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homedecor_modpack/homedecor/furniture.lua

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local S = homedecor.gettext
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-- 3dforniture tables ... well, they used to be :P
local table_colors = { "", "mahogany", "white" }
for _, i in ipairs(table_colors) do
local color = "_"..i
local desc = S("Table ("..i..")")
if i == "" then
color = ""
desc = S("Table")
end
minetest.register_node("homedecor:table"..color, {
description = desc,
tiles = { "forniture_wood"..color..".png" },
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
end
local chaircolors = {
{ "", "plain" },
{ "black", "Black" },
{ "red", "Red" },
{ "pink", "Pink" },
{ "violet", "Violet" },
{ "blue", "Blue" },
{ "dark_green", "Dark Green" },
}
for i in ipairs(chaircolors) do
local color = "_"..chaircolors[i][1]
local color2 = chaircolors[i][1]
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local name = S(chaircolors[i][2])
if chaircolors[i][1] == "" then
color = ""
end
minetest.register_node("homedecor:chair"..color, {
description = S("Kitchen chair (%s)"):format(name),
tiles = {
"forniture_kitchen_chair_top"..color..".png",
"forniture_wood.png",
"forniture_kitchen_chair_sides"..color..".png",
"forniture_kitchen_chair_sides"..color..".png^[transformFX",
"forniture_kitchen_chair_back"..color..".png",
"forniture_kitchen_chair_front"..color..".png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125},
{0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125},
{-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875},
{0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875},
{-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125},
{-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25},
},
},
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
if color ~= "" then
minetest.register_node("homedecor:armchair"..color, {
description = S("Armchair (%s)"):format(name),
tiles = { "forniture_armchair_top"..color..".png" },
drawtype = "nodebox",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{ -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 },
{ -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 },
{ -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 },
{ 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 },
{ 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 },
{ 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 },
{ -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 },
{ -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 },
{ -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 },
{ -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 },
{ -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 },
{ -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 },
{ -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 },
{ 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 },
{ 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 },
{ 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 },
},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
})
minetest.register_craft({
output = "homedecor:armchair"..color.." 2",
recipe = {
{ "wool:"..color2,""},
{ "group:wood","group:wood" },
{ "wool:"..color2,"wool:"..color2 },
},
})
end
end
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local repl = { off="low", low="med", med="hi", hi="max", max="off", }
local lamp_colors = { "", "blue", "green", "pink", "red", "violet" }
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local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color)
local lampcolor = "_"..color
if color == "" then lampcolor = "" end
minetest.register_node("homedecor:table_lamp"..lampcolor.."_"..suffix, {
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description = S(desc),
drawtype = "nodebox",
tiles = {
"forniture_table_lamp_s"..tilesuffix..".png",
"forniture_table_lamp_s"..tilesuffix..".png",
"forniture_table_lamp"..lampcolor.."_l"..tilesuffix..".png",
},
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
{ -0.0250, -0.400, -0.0250, 0.0250, -0.10, 0.0250 },
{ -0.0125, -0.125, -0.2000, 0.0125, -0.10, 0.2000 },
{ -0.2000, -0.125, -0.0125, 0.2000, -0.10, 0.0125 },
{ -0.2000, -0.100, -0.2000, -0.1750, 0.30, 0.2000 },
{ 0.1750, -0.100, -0.2000, 0.2000, 0.30, 0.2000 },
{ -0.1750, -0.100, -0.2000, 0.1750, 0.30, -0.1750 },
{ -0.1750, -0.100, 0.1750, 0.1750, 0.30, 0.2000 },
},
},
walkable = false,
light_source = light,
selection_box = {
type = "fixed",
fixed = { -0.2, -0.5, -0.2, 0.2, 0.30, 0.2 },
},
groups = {cracky=2,oddly_breakable_by_hand=1,
not_in_creative_inventory=((desc == nil) and 1) or nil,
},
drop = "homedecor:table_lamp"..lampcolor.."_off",
on_punch = function(pos, node, puncher)
node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
minetest.set_node(pos, node)
nodeupdate(pos)
end,
})
if lampcolor == "" then
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
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end
for _, color in ipairs(lamp_colors) do
reg_lamp("off", "low", "Table Lamp", "", nil, color )
reg_lamp("low", "med", nil, "l", 3, color )
reg_lamp("med", "hi" , nil, "m", 7, color )
reg_lamp("hi" , "max", nil, "h", 11, color )
reg_lamp("max", "off", nil, "x", 14, color )
end
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-- Aliases for 3dforniture mod.
minetest.register_alias("3dforniture:table", "homedecor:table")
minetest.register_alias("3dforniture:chair", "homedecor:chair")
minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
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minetest.register_alias('table', 'homedecor:table')
minetest.register_alias('chair', 'homedecor:chair')
minetest.register_alias('armchair', 'homedecor:armchair')