mirror of
https://github.com/mt-mods/hangglider.git
synced 2024-11-13 22:10:38 +01:00
0872a9161f
provide a way for other mods to decide where gliders are permited
262 lines
7.3 KiB
Lua
262 lines
7.3 KiB
Lua
hangglider = {}
|
|
|
|
local has_player_monoids = minetest.get_modpath("player_monoids")
|
|
local has_areas = minetest.get_modpath("areas")
|
|
|
|
local enable_hud_overlay = minetest.settings:get_bool("hangglider.enable_hud_overlay", true)
|
|
local enable_flak = has_areas and minetest.settings:get_bool("hangglider.enable_flak", true)
|
|
local flak_warning_time = tonumber(minetest.settings:get("hangglider.flak_warning_time")) or 2
|
|
local hangglider_uses = tonumber(minetest.settings:get("hangglider.uses")) or 250
|
|
|
|
local flak_warning = "You have entered restricted airspace!\n"..
|
|
"You will be shot down in "..flak_warning_time.." seconds by anti-aircraft guns!"
|
|
|
|
local hanggliding_players = {}
|
|
local hud_overlay_ids = {}
|
|
|
|
if enable_flak then
|
|
minetest.register_chatcommand("area_flak", {
|
|
params = "<ID>",
|
|
description = "Toggle airspace restrictions for area <ID>",
|
|
func = function(name, param)
|
|
local id = tonumber(param)
|
|
if not id then
|
|
return false, "Invalid usage, see /help area_flak."
|
|
end
|
|
if not areas:isAreaOwner(id, name) then
|
|
return false, "Area "..id.." does not exist or is not owned by you."
|
|
end
|
|
local open = not areas.areas[id].flak
|
|
-- Save false as nil to avoid inflating the DB.
|
|
areas.areas[id].flak = open or nil
|
|
areas:save()
|
|
return true, "Area "..id.." airspace "..(open and "closed" or "opened")
|
|
end
|
|
})
|
|
end
|
|
|
|
local function set_hud_overlay(player, name, image)
|
|
if not enable_hud_overlay then
|
|
return
|
|
end
|
|
if not hud_overlay_ids[name] then
|
|
hud_overlay_ids[name] = player:hud_add({
|
|
hud_elem_type = "image",
|
|
text = image,
|
|
position = {x = 0, y = 0},
|
|
scale = {x = -100, y = -100},
|
|
alignment = {x = 1, y = 1},
|
|
offset = {x = 0, y = 0},
|
|
z_index = -150
|
|
})
|
|
else
|
|
player:hud_change(hud_overlay_ids[name], "text", image)
|
|
end
|
|
end
|
|
|
|
local function set_physics_overrides(player, overrides)
|
|
if has_player_monoids then
|
|
for name, value in pairs(overrides) do
|
|
player_monoids[name]:add_change(player, value, "hangglider:glider")
|
|
end
|
|
else
|
|
player:set_physics_override(overrides)
|
|
end
|
|
end
|
|
|
|
local function remove_physics_overrides(player)
|
|
for _, name in pairs({"jump", "speed", "gravity"}) do
|
|
if has_player_monoids then
|
|
player_monoids[name]:del_change(player, "hangglider:glider")
|
|
else
|
|
player:set_physics_override({[name] = 1})
|
|
end
|
|
end
|
|
end
|
|
|
|
-- expose so other mods can override/hook-into
|
|
-- to disallow flying in certain areas or materials
|
|
-- such as on the moon or without priv in certain area
|
|
-- pos: (vector) position of player
|
|
-- name: (string) player's name
|
|
-- in_flight: (bool) is already airborne
|
|
function hangglider.allowed_to_fly(pos, name, in_flight) --luacheck: no unused args
|
|
return true
|
|
end
|
|
|
|
local function can_fly(pos, name)
|
|
if not enable_flak then
|
|
return true
|
|
end
|
|
local flak = false
|
|
local owners = {}
|
|
for _, area in pairs(areas:getAreasAtPos(pos)) do
|
|
if area.flak then
|
|
flak = true
|
|
end
|
|
owners[area.owner] = true
|
|
end
|
|
if flak and not owners[name] then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
local function safe_node_below(pos)
|
|
local node = minetest.get_node_or_nil(vector.new(pos.x, pos.y - 0.5, pos.z))
|
|
if not node then
|
|
return false
|
|
end
|
|
local def = minetest.registered_nodes[node.name]
|
|
if def and (def.walkable or (def.liquidtype ~= "none" and def.damage_per_second <= 0)) then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
local function shoot_flak_sound(pos)
|
|
minetest.sound_play("hangglider_flak_shot", {
|
|
pos = pos,
|
|
max_hear_distance = 30,
|
|
gain = 10.0,
|
|
}, true)
|
|
end
|
|
|
|
local function hangglider_step(self, dtime)
|
|
local gliding = false
|
|
local player = self.object:get_attach("parent")
|
|
if player then
|
|
local pos = player:get_pos()
|
|
local name = player:get_player_name()
|
|
if hanggliding_players[name] then
|
|
if not safe_node_below(pos) then
|
|
gliding = true
|
|
local vel = player:get_velocity().y
|
|
if vel < 0 and vel > -3 then
|
|
set_physics_overrides(player, {
|
|
speed = math.abs(vel / 2.0) + 1.0,
|
|
gravity = (vel + 3) / 20,
|
|
})
|
|
elseif vel <= -3 then
|
|
set_physics_overrides(player, {
|
|
speed = 2.5,
|
|
gravity = -0.1,
|
|
})
|
|
if vel < -5 then
|
|
-- Extra airbrake when falling too fast
|
|
player:add_velocity(vector.new(0, math.min(5, math.abs(vel / 10.0)), 0))
|
|
end
|
|
else -- vel > 0
|
|
set_physics_overrides(player, {
|
|
speed = 1.0,
|
|
gravity = 0.25,
|
|
})
|
|
end
|
|
end
|
|
if not can_fly(pos, name) then
|
|
if not self.flak_timer then
|
|
self.flak_timer = 0
|
|
shoot_flak_sound(pos)
|
|
minetest.chat_send_player(name, flak_warning)
|
|
else
|
|
self.flak_timer = self.flak_timer + dtime
|
|
end
|
|
if self.flak_timer > flak_warning_time then
|
|
player:set_hp(1, {type = "set_hp", cause = "hangglider:flak"})
|
|
player:get_inventory():remove_item("main", ItemStack("hangglider:hangglider"))
|
|
shoot_flak_sound(pos)
|
|
gliding = false
|
|
end
|
|
elseif not hangglider.allowed_to_fly(pos, name, true) then
|
|
gliding = false
|
|
end
|
|
if not gliding then
|
|
remove_physics_overrides(player)
|
|
hanggliding_players[name] = nil
|
|
set_hud_overlay(player, name, "blank.png")
|
|
end
|
|
end
|
|
end
|
|
if not gliding then
|
|
self.object:set_detach()
|
|
self.object:remove()
|
|
end
|
|
end
|
|
|
|
local function hangglider_use(stack, player)
|
|
if type(player) ~= "userdata" then
|
|
return -- Real players only
|
|
end
|
|
local pos = player:get_pos()
|
|
local name = player:get_player_name()
|
|
if not hanggliding_players[name] then
|
|
if not hangglider.allowed_to_fly(pos, name, false)
|
|
return
|
|
end
|
|
minetest.sound_play("hanggliger_equip", {pos = pos, max_hear_distance = 8, gain = 1.0}, true)
|
|
local entity = minetest.add_entity(pos, "hangglider:glider")
|
|
if entity then
|
|
entity:set_attach(player, "", vector.new(0, 10, 0), vector.new(0, 0, 0))
|
|
local color = stack:get_meta():get("hangglider_color")
|
|
if color then
|
|
entity:set_properties({
|
|
textures = {"wool_white.png^[multiply:#"..color, "default_wood.png"}
|
|
})
|
|
end
|
|
set_hud_overlay(player, name, "hangglider_overlay.png")
|
|
set_physics_overrides(player, {jump = 0, gravity = 0.25})
|
|
hanggliding_players[name] = true
|
|
if hangglider_uses > 0 then
|
|
stack:add_wear(65535 / hangglider_uses)
|
|
end
|
|
return stack
|
|
end
|
|
else
|
|
set_hud_overlay(player, name, "blank.png")
|
|
remove_physics_overrides(player)
|
|
hanggliding_players[name] = nil
|
|
end
|
|
end
|
|
|
|
minetest.register_on_dieplayer(function(player)
|
|
local name = player:get_player_name()
|
|
hanggliding_players[name] = nil
|
|
remove_physics_overrides(player)
|
|
end)
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
local name = player:get_player_name()
|
|
hanggliding_players[name] = nil
|
|
hud_overlay_ids[name] = nil
|
|
remove_physics_overrides(player)
|
|
end)
|
|
|
|
minetest.register_on_player_hpchange(function(player, hp_change, reason)
|
|
local name = player:get_player_name()
|
|
if hanggliding_players[name] and reason.type == "fall" then
|
|
-- Stop all fall damage when hanggliding
|
|
return 0, true
|
|
end
|
|
return hp_change
|
|
end, true)
|
|
|
|
minetest.register_entity("hangglider:glider", {
|
|
visual = "mesh",
|
|
visual_size = {x = 12, y = 12},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
mesh = "hangglider.obj",
|
|
immortal = true,
|
|
static_save = false,
|
|
textures = {"wool_white.png", "default_wood.png"},
|
|
on_step = hangglider_step,
|
|
})
|
|
|
|
minetest.register_tool("hangglider:hangglider", {
|
|
description = "Glider",
|
|
inventory_image = "hangglider_item.png",
|
|
sound = {breaks = "default_tool_breaks"},
|
|
on_use = hangglider_use,
|
|
})
|
|
|
|
dofile(minetest.get_modpath("hangglider").."/crafts.lua")
|