homedecor_modpack/computer/init.lua

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Lua
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computer = { }
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computer.register = function (name, def)
local nodename = name
if (name:sub(1, 1) == ":") then name = name:sub(2) end
local modname, basename = name:match("^([^:]+):(.*)")
local TEXPFX = modname.."_"..basename.."_"
local ONSTATE = modname..":"..basename
local OFFSTATE = modname..":"..basename.."_off"
local def = def
minetest.register_node(ONSTATE, {
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drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
description = def.description,
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
tiles = {
TEXPFX.."tp.png",
TEXPFX.."bt.png",
TEXPFX.."rt.png",
TEXPFX.."lt.png",
TEXPFX.."bk.png",
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TEXPFX.."ft.png"
},
node_box = def.node_box,
selection_box = def.node_box,
on_rightclick = function (pos, node, clicker, itemstack)
if (def.on_turn_off) then
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if (def.on_turn_off(pos, node, clicker, itemstack)) then return end
end
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node.name = OFFSTATE
minetest.set_node(pos, node)
end
})
minetest.register_node(OFFSTATE, {
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drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
tiles = {
(TEXPFX.."tp"..(def.tiles_off.top and "_off" or "")..".png"),
(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"),
(TEXPFX.."rt"..(def.tiles_off.right and "_off" or "")..".png"),
(TEXPFX.."lt"..(def.tiles_off.left and "_off" or "")..".png"),
(TEXPFX.."bk"..(def.tiles_off.back and "_off" or "")..".png"),
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(TEXPFX.."ft"..(def.tiles_off.front and "_off" or "")..".png")
},
node_box = def.node_box_off or def.node_box,
selection_box = def.node_box_off or def.node_box,
on_rightclick = function (pos, node, clicker, itemstack)
if (def.on_turn_on) then
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if (def.on_turn_on(pos, node, clicker, itemstack)) then return end
end
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node.name = ONSTATE
minetest.set_node(pos, node)
end,
drop = ONSTATE
})
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end
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computer.register_handheld = function (name, def)
local nodename = name
if (name:sub(1, 1) == ":") then name = name:sub(2) end
local modname, basename = name:match("^([^:]+):(.*)")
local TEXPFX = modname.."_"..basename.."_inv"
local ONSTATE = modname..":"..basename
local OFFSTATE = modname..":"..basename.."_off"
local on_use = def.on_use
minetest.register_craftitem(ONSTATE, {
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description = def.description,
inventory_image = TEXPFX..".png",
wield_image = TEXPFX..".png"
})
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end
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computer.pixelnodebox = function (size, boxes)
local fixed = { }
local i, box
for i, box in ipairs(boxes) do
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local x, y, z, w, h, l = unpack(box)
fixed[#fixed + 1] = {
(x / size) - 0.5,
(y / size) - 0.5,
(z / size) - 0.5,
((x + w) / size) - 0.5,
((y + h) / size) - 0.5,
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((z + l) / size) - 0.5
}
end
return {
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type = "fixed",
fixed = fixed
}
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end
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local MODPATH = minetest.get_modpath("computer")
dofile(MODPATH.."/computers.lua")
dofile(MODPATH.."/miscitems.lua")
dofile(MODPATH.."/recipes.lua")
dofile(MODPATH.."/tetris.lua")