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Mesh models for chains
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100
chains/init.lua
100
chains/init.lua
@ -1,44 +1,82 @@
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print("[Chains] v1.2")
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print("[Chains] v1.3")
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-- wrought iron items
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local chains_sbox = {
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type = "fixed",
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fixed = { -0.1, -0.625, -0.1, 0.1, 0.5, 0.1 }
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}
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local topchains_sbox = {
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type = "fixed",
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fixed = {
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{ -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 },
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{ -0.1, -0.625, -0.1, 0.1, 0.4, 0.1 }
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}
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}
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minetest.register_node("chains:chain", {
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description = "Hanging chain (wrought iron)",
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drawtype = "mesh",
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mesh = "chains.obj",
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tiles = {"wrought_iron.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "chains_chain.png" },
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inventory_image = "chains_chain.png",
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drawtype = "plantlike",
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inventory_image = "chain_wrought_iron_inv.png",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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selection_box = chains_sbox,
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})
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minetest.register_node("chains:chain_brass", {
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description = "Hanging chain (brass)",
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drawtype = "mesh",
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mesh = "chains.obj",
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tiles = {"brass.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "chain_brass_inv.png",
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groups = {cracky=3},
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selection_box = chains_sbox,
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})
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minetest.register_node("chains:chain_top", {
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description = "Hanging chain (ceiling mount, wrought iron)",
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drawtype = "mesh",
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mesh = "top_chains.obj",
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tiles = {"wrought_iron.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "chains_chain_top.png" },
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inventory_image = "chains_chain_top_inv.png",
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drawtype = "plantlike",
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inventory_image = "top_chain_wrought_iron_inv.png",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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selection_box = topchains_sbox,
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})
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minetest.register_node("chains:chain_top_brass", {
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description = "Hanging chain (ceiling mount, brass)",
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drawtype = "mesh",
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mesh = "top_chains.obj",
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tiles = {"brass.png"},
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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inventory_image = "top_chain_brass_inv.png",
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groups = {cracky=3},
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selection_box = topchains_sbox,
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})
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minetest.register_node("chains:chandelier", {
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description = "Chandelier (wrought iron)",
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paramtype = "light",
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walkable = false,
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light_source = LIGHT_MAX-2,
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { {name="chains_chandelier.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}},
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inventory_image = "chains_chandelier_inv.png",
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drawtype = "plantlike",
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@ -46,45 +84,14 @@ minetest.register_node("chains:chandelier", {
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sounds = default.node_sound_stone_defaults(),
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})
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-- brass-based items
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minetest.register_node("chains:chain_brass", {
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description = "Hanging chain (brass)",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "chains_chain_brass.png" },
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inventory_image = "chains_chain_brass.png",
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drawtype = "plantlike",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("chains:chain_top_brass", {
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description = "Hanging chain (ceiling mount, brass)",
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { "chains_chain_top_brass.png" },
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inventory_image = "chains_chain_top_brass_inv.png",
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drawtype = "plantlike",
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("chains:chandelier_brass", {
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description = "Chandelier (brass)",
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paramtype = "light",
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walkable = false,
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light_source = LIGHT_MAX-2,
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walkable = false,
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climbable = true,
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sunlight_propagates = true,
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paramtype = "light",
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drops = "",
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tiles = { {name="chains_chandelier_brass.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}},
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inventory_image = "chains_chandelier_brass_inv.png",
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drawtype = "plantlike",
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@ -147,4 +154,3 @@ minetest.register_craft({
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{'technic:brass_ingot', 'technic:brass_ingot', 'technic:brass_ingot'},
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}
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})
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