leaf"}, rarity = 1},
{items = {"farming:hemp_leaf"}, rarity = 3},
{items = {"farming:seed_hemp"}, rarity = 1},
{items = {"farming:seed_hemp"}, rarity = 3}
}
}
minetest.register_node("farming:hemp_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"farming_hemp_8.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
def.drop = {
items = {
{items = {"farming:hemp_leaf 2"}, rarity = 1},
{items = {"farming:hemp_leaf"}, rarity = 2},
{items = {"farming:seed_hemp"}, rarity = 1},
{items = {"farming:seed_hemp"}, rarity = 2}
}
}
minetest.register_node("farming:hemp_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:hemp"] = {
crop = "farming:hemp",
seed = "farming:seed_hemp",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}
-- mapgen
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_grass", "default:dirt_with_rainforest_litter",
"mcl_core:dirt_with_grass"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.hemp,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 3,
y_max = 45,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1
})