home_workshop_modpack/home_workshop_misc/init.lua

156 lines
5.4 KiB
Lua

-- Miscellanous tools and mechanical contrivances
local S = minetest.get_translator("home_workshop_misc")
minetest.register_node("home_workshop_misc:tool_cabinet", {
description = S("Metal tool cabinet and work table"),
drawtype="mesh",
mesh = "home_workshop_misc_tool_cabinet.obj",
tiles = {
{ name = "home_workshop_common_generic_metal.png", color = 0xffd00000 },
"home_workshop_misc_tool_cabinet_drawers.png",
{ name = "home_workshop_common_generic_metal.png", color = 0xff006000 },
{ name = "home_workshop_common_generic_metal.png", color = 0xffa0a0a0 },
"home_workshop_common_generic_metal_bright.png",
"home_workshop_misc_tool_cabinet_misc.png",
},
paramtype = "light",
paramtype2="facedir",
inventory_image = "home_workshop_misc_tool_cabinet_inv.png",
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
groups = { snappy=3 },
expand = { top="placeholder" },
inventory = {
size=24,
}
})
minetest.register_node("home_workshop_misc:beer_tap", {
description = S("Beer tap"),
drawtype = "mesh",
mesh = "home_workshop_misc_beer_taps.obj",
tiles = {
"home_workshop_common_generic_metal_bright.png",
{ name = "home_workshop_common_generic_metal.png", color = 0xff303030 }
},
inventory_image = "home_workshop_misc_beertap_inv.png",
paramtype = "light",
paramtype2 = "facedir",
groups = { snappy=3 },
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local inv = clicker:get_inventory()
local wieldname = itemstack:get_name()
if wieldname == "vessels:drinking_glass" then
if inv:room_for_item("main", "home_workshop_misc:beer_mug 1") then
itemstack:take_item()
clicker:set_wielded_item(itemstack)
inv:add_item("main", "home_workshop_misc:beer_mug 1")
minetest.chat_send_player(clicker:get_player_name(),
S("Ahh, a frosty cold beer - look in your inventory for it!"))
else
minetest.chat_send_player(clicker:get_player_name(),
S("No room in your inventory to add a beer mug!"))
end
end
end
})
local beer_cbox = {
type = "fixed",
fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
}
minetest.register_node("home_workshop_misc:beer_mug", {
description = S("Beer mug"),
drawtype = "mesh",
mesh = "home_workshop_misc_beer_mug.obj",
tiles = { "home_workshop_misc_beer_mug.png" },
inventory_image = "home_workshop_misc_beer_mug_inv.png",
paramtype = "light",
paramtype2 = "facedir",
groups = { snappy=3, oddly_breakable_by_hand=3 },
walkable = false,
sounds = default.node_sound_glass_defaults(),
selection_box = beer_cbox,
on_use = function(itemstack, user, pointed_thing)
if not creative.is_enabled_for(user:get_player_name()) then
minetest.do_item_eat(2, "vessels:drinking_glass 1", itemstack, user, pointed_thing)
return itemstack
end
end
})
local svm_cbox = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
}
minetest.register_node("home_workshop_misc:soda_machine", {
description = S("Soda vending machine"),
drawtype = "mesh",
mesh = "home_workshop_misc_soda_machine.obj",
tiles = {"home_workshop_misc_soda_machine.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = svm_cbox,
collision_box = svm_cbox,
expand = { top="placeholder" },
sounds = default.node_sound_wood_defaults(),
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local playername = clicker:get_player_name()
local wielditem = clicker:get_wielded_item()
local wieldname = wielditem:get_name()
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
local fdir = node.param2
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
if wieldname == "currency:minegeld_cent_25" then
minetest.spawn_item(pos_drop, "home_workshop_misc:soda_can")
minetest.sound_play("insert_coin", {
pos=pos, max_hear_distance = 5
})
if not creative.is_enabled_for(playername) then
wielditem:take_item()
clicker:set_wielded_item(wielditem)
return wielditem
end
else
minetest.chat_send_player(playername, S("Please insert a 25 Mg cent coin in the machine."))
end
end
})
minetest.register_craftitem("home_workshop_misc:soda_can", {
description = S("Soda Can"),
inventory_image = "home_workshop_misc_soda_can.png",
on_use = minetest.item_eat(2),
})
if minetest.get_modpath("homedecor_common") then
minetest.register_alias("home_workshop_misc:drawer_small", "homedecor:drawer_small")
else
minetest.register_craftitem("home_workshop_misc:drawer_small", {
description = S("Small Wooden Drawer"),
inventory_image = "home_workshop_machines_drawer_small.png",
})
end
local MODPATH = minetest.get_modpath("home_workshop_misc")
dofile(MODPATH.."/crafts.lua")
minetest.register_alias("homedecor:tool_cabinet", "home_workshop_misc:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_bottom", "home_workshop_misc:tool_cabinet")
minetest.register_alias("homedecor:tool_cabinet_top", "air")
minetest.register_alias("homedecor:soda_machine", "home_workshop_misc:soda_machine")
minetest.register_alias("homedecor:beer_tap", "home_workshop_misc:beer_tap")
minetest.register_alias("homedecor:beer_mug", "home_workshop_misc:beer_mug")
minetest.register_alias("homedecor:coin", "currency:minegeld_cent_25")