computers.formspec = {} computers.formspec.registered_kast = {} computers.formspec.get_element_by_name = formspec_ast.get_element_by_name function computers.formspec.get_index_by_name(tree, name) --this doesnt support containers, use this to get container index and then pass container as tree if type(tree) ~= "table" then return end for key, element in pairs(tree) do if type(element) == "table" and element.name and element.name == name then return key end end end --note this is terrible hard coded local function insert_styles(form, styles) local headers = {size = true, position = true, anchor = true, no_prepend = true, real_cordinates = true} local cindex = 0 local fs = {} for key, val in pairs(form) do if type(val) == "number" and not tonumber(key) then fs[key] = val elseif type(val) == "table" and val.type and headers[val.type] then table.insert(fs, val) cindex = key end end for _, val in pairs(styles) do table.insert(fs, val) end cindex = cindex+1 for i=cindex, #form do table.insert(fs, form[i]) end return fs end function computers.formspec.convert_to_ast(form) local styles = {} local function rfind(fs) for key, val in pairs(fs) do if type(val) == "table" then if val.type and val.type:find("container") then if val.state and val.state == 1 then --cant use nil so swaping in thing that will never render fs[key] = {type = "label",x = 100,y = 100,label = "nil",} else rfind(val) end elseif val.props then table.insert(styles, {type = "style", selectors = val.selectors or {val.name}, props = val.props}) elseif val.read_only == 1 then val.name = nil end if val.type == "field" then table.insert( styles, {type = "field_close_on_enter", name = val.name, close_on_enter = val.close_on_enter} ) end end end end rfind(form) local fs = insert_styles(form, styles) return fs end function computers.formspec.show_formspec(player, formname, fs) local playername = player local formspec = fs if type(player) == "userdata" then playername = player:get_player_name() end if type(fs) == "table" then computers.formspec.registered_kast[playername] = table.copy(fs) formspec = formspec_ast.unparse(computers.formspec.convert_to_ast(fs)) end minetest.show_formspec(playername, formname, formspec) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "computers:gui" then return end local pname = player:get_player_name() if fields.quit then computers.formspec.registered_kast[pname] = nil return end --[[ trying to figure out what a player actually did can be a mess input can validly be nil for a text field sometimes, othertimes it can come in first when a user has actual selected a button. buttons only come in when selected, so we override whatever the first key is if there a button since we are sure it was pressed since we cant get types from fields, we rely on the button being named name_btn with _btn being a suffix ]] local keys = {} local btn_override for key, val in pairs(fields) do table.insert(keys, key) local split = key:split("_") if #split >= 2 and split[2] == "btn" then btn_override = key end end local element = computers.formspec.get_element_by_name( computers.formspec.registered_kast[pname], btn_override or keys[1] ) --minetest.chat_send_all(keys[1]) --minetest.chat_send_all(fields[keys[1]]) if element and element.on_event then --on_event(form, player, element) local form = element.on_event( computers.formspec.registered_kast[pname], player, element, fields[btn_override or keys[1]], fields ) if form then computers.formspec.show_formspec(player, formname, form) end end end) --[[ yes, i know this isnt perfect requires a name field in the subtags returns a table keyed by the name field with sub tables containing the other sub tags ]] function computers.formspec.get_hypertext_subtags(hypertext, tag) local adata = {} for a in string.gmatch(hypertext, "<"..tag..".->.-") do local len = #tag+1 local tags = string.split(string.sub(a:split(">")[1], len, -1), " ") local name local storage = {} for _, tag_string in pairs(tags) do local split = tag_string:split("=") if split[1] == "name" then name = split[2] else storage[split[1]] = split[2] end end adata[name] = storage end --minetest.chat_send_all(dump(adata)) return adata end