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homedecor_modpack/homedecor/furniture.lua

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local S = homedecor.gettext
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-- 3dforniture tables ... well, they used to be :P
local table_colors = { "", "mahogany", "white" }
for _, i in ipairs(table_colors) do
local color = "_"..i
local desc = S("Table ("..i..")")
if i == "" then
color = ""
desc = S("Table")
end
minetest.register_node("homedecor:table"..color, {
description = desc,
tiles = { "forniture_wood"..color..".png" },
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
end
local chaircolors = {
{ "", "plain" },
{ "black", "Black" },
{ "red", "Red" },
{ "pink", "Pink" },
{ "violet", "Violet" },
{ "blue", "Blue" },
{ "dark_green", "Dark Green" },
}
for i in ipairs(chaircolors) do
local color = "_"..chaircolors[i][1]
local color2 = chaircolors[i][1]
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local name = S(chaircolors[i][2])
if chaircolors[i][1] == "" then
color = ""
end
minetest.register_node("homedecor:chair"..color, {
description = S("Kitchen chair (%s)"):format(name),
tiles = {
"forniture_kitchen_chair_top"..color..".png",
"forniture_wood.png",
"forniture_kitchen_chair_sides"..color..".png",
"forniture_kitchen_chair_sides"..color..".png^[transformFX",
"forniture_kitchen_chair_back"..color..".png",
"forniture_kitchen_chair_front"..color..".png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125},
{-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25},
},
},
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
if color ~= "" then
minetest.register_node("homedecor:armchair"..color, {
description = S("Armchair (%s)"):format(name),
tiles = { "forniture_armchair_top"..color..".png" },
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
minetest.register_craft({
output = "homedecor:armchair"..color.." 2",
recipe = {
{ "wool:"..color2,""},
{ "group:wood","group:wood" },
{ "wool:"..color2,"wool:"..color2 },
},
})
end
end
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local repl = { off="low", low="med", med="hi", hi="max", max="off", }
local lamp_colors = { "", "blue", "green", "pink", "red", "violet" }
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local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color)
local lampcolor = "_"..color
if color == "" then lampcolor = "" end
minetest.register_node("homedecor:table_lamp"..lampcolor.."_"..suffix, {
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description = S(desc),
drawtype = "nodebox",
tiles = {
"forniture_table_lamp_s"..tilesuffix..".png",
"forniture_table_lamp_s"..tilesuffix..".png",
"forniture_table_lamp"..lampcolor.."_l"..tilesuffix..".png",
},
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
{ -0.0250, -0.400, -0.0250, 0.0250, -0.10, 0.0250 },
{ -0.0125, -0.125, -0.2000, 0.0125, -0.10, 0.2000 },
{ -0.2000, -0.125, -0.0125, 0.2000, -0.10, 0.0125 },
{ -0.2000, -0.100, -0.2000, -0.1750, 0.30, 0.2000 },
{ 0.1750, -0.100, -0.2000, 0.2000, 0.30, 0.2000 },
{ -0.1750, -0.100, -0.2000, 0.1750, 0.30, -0.1750 },
{ -0.1750, -0.100, 0.1750, 0.1750, 0.30, 0.2000 },
},
},
walkable = false,
light_source = light,
selection_box = {
type = "fixed",
fixed = { -0.2, -0.5, -0.2, 0.2, 0.30, 0.2 },
},
groups = {cracky=2,oddly_breakable_by_hand=1,
not_in_creative_inventory=((desc == nil) and 1) or nil,
},
drop = "homedecor:table_lamp"..lampcolor.."_off",
on_punch = function(pos, node, puncher)
node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
minetest.set_node(pos, node)
nodeupdate(pos)
end,
})
if lampcolor == "" then
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
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end
for _, color in ipairs(lamp_colors) do
reg_lamp("off", "low", "Table Lamp", "", nil, color )
reg_lamp("low", "med", nil, "l", 3, color )
reg_lamp("med", "hi" , nil, "m", 7, color )
reg_lamp("hi" , "max", nil, "h", 11, color )
reg_lamp("max", "off", nil, "x", 14, color )
end
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minetest.register_node(":homedecor:openframe_bookshelf", {
description = "Bookshelf (open-frame)",
drawtype = "nodebox",
is_ground_content = false,
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
tiles = {
"3dbookshelf_openframe_top.png",
"3dbookshelf_openframe_bottom.png",
"3dbookshelf_openframe_right.png",
"3dbookshelf_openframe_left.png",
"3dbookshelf_openframe_back.png",
"3dbookshelf_openframe_front.png"
},
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, 0, -0.375, 0.5, 0.5},
{0.375, -0.5, 0, 0.4375, 0.5, 0.5},
{-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
{-0.5, 0, 0, 0.5, 0.0625, 0.5},
{-0.375, 0.0625, 0.176, -0.25, 0.5, 0.5},
{-0.25, 0.0625, 0.253, -0.1875, 0.4375, 0.5},
{-0.1875, 0.0625, 0.227, -0.125, 0.5, 0.5},
{-0.125, 0.0625, 0.176, 0, 0.4375, 0.5},
{0, 0.0625, 0.232, 0.0625, 0.375, 0.5},
{0.0625, 0.0625, 0.130, 0.1875, 0.5, 0.5},
{0.1875, 0.0625, 0.217, 0.25, 0.4375, 0.5},
{0.25, 0.0625, 0.166, 0.3125, 0.5, 0.5},
{0.3125, 0.0625, 0.242, 0.375, 0.4375, 0.5},
{-0.375, -0.4375, 0.191, -0.3125, -0.0625, 0.5},
{-0.3125, -0.4375, 0.191, -0.1875, -0.125, 0.5},
{-0.1875, -0.4375, 0.227, -0.125, -0.0625, 0.5},
{-0.125, -0.4375, 0.0737, 0, -0.0625, 0.5},
{0, -0.4375, 0.145, 0.0625, -0.125, 0.5},
{0.0625, -0.4375, 0.212, 0.125, -0.1875, 0.5},
{0.125, -0.4375, 0.207, 0.1875, -0.125, 0.5},
{0.1875, -0.4375, 0.176, 0.25, -0.125, 0.5},
{0.25, -0.4375, 0.258, 0.3125, -0.1875, 0.5},
{0.3125, -0.4375, 0.130, 0.375, -0.0625, 0.5}
}
}
})
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-- decorative bed and wardrobe, models by jp
minetest.register_node("homedecor:bed_blue_head", {
tiles = {
"homedecor_bed_blue_top1.png",
"homedecor_bed_bottom1.png",
"homedecor_bed_blue_side1.png",
"homedecor_bed_blue_side1.png^[transformFX",
"homedecor_bed_blue_head1.png",
"homedecor_bed_blue_head2.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0.4375, -0.375, 0.5, 0.5}, -- NodeBox1
{0.375, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox2
{-0.5, 0.25, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox3
{-0.5, 0, 0.4375, 0.5, 0.1875, 0.5}, -- NodeBox4
{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5}, -- NodeBox5
{-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox6
{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox7
{-0.375, -0.375, 0.25, 0.375, -0.3125, 0.375}, -- NodeBox8
{-0.375, -0.375, 0.0625, 0.375, -0.3125, 0.1875}, -- NodeBox9
{-0.375, -0.375, -0.125, 0.375, -0.3125, 0}, -- NodeBox10
{-0.375, -0.375, -0.3125, 0.375, -0.3125, -0.1875}, -- NodeBox11
{-0.375, -0.375, -0.5, 0.375, -0.3125, -0.375}, -- NodeBox12
{-0.375, -0.3125, -0.5, 0.375, -0.0625, 0.4375}, -- NodeBox13
{-0.3125, -0.125, 0.0625, 0.3125, 0.0625, 0.4375}, -- NodeBox14
}
},
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
}
})
local fdir_to_fwd = {
{ 0, 1 },
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
}
minetest.register_node("homedecor:bed_blue_foot", {
tiles = {
"homedecor_bed_blue_top2.png",
"homedecor_bed_bottom2.png",
"homedecor_bed_blue_side2.png",
"homedecor_bed_blue_side2.png^[transformFX",
"homedecor_bed_blue_foot2.png",
"homedecor_bed_blue_foot1.png"
},
inventory_image = "homedecor_bed_blue_inv.png",
description = "Bed",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.1875, -0.4375}, -- NodeBox1
{0.375, -0.5, -0.5, 0.5, 0.1875, -0.4375}, -- NodeBox2
{-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3
{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375}, -- NodeBox4
{-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox5
{0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox6
{-0.375, -0.375, 0.3125, 0.375, -0.3125, 0.4375}, -- NodeBox7
{-0.375, -0.375, 0.125, 0.375, -0.3125, 0.25}, -- NodeBox8
{-0.375, -0.375, -0.0625, 0.375, -0.3125, 0.0625}, -- NodeBox9
{-0.375, -0.375, -0.25, 0.375, -0.3125, -0.125}, -- NodeBox10
{-0.375, -0.375, -0.4375, 0.375, -0.3125, -0.3125}, -- NodeBox11
{-0.375, -0.3125, -0.4375, 0.375, -0.0625, 0.5}, -- NodeBox12
}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = "homedecor:bed_blue_foot", param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:bed_blue_head", param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local fdir = oldnode.param2
if not fdir or fdir > 3 then return end
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local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] }
if minetest.get_node(pos2).name == "homedecor:bed_blue_head" then
minetest.remove_node(pos2)
end
end
})
minetest.register_node("homedecor:wardrobe_top", {
tiles = {
"homedecor_wardrobe_top.png",
"homedecor_wardrobe_bottom.png",
"homedecor_wardrobe_sides1.png",
"homedecor_wardrobe_sides1.png^[transformFX",
"homedecor_wardrobe_back1.png",
"homedecor_wardrobe_frontt.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, not_in_creative_inventory=1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{0.0625, -0.4375, -0.5, 0.4375, 0.4375, -0.4375}, -- NodeBox2
{-0.4375, -0.4375, -0.5, -0.0625, 0.4375, -0.4375}, -- NodeBox3
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}
},
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0 }
},
})
minetest.register_node("homedecor:wardrobe_bottom", {
tiles = {
"homedecor_wardrobe_top.png",
"homedecor_wardrobe_bottom.png",
"homedecor_wardrobe_sides2.png",
"homedecor_wardrobe_sides2.png^[transformFX",
"homedecor_wardrobe_back2.png",
"homedecor_wardrobe_frontb.png"
},
inventory_image = "homedecor_wardrobe_inv.png",
description = "Wardrobe",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1
{-0.4375, -0.375, -0.5, 0.4375, -0.125, -0.4375}, -- NodeBox2
{-0.4375, -0.0625, -0.5, 0.4375, 0.1875, -0.4375}, -- NodeBox3
{-0.4375, 0.25, -0.5, 0.4375, 0.5, -0.4375}, -- NodeBox4
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}
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local pnode = minetest.get_node(pointed_thing.under)
local rnodedef = minetest.registered_nodes[pnode.name]
if not rnodedef["buildable_to"] then
pos = pointed_thing.above
end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
local tnode = minetest.get_node(pos)
local tnode2 = minetest.get_node(pos2)
if homedecor.get_nodedef_field(tnode.name, "buildable_to")
and homedecor.get_nodedef_field(tnode2.name, "buildable_to")
and not minetest.is_protected(pos, placer:get_player_name())
and not minetest.is_protected(pos2, placer:get_player_name()) then
minetest.add_node(pos, { name = "homedecor:wardrobe_bottom", param2 = fdir })
minetest.add_node(pos2, { name = "homedecor:wardrobe_top", param2 = fdir })
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
return itemstack
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:wardrobe_top" then
minetest.remove_node(pos2)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,8]"..
"list[current_name;main;0,0;8,3;]"..
"list[current_player;main;0,4;8,4;]")
meta:set_string("infotext", S("Wardrobe cabinet"))
local inv = meta:get_inventory()
inv:set_size("main", 24)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", S("%s moves stuff in wardrobe at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", S("%s moves stuff to wardrobe at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", S("%s takes stuff from wardrobe at %s"):format(
player:get_player_name(),
minetest.pos_to_string(pos)
))
end,
})
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-- Aliases for 3dforniture mod.
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minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias("3dforniture:chair", "homedecor:chair")
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
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minetest.register_alias('table', 'homedecor:table')
minetest.register_alias('chair', 'homedecor:chair')
minetest.register_alias('armchair', 'homedecor:armchair')