diff --git a/init.lua b/init.lua index e87f730..7e2d510 100644 --- a/init.lua +++ b/init.lua @@ -63,7 +63,7 @@ if HUD_Overlay then end if debug then -- hud id for debug data - hangglider.debug = {} + hangglider.debug = {} end if minetest.get_modpath("areas") then @@ -166,17 +166,17 @@ minetest.register_entity("hangglider:glider", { canExist = true step_v = player:get_velocity().y if step_v < 0 and step_v > -3 then - apply_physics_override(player, {speed=math.abs(step_v/2) + 0.75}) + apply_physics_override(player, {speed = math.abs(step_v/2) + 0.75}) elseif step_v <= -3 then -- Cap our gliding movement speed. - apply_physics_override(player, {speed=2.25}) + apply_physics_override(player, {speed = 2.25}) else - remove_physics_override(player, {speed=1}) + remove_physics_override(player, {speed = 1}) end if debug then player:hud_change(hangglider.debug[pname].id, "text", step_v..', '.. player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end - apply_physics_override(player, {gravity=((step_v + 3)/20)}) + apply_physics_override(player, {gravity = ((step_v + 3)/20)}) end end end @@ -229,16 +229,16 @@ minetest.register_on_joinplayer(function(player) hangglider.id[pname] = player:hud_add({ hud_elem_type = "image", text = "blank.png", - position = {x=0, y=0}, - scale = {x=-100, y=-100}, - alignment = {x=1, y=1}, - offset = {x=0, y=0}, + position = {x = 0, y = 0}, + scale = {x = -100, y = -100}, + alignment = {x = 1, y = 1}, + offset = {x = 0, y = 0}, z_index = -150 }) end if debug then hangglider.debug[pname] = {id = player:hud_add({hud_elem_type = "text", - position = {x=0.5, y=0.1}, + position = {x = 0.5, y= 0.1 }, text = "-", number = 0xFF0000}), -- red text -- ht = {50,50,50}, @@ -264,8 +264,8 @@ minetest.register_tool("hangglider:hangglider", { end local pos = player:get_pos() local pname = player:get_player_name() - if not hangglider.use[pname] then --Equip - minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0}, true) + if not hangglider.use[pname] then -- Equip + minetest.sound_play("bedsheet", {pos = pos, max_hear_distance = 8, gain = 1.0}, true) if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end local airbreak = false if not airbreak then @@ -275,7 +275,7 @@ minetest.register_tool("hangglider:hangglider", { apply_physics_override(player, {jump = 0}) itemstack:set_wear(itemstack:get_wear() + 255) return itemstack - elseif hangglider.use[pname] then --Unequip + elseif hangglider.use[pname] then -- Unequip if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "default_wood.png^[colorize:#0000:255") end hangglider.use[pname] = false end