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homedecor_modpack/homedecor/exterior.lua

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local S = homedecor.gettext
dofile(homedecor.modpath.."/furniture.lua")
homedecor.register("barbecue", {
description = "Barbecue",
tiles = {
{name="homedecor_barbecue_top.png", animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2}},
"forniture_black_metal.png",
},
groups = { snappy=3 },
light_source = 9,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.25, -0.4375, 0.0625, 0.3125}, -- NodeBox1
{0.4375, -0.5, 0.25, 0.5, 0.0625, 0.3125}, -- NodeBox2
{-0.5, -0.5, -0.3125, -0.4375, 0.0625, -0.25}, -- NodeBox3
{0.4375, -0.5, -0.3125, 0.5, 0.0625, -0.25}, -- NodeBox4
{-0.5, 0.0625, -0.3125, 0.5, 0.375, 0.3125}, -- NodeBox5
{-0.375, 0.5, -0.25, -0.313, 0.5, 0.251}, -- NodeBox6
{-0.25, 0.5, -0.25, -0.188, 0.5, 0.251}, -- NodeBox7
{-0.125, 0.5, -0.25, -0.063, 0.5, 0.251}, -- NodeBox8
{0, 0.5, -0.25, 0.062, 0.5, 0.251}, -- NodeBox9
{0.125, 0.5, -0.25, 0.187, 0.5, 0.251}, -- NodeBox10
{0.25, 0.5, -0.25, 0.312, 0.5, 0.251}, -- NodeBox11
{0.375, 0.5, -0.25, 0.437, 0.5, 0.251}, -- NodeBox12
{-0.5, 0.375, 0.251, 0.5, 0.5, 0.3125}, -- NodeBox13
{-0.5, 0.0625, -0.3125, 0.5, 0.5, -0.25}, -- NodeBox14
{-0.5, 0.0625, -0.3125, -0.438, 0.5, 0.3125}, -- NodeBox15
{0.4375, 0.0625, -0.3125, 0.5, 0.5, 0.3125}, -- NodeBox16
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.3125, 0.5, 0.625, 0.3125 }
},
expand = { top="homedecor:barbecue_meat" },
})
homedecor.register("barbecue_meat", {
tiles = {
"homedecor_barbecue_meat.png",
},
groups = { snappy=3, not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.125, -0.0625, -0.4375, 0.125}, -- NodeBox1
{0.125, -0.5, -0.125, 0.3125, -0.4375, 0.125}, -- NodeBox2
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("bench_large_1_left", {
description = "Garden Bench (style 1)",
tiles = {
"homedecor_bench_large_1_left_top.png",
"homedecor_bench_large_1_left_bottom.png",
"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
"homedecor_bench_large_1_left_back.png",
"homedecor_bench_large_1_left_front.png"
},
inventory_image = "homedecor_bench_large_1_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{-0.3125, -0.5, 0.4375, -0.25, 0.375, 0.5}, -- NodeBox5
{-0.3125, -0.25, -0.0625, -0.25, -0.125, 0.4375}, -- NodeBox6
{-0.3125, -0.5, -0.0625, -0.25, -0.25, 0}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.09375, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_1_right" },
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
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homedecor.sit_exec(pos, node, clicker)
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end,
})
homedecor.register("bench_large_1_right", {
tiles = {
"homedecor_bench_large_1_left_top.png^[transformFX",
"homedecor_bench_large_1_left_bottom.png^[transformFX",
"homedecor_bench_large_1_ends.png^[transformFX",
"homedecor_bench_large_1_ends.png",
"homedecor_bench_large_1_left_back.png^[transformFX",
"homedecor_bench_large_1_left_front.png^[transformFX"
},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, 0.25, 0.375, 0.5, 0.4375, 0.4375}, -- NodeBox1
{-0.5, 0, 0.375, 0.5, 0.1875, 0.4375}, -- NodeBox2
{-0.5, -0.125, 0.115, 0.5, -0.0625, 0.35}, -- NodeBox3
{-0.5, -0.125, -0.0872, 0.5, -0.0625, 0.079}, -- NodeBox4
{0.25, -0.5, 0.4375, 0.3125, 0.375, 0.5}, -- NodeBox5
{0.25, -0.25, -0.0625, 0.3125, -0.125, 0.5}, -- NodeBox6
{0.25, -0.5, -0.0625, 0.3125, -0.25, 0}, -- NodeBox7
}
},
selection_box = homedecor.nodebox.null,
})
homedecor.register("bench_large_2_left", {
description = "Garden Bench (style 2)",
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
"homedecor_bench_large_2_left_back.png^[transformFX"
},
inventory_image = "homedecor_bench_large_2_inv.png",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.375, -0.375, 0.5, 0.5}, -- NodeBox1
{-0.375, 0.3125, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox2
{-0.375, -0.0625, 0.4375, 0.5, 0.0625, 0.5}, -- NodeBox3
{-0.3125, 0.0625, 0.45, -0.25, 0.3125, 0.48}, -- NodeBox4
{-0.1875, 0.0625, 0.45, -0.125, 0.3125, 0.48}, -- NodeBox5
{-0.0625, 0.0625, 0.45, 0, 0.3125, 0.48}, -- NodeBox6
{0.0625, 0.0625, 0.45, 0.125, 0.3125, 0.48}, -- NodeBox7
{0.1875, 0.0625, 0.45, 0.25, 0.3125, 0.48}, -- NodeBox8
{0.3125, 0.0625, 0.45, 0.375, 0.3125, 0.48}, -- NodeBox9
{0.4375, 0.0625, 0.45, 0.5, 0.3125, 0.48}, -- NodeBox10
{-0.5, 0.0625, -0.145362, -0.375, 0.125, 0.375}, -- NodeBox11
{-0.5, -0.5, -0.0625, -0.375, 0.0625, 0.0625}, -- NodeBox12
{-0.4375, -0.125, -0.0625, 0.5, -0.0911603, 0.4375}, -- NodeBox13
{-0.4375, -0.4375, 0.0625, -0.375, -0.3125, 0.375}, -- NodeBox14
{-0.375, -0.342324, 0.25, 0.5, -0.4375, 0.1875}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.15625, 1.5, 0.5, 0.5 }
},
expand = { right="homedecor:bench_large_2_right" },
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
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homedecor.sit_exec(pos, node, clicker)
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end,
})
homedecor.register("bench_large_2_right", {
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_right_back.png",
"homedecor_bench_large_2_right_back.png^[transformFX"
},
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{0.375, -0.5, 0.375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.5, 0.3125, 0.4375, 0.375, 0.4375, 0.5}, -- NodeBox2
{-0.5, -0.0625, 0.4375, 0.375, 0.0625, 0.5}, -- NodeBox3
{-0.5, 0.0625, 0.45, -0.4375, 0.3125, 0.48}, -- NodeBox4
{-0.375, 0.0625, 0.45, -0.3125, 0.3125, 0.48}, -- NodeBox5
{-0.25, 0.0625, 0.45, -0.1875, 0.3125, 0.48}, -- NodeBox6
{-0.125, 0.0625, 0.45, -0.0625, 0.3125, 0.48}, -- NodeBox7
{0, 0.0625, 0.45, 0.0625, 0.3125, 0.48}, -- NodeBox8
{0.125, 0.0625, 0.45, 0.1875, 0.3125, 0.48}, -- NodeBox9
{0.25, 0.0625, 0.45, 0.3125, 0.3125, 0.48}, -- NodeBox10
{0.375, 0.0625, -0.145362, 0.5, 0.125, 0.375}, -- NodeBox11
{0.375, -0.5, -0.0625, 0.5, 0.125, 0.0625}, -- NodeBox12
{0.375, -0.4375, 0.0625, 0.4375, -0.3125, 0.375}, -- NodeBox13
{-0.5, -0.4375, 0.1875, 0.375, -0.342324, 0.25}, -- NodeBox14
{-0.5, -0.125, -0.0625, 0.4375, -0.0911603, 0.4375}, -- NodeBox15
{-0.5, -0.25, -0.0290173, 0.5, -0.125, 0.0125346}, -- NodeBox16
}
},
selection_box = homedecor.nodebox.null,
})
homedecor.register("deckchair_head", {
tiles = {
"homedecor_deckchair_top_c1.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_front.png"
},
groups = { snappy = 3, not_in_creative_inventory = 1 },
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.3125, -0.0625, 0.375, -0.25, 0}, -- NodeBox1
{-0.375, -0.25, 0, 0.375, -0.1875, 0.0625}, -- NodeBox2
{-0.375, -0.1875, 0.0625, 0.375, -0.125, 0.125}, -- NodeBox3
{-0.375, -0.125, 0.125, 0.375, -0.0625, 0.1875}, -- NodeBox4
{-0.375, -0.0625, 0.1875, 0.375, 0, 0.25}, -- NodeBox5
{-0.375, 0, 0.25, 0.375, 0.0625, 0.3125}, -- NodeBox6
{-0.375, 0.0625, 0.3125, 0.375, 0.125, 0.375}, -- NodeBox7
{-0.375, 0.125, 0.375, 0.375, 0.1875, 0.4375}, -- NodeBox8
{-0.375, 0.1875, 0.4375, 0.375, 0.25, 0.5}, -- NodeBox9
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.0625}, -- NodeBox10
{0.3125, -0.1875, -0.5, 0.4375, -0.1575, 0.0625}, -- NodeBox11
{-0.4375, -0.1875, -0.5, -0.3125, -0.1575, 0.0625}, -- NodeBox12
{0.3125, -0.5, 0, 0.375, -0.25, 0.0625}, -- NodeBox13
{-0.375, -0.5, 0, -0.3125, -0.25, 0.0625}, -- NodeBox14
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("deckchair_foot", {
tiles = {
"homedecor_deckchair_top_c2.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png",
"homedecor_deckchair_sides.png^[transformFX",
"homedecor_deckchair_front.png"
},
description = "Deck chair",
inventory_image = "homedecor_deckchair_inv.png",
groups = { snappy = 3 },
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.5, 0.375, -0.3125, 0.5}, -- NodeBox1
{0.3125, -0.5, -0.5, 0.375, -0.375, -0.4375}, -- NodeBox2
{-0.375, -0.5, -0.5, -0.3125, -0.375, -0.4375}, -- NodeBox3
{0.3125, -0.1875, 0.3, 0.4375, -0.1575, 0.5}, -- NodeBox4
{-0.4375, -0.1875, 0.3, -0.3125, -0.1575, 0.5}, -- NodeBox5
{-0.365, -0.3125, 0.32, -0.3225, -0.1875, 0.4375}, -- NodeBox6
{0.3225, -0.3125, 0.32, 0.365, -0.1875, 0.4375}, -- NodeBox7
}
},
selection_box = {
type = "fixed",
fixed = { -0.45, -0.5, -0.5, 0.45, 0.35, 1.5 }
},
expand = { forward="homedecor:deckchair_head" },
})
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homedecor.register("doghouse", {
mesh = "homedecor_doghouse.obj",
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tiles = {
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"homedecor_shingles_terracotta.png",
"default_wood.png",
"building_blocks_towel.png"
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},
description = "Doghouse",
inventory_image = "homedecor_doghouse_inv.png",
selection_box = homedecor.nodebox.slab_y(1.5),
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collision_box = homedecor.nodebox.slab_y(1.5),
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groups = {snappy=3},
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expand = { top="air" },
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})
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minetest.register_alias("homedecor:doghouse_roof", "air")
minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse")
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homedecor.register("simple_bench", {
tiles = {
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_generic_wood.png",
"homedecor_bench_large_2_left_back.png",
"homedecor_bench_large_2_left_back.png^[transformFX"
},
description = "Simple Bench",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.15, 0, 0.5, -0.05, 0.4},
{-0.4, -0.5, 0.1, -0.3, -0.15, 0.3},
{ 0.3, -0.5, 0.1, 0.4, -0.15, 0.3},
}
},
on_rightclick = function(pos, node, clicker)
pos.y = pos.y-0 -- player's sit position.
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homedecor.sit_exec(pos, node, clicker)
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end,
})
homedecor.register("stonepath", {
description = "Garden stone path",
tiles = {
"default_stone.png"
},
inventory_image = "homedecor_stonepath_inv.png",
groups = { snappy=3 },
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1
{-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2
{0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3
{-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4
{-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5
{0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6
{-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7
{0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8
}
},
selection_box = {
type = "fixed",
fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 }
}
})
homedecor.register("swing", {
description = "Tree's swing",
tiles = {
"homedecor_swing_top.png",
"homedecor_swing_top.png^[transformR180",
"homedecor_swing_top.png"
},
inventory_image = "homedecor_swing_inv.png",
groups = { snappy=3, oddly_breakable_by_hand=3 },
node_box = {
type = "fixed",
fixed = {
{-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1
{-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2
{ 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3
}
},
selection_box = {
type = "fixed",
fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 }
},
on_place = function(itemstack, placer, pointed_thing)
isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing)
if isceiling then
local height = 0
for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node...
height = i
local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z }
local testnode = minetest.get_node(testpos)
local testreg = core.registered_nodes[testnode.name]
if not testreg.buildable_to then
if i < 1 then
minetest.chat_send_player(placer:get_player_name(), "No room under there to hang a swing.")
return
else
break
end
end
end
for j = 0, height do -- then fill that space with ropes...
local testpos = { x=pos.x, y=pos.y-j, z=pos.z }
local testnode = minetest.get_node(testpos)
local testreg = core.registered_nodes[testnode.name]
minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir })
end
minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
else
minetest.chat_send_player(placer:get_player_name(), "You have to point at the bottom side of an overhanging object to place a swing.")
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
for i = 0, 4 do
local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z }
if minetest.get_node(testpos).name == "homedecor:swing_rope" then
minetest.remove_node(testpos)
else
return
end
end
end
})
homedecor.register("swing_rope", {
tiles = {
"homedecor_swingrope_sides.png"
},
groups = { not_in_creative_inventory=1 },
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1
{0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2
}
},
selection_box = homedecor.nodebox.null
})
homedecor.register("well", {
mesh = "homedecor_well.obj",
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tiles = {
"homedecor_rope_texture.png",
"forniture_metal.png",
"default_water.png",
"default_cobble.png",
"default_wood.png",
"homedecor_shingles_wood.png"
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},
inventory_image = "homedecor_well_inv.png",
description = "Water well",
groups = { snappy = 3 },
selection_box = homedecor.nodebox.slab_y(2),
collision_box = homedecor.nodebox.slab_y(2),
expand = { top="air" },
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})
minetest.register_alias("homedecor:well_top", "air")
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minetest.register_alias("homedecor:well_base", "homedecor:well")