2018-11-15 05:26:27 +01:00
|
|
|
hangglider = {}
|
|
|
|
hangglider.use = {}
|
|
|
|
|
|
|
|
minetest.register_entity("hangglider:airstopper", { --A one-instant entity that catches the player and slows them down.
|
|
|
|
hp_max = 3,
|
|
|
|
is_visible = false,
|
|
|
|
immortal = true,
|
|
|
|
attach = nil,
|
|
|
|
on_step = function(self, _)
|
|
|
|
if self.object:get_hp() ~= 1 then
|
|
|
|
self.object:set_hp(self.object:get_hp() - 1)
|
|
|
|
else
|
|
|
|
if self.attach then
|
|
|
|
self.attach:set_detach()
|
|
|
|
end
|
|
|
|
self.object:remove()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_entity("hangglider:glider", {
|
|
|
|
visual = "mesh",
|
|
|
|
visual_size = {x = 12, y = 12},
|
|
|
|
mesh = "glider.obj",
|
|
|
|
immortal = true,
|
|
|
|
static_save = false,
|
|
|
|
textures = {"wool_white.png","default_wood.png"},
|
|
|
|
on_step = function(self, _)
|
|
|
|
local canExist = false
|
|
|
|
if self.object:get_attach() then
|
|
|
|
local player = self.object:get_attach("parent")
|
|
|
|
if player then
|
|
|
|
local pos = player:getpos()
|
|
|
|
if hangglider.use[player:get_player_name()] then
|
|
|
|
if minetest.registered_nodes[minetest.get_node(vector.new(pos.x, pos.y-0.5, pos.z)).name] then
|
|
|
|
if not minetest.registered_nodes[minetest.get_node(vector.new(pos.x, pos.y-0.5, pos.z)).name].walkable then
|
|
|
|
canExist = true
|
|
|
|
if player:get_player_velocity().y > -4.5 and player:get_physics_override().gravity < 0 then
|
|
|
|
player:set_physics_override({
|
|
|
|
gravity = 0.02,
|
|
|
|
})
|
|
|
|
elseif player:get_player_velocity().y < -5 and player:get_physics_override().gravity > 0 then
|
|
|
|
player:set_physics_override({
|
|
|
|
gravity = -0.02,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if not canExist then
|
|
|
|
player:set_physics_override({
|
|
|
|
gravity = 1,
|
|
|
|
jump = 1,
|
|
|
|
})
|
|
|
|
hangglider.use[player:get_player_name()] = false
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if not canExist then
|
2018-11-15 06:55:15 +01:00
|
|
|
self.object:set_detach()
|
2018-11-15 05:26:27 +01:00
|
|
|
self.object:remove()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_on_dieplayer(function(player)
|
|
|
|
player:set_physics_override({
|
|
|
|
gravity = 1,
|
|
|
|
jump = 1,
|
|
|
|
})
|
|
|
|
hangglider.use[player:get_player_name()] = false
|
|
|
|
end)
|
|
|
|
|
|
|
|
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
|
|
player:set_physics_override({
|
|
|
|
gravity = 1,
|
|
|
|
jump = 1,
|
|
|
|
})
|
|
|
|
hangglider.use[player:get_player_name()] = false
|
|
|
|
end)
|
|
|
|
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
|
|
hangglider.use[player:get_player_name()] = nil
|
|
|
|
end)
|
|
|
|
|
|
|
|
minetest.register_craftitem("hangglider:hangglider", {
|
|
|
|
description = "Glider",
|
|
|
|
inventory_image = "glider_item.png",
|
|
|
|
|
|
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
|
|
if not user then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local pos = user:get_pos()
|
|
|
|
if minetest.get_node(pos).name == "air" and not hangglider.use[user:get_player_name()] then --Equip
|
|
|
|
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
|
|
|
|
user:set_physics_override({
|
|
|
|
gravity = 0.02,
|
|
|
|
jump = 0,
|
|
|
|
})
|
|
|
|
local stopper = minetest.add_entity(pos, "hangglider:airstopper")
|
|
|
|
stopper:get_luaentity().attach = user
|
|
|
|
user:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
|
|
|
hangglider.use[user:get_player_name()] = true
|
|
|
|
minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
|
|
|
|
|
|
|
elseif hangglider.use[user:get_player_name()] then --Unequip
|
|
|
|
hangglider.use[user:get_player_name()] = false
|
|
|
|
end
|
|
|
|
end
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "hangglider:hangglider",
|
|
|
|
recipe = {
|
|
|
|
{"wool:white", "wool:white", "wool:white"},
|
|
|
|
{"default:stick", "", "default:stick"},
|
|
|
|
{"", "default:stick", ""},
|
|
|
|
}
|
|
|
|
})
|