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homedecor_modpack/homedecor_inbox/init.lua

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local S = minetest.get_translator("inbox")
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local inbox = {}
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local mb_cbox = {
type = "fixed",
fixed = { -5/16, -8/16, -8/16, 5/16, 2/16, 8/16 }
}
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homedecor.register("inbox", {
paramtype = "light",
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drawtype = "mesh",
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mesh = "homedecor_inbox_mailbox.obj",
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description = S("Mailbox"),
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tiles = {
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"homedecor_inbox_red_metal.png",
"homedecor_inbox_white_metal.png",
"homedecor_inbox_grey_metal.png",
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},
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inventory_image = "homedecor_mailbox_inv.png",
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selection_box = mb_cbox,
collision_box = mb_cbox,
paramtype2 = "facedir",
groups = {choppy=2,oddly_breakable_by_hand=2},
_sound_def = {
key = "node_sound_wood_defaults",
},
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
meta:set_string("owner", owner)
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meta:set_string("infotext", S("@1's Mailbox", owner))
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
inv:set_size("drop", 1)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos)
local player = clicker:get_player_name()
local owner = meta:get_string("owner")
if owner == player or
minetest.check_player_privs(player, "protection_bypass") and
clicker:get_player_control().aux1 then
minetest.show_formspec(
player,
"inbox:mailbox",
inbox.get_inbox_formspec(pos))
else
minetest.show_formspec(
player,
"inbox:mailbox",
inbox.get_inbox_insert_formspec(pos))
end
return itemstack
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local name = player and player:get_player_name()
local owner = meta:get_string("owner")
local inv = meta:get_inventory()
return name == owner and inv:is_empty("main")
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "drop" and inv:room_for_item("main", stack) then
inv:remove_item("drop", stack)
inv:add_item("main", stack)
end
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname == "main" then
return 0
end
if listname == "drop" then
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:room_for_item("main", stack) then
return -1
else
return 0
end
end
end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if player:get_player_name() == owner or
minetest.check_player_privs(player, "protection_bypass") and
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player:get_player_control().aux1 then
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return stack:get_count()
end
return 0
end,
allow_metadata_inventory_move = function(pos)
return 0
end,
crafts = {
{
recipe = {
{"","steel_ingot",""},
{"steel_ingot","","steel_ingot"},
{"steel_ingot","steel_ingot","steel_ingot"}
}
}
}
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})
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minetest.register_alias("inbox:empty", "homedecor:inbox")
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function inbox.get_inbox_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[8,9]"..
"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]" ..
"listring[]"
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return formspec
end
function inbox.get_inbox_insert_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[8,9]"..
"list[nodemeta:".. spos .. ";drop;3.5,2;1,1;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"
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return formspec
end