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Fix floating head
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init.lua
2
init.lua
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@ -1,5 +1,5 @@
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minetest.register_globalstep(function(dtime)
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for _, player in pairs(minetest.get_connected_players()) do
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player:set_bone_position("Head", vector.new(0, 6.75, 0), vector.new(-math.deg(player:get_look_vertical()), 0, 0))
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player:set_bone_position("Head", vector.new(0, 6.35, 0), vector.new(-math.deg(player:get_look_vertical()), 0, 0))
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end
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end)
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