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mirror of https://github.com/mt-mods/hangglider.git synced 2024-11-16 07:20:39 +01:00
hangglider/crafts.lua
OgelGames c2f339c0a4
Hangglider rewrite and improvements (#11)
* hangglider rewrite

* correct job name and use faster luacheck action

* more powerful airbrake and less antigravity

* optimize textures

* Update .luacheckrc

* update item texture to match actual appearance

* up to 256 colors of glider with only one recipe

* fix mtg dye colors not working

* almost forgot to add a readme

* export ignore

* Update mod.conf

* Update README.md
2023-08-03 08:33:36 +02:00

107 lines
2.7 KiB
Lua

local has_unifieddyes = minetest.get_modpath("unifieddyes")
local dye_colors = {
white = "ffffff",
grey = "888888",
dark_grey = "444444",
black = "111111",
violet = "8000ff",
blue = "0000ff",
cyan = "00ffff",
dark_green = "005900",
green = "00ff00",
yellow = "ffff00",
brown = "592c00",
orange = "ff7f00",
red = "ff0000",
magenta = "ff00ff",
pink = "ff7f9f",
}
local function get_dye_color(name)
local color
if has_unifieddyes then
color = unifieddyes.get_color_from_dye_name(name)
end
if not color then
color = string.match(name, "^dye:(%w+)$")
if color then
color = dye_colors[color]
end
end
return color
end
local function get_color_name(name)
name = string.gsub(name, "^dye:", "")
name = string.gsub(name, "_", " ")
name = string.gsub(name, "(%l)(%w*)", function(a, b) return string.upper(a)..b end)
return name
end
-- This recipe is just a placeholder
do
local item = ItemStack("hangglider:hangglider")
item:get_meta():set_string("description", "Colored Glider")
minetest.register_craft({
output = item:to_string(),
recipe = {"hangglider:hangglider", "group:dye"},
type = "shapeless",
})
end
-- This is what actually creates the colored hangglider
minetest.register_on_craft(function(crafted_item, _, old_craft_grid)
if crafted_item:get_name() ~= "hangglider:hangglider" then
return
end
local wear, color, color_name
for _,stack in ipairs(old_craft_grid) do
local name = stack:get_name()
if name == "hangglider:hangglider" then
wear = stack:get_wear()
elseif minetest.get_item_group(name, "dye") ~= 0 then
color = get_dye_color(name)
color_name = get_color_name(name)
end
end
if wear and color and color_name then
if color == "ffffff" then
return ItemStack({name = "hangglider:hangglider", wear = wear})
end
local meta = crafted_item:get_meta()
meta:set_string("description", color_name.." Glider")
meta:set_string("inventory_image", "hangglider_item.png^(hangglider_color.png^[multiply:#"..color..")")
meta:set_string("hangglider_color", color)
crafted_item:set_wear(wear)
return crafted_item
end
end)
-- Repairing
minetest.register_craft({
output = "hangglider:hangglider",
recipe = {
{"default:paper", "default:paper", "default:paper"},
{"default:paper", "hangglider:hangglider", "default:paper"},
{"default:paper", "default:paper", "default:paper"},
},
})
minetest.register_craft({
output = "hangglider:hangglider",
recipe = {
{"hangglider:hangglider", "wool:white"},
},
})
-- Main craft
minetest.register_craft({
output = "hangglider:hangglider",
recipe = {
{"wool:white", "wool:white", "wool:white"},
{"default:stick", "", "default:stick"},
{"", "default:stick", ""},
}
})