removed the beds mod from homedecor.
experiment failed.
|
@ -1,26 +0,0 @@
|
|||
Minetest mod "Beds"
|
||||
=======================
|
||||
version: 1.1
|
||||
|
||||
|
||||
License of source code: WTFPL
|
||||
-----------------------------
|
||||
author: BlockMen (2013)
|
||||
original author: PilzAdam
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
|
||||
|
||||
--USING the mod--
|
||||
------------------
|
||||
|
||||
This mods implements Beds like known from Minecraft. You can use them to sleep at night to skip the time or to prevent attacks by evil mobs.
|
||||
|
||||
|
||||
To sleep you have to "rightclick" on your bed. You can only sleep at night and get noticed when it is too early.
|
||||
|
||||
After dying the player will respawn at the last bed he has slept.
|
|
@ -1,3 +0,0 @@
|
|||
default
|
||||
|
||||
wool
|
266
beds/init.lua
|
@ -1,266 +0,0 @@
|
|||
local player_in_bed = 0
|
||||
local guy
|
||||
local hand
|
||||
local old_yaw = 0
|
||||
|
||||
local function get_dir(pos)
|
||||
local btop = "beds:bed_top"
|
||||
if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == btop then
|
||||
return 7.9
|
||||
elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == btop then
|
||||
return 4.75
|
||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == btop then
|
||||
return 3.15
|
||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == btop then
|
||||
return 6.28
|
||||
end
|
||||
end
|
||||
|
||||
function plock(start, max, tick, player, yaw)
|
||||
if start+tick < max then
|
||||
player:set_look_pitch(-1.2)
|
||||
player:set_look_yaw(yaw)
|
||||
minetest.after(tick, plock, start+tick, max, tick, player, yaw)
|
||||
else
|
||||
player:set_look_pitch(0)
|
||||
if old_yaw ~= 0 then minetest.after(0.1+tick, function() player:set_look_yaw(old_yaw) end) end
|
||||
end
|
||||
end
|
||||
|
||||
function exit(pos)
|
||||
local npos = minetest.env:find_node_near(pos, 1, "beds:bed_bottom")
|
||||
if npos ~= nil then pos = npos end
|
||||
if minetest.env:get_node({x=pos.x+1,y=pos.y,z=pos.z}).name == "air" then
|
||||
return {x=pos.x+1,y=pos.y,z=pos.z}
|
||||
elseif minetest.env:get_node({x=pos.x-1,y=pos.y,z=pos.z}).name == "air" then
|
||||
return {x=pos.x-1,y=pos.y,z=pos.z}
|
||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z+1}).name == "air" then
|
||||
return {x=pos.x,y=pos.y,z=pos.z+1}
|
||||
elseif minetest.env:get_node({x=pos.x,y=pos.y,z=pos.z-1}).name == "air" then
|
||||
return {x=pos.x,y=pos.y,z=pos.z-1}
|
||||
else
|
||||
return {x=pos.x,y=pos.y,z=pos.z}
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("beds:bed_bottom", {
|
||||
description = "Bed",
|
||||
inventory_image = "beds_bed.png",
|
||||
wield_image = "beds_bed.png",
|
||||
wield_scale = {x=0.8,y=2.5,z=1.3},
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_bottom.png^[transformR90", "default_wood.png", "beds_bed_side_bottom_r.png", "beds_bed_side_bottom_r.png^[transformfx", "beds_bed_leer.png", "beds_bed_side_bottom.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 1,
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||
|
||||
},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local node = minetest.env:get_node(pos)
|
||||
local param2 = node.param2
|
||||
local npos = {x=pos.x, y=pos.y, z=pos.z}
|
||||
if param2 == 0 then
|
||||
npos.z = npos.z+1
|
||||
elseif param2 == 1 then
|
||||
npos.x = npos.x+1
|
||||
elseif param2 == 2 then
|
||||
npos.z = npos.z-1
|
||||
elseif param2 == 3 then
|
||||
npos.x = npos.x-1
|
||||
end
|
||||
if minetest.registered_nodes[minetest.env:get_node(npos).name].buildable_to == true and minetest.env:get_node({x=npos.x, y=npos.y-1, z=npos.z}).name ~= "air" then
|
||||
minetest.env:set_node(npos, {name="beds:bed_top", param2 = param2})
|
||||
else
|
||||
minetest.env:dig_node(pos)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
pos = minetest.env:find_node_near(pos, 1, "beds:bed_top")
|
||||
if pos ~= nil then minetest.env:remove_node(pos) end
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
if not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.805 then
|
||||
minetest.chat_send_all("You can only sleep at night")
|
||||
return
|
||||
else
|
||||
local dir = get_dir(pos)
|
||||
if dir then
|
||||
clicker:set_physics_override(0,0,0)
|
||||
old_yaw = clicker:get_look_yaw()
|
||||
guy = clicker
|
||||
clicker:set_look_yaw(dir)
|
||||
minetest.chat_send_all("Good night")
|
||||
plock(0,2,0.1,clicker, dir)
|
||||
else
|
||||
minetest.chat_send_all("The bed is uncomfortable - can't sleep.")
|
||||
end
|
||||
end
|
||||
|
||||
if not clicker:get_player_control().sneak then
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
if clicker:get_player_name() == meta:get_string("player") then
|
||||
if param2 == 0 then
|
||||
pos.x = pos.x-1
|
||||
elseif param2 == 1 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 2 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 3 then
|
||||
pos.z = pos.z-1
|
||||
end
|
||||
pos.y = pos.y-0.5
|
||||
clicker:setpos(pos)
|
||||
meta:set_string("player", "")
|
||||
player_in_bed = player_in_bed-1
|
||||
elseif meta:get_string("player") == "" then
|
||||
pos.y = pos.y-0.5
|
||||
clicker:setpos(pos)
|
||||
meta:set_string("player", clicker:get_player_name())
|
||||
player_in_bed = player_in_bed+1
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("beds:bed_top", {
|
||||
drawtype = "nodebox",
|
||||
tiles = {"beds_bed_top_top.png^[transformR90", "beds_bed_leer.png", "beds_bed_side_top_r.png", "beds_bed_side_top_r.png^[transformfx", "beds_bed_side_top.png", "beds_bed_leer.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_alias("beds:bed", "beds:bed_bottom")
|
||||
|
||||
minetest.register_craft({
|
||||
output = "beds:bed",
|
||||
recipe = {
|
||||
{"group:wool", "group:wool", "group:wool", },
|
||||
{"group:wood", "group:wood", "group:wood", }
|
||||
}
|
||||
})
|
||||
|
||||
beds_player_spawns = {}
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "r")
|
||||
if file then
|
||||
beds_player_spawns = minetest.deserialize(file:read("*all"))
|
||||
file:close()
|
||||
end
|
||||
|
||||
local timer = 0
|
||||
local wait = false
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if timer<2 then
|
||||
timer = timer+dtime
|
||||
return
|
||||
end
|
||||
timer = 0
|
||||
|
||||
local players = #minetest.get_connected_players()
|
||||
if players == player_in_bed and players ~= 0 then
|
||||
if minetest.env:get_timeofday() < 0.2 or minetest.env:get_timeofday() > 0.805 then
|
||||
if not wait then
|
||||
minetest.after(2, function()
|
||||
minetest.env:set_timeofday(0.23)
|
||||
wait = false
|
||||
guy:set_physics_override(1,1,1)
|
||||
guy:setpos(exit(guy:getpos()))
|
||||
|
||||
end)
|
||||
wait = true
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
beds_player_spawns[player:get_player_name()] = player:getpos()
|
||||
end
|
||||
local file = io.open(minetest.get_worldpath().."/beds_player_spawns", "w")
|
||||
if file then
|
||||
file:write(minetest.serialize(beds_player_spawns))
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
if beds_player_spawns[name] then
|
||||
player:setpos(beds_player_spawns[name])
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"beds:bed_bottom"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if meta:get_string("player") ~= "" then
|
||||
local param2 = node.param2
|
||||
if param2 == 0 then
|
||||
pos.z = pos.z+1
|
||||
elseif param2 == 1 then
|
||||
pos.x = pos.x+1
|
||||
elseif param2 == 2 then
|
||||
pos.z = pos.z-1
|
||||
elseif param2 == 3 then
|
||||
pos.x = pos.x-1
|
||||
end
|
||||
local player = minetest.env:get_player_by_name(meta:get_string("player"))
|
||||
if player == nil then
|
||||
meta:set_string("player", "")
|
||||
player_in_bed = player_in_bed-1
|
||||
return
|
||||
end
|
||||
local player_pos = player:getpos()
|
||||
player_pos.x = math.floor(0.5+player_pos.x)
|
||||
player_pos.y = math.floor(0.5+player_pos.y)
|
||||
player_pos.z = math.floor(0.5+player_pos.z)
|
||||
if pos.x ~= player_pos.x or pos.y ~= player_pos.y or pos.z ~= player_pos.z then
|
||||
meta:set_string("player", "")
|
||||
player_in_bed = player_in_bed-1
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "beds loaded")
|
||||
end
|
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 372 B |
Before Width: | Height: | Size: 333 B |
Before Width: | Height: | Size: 406 B |
Before Width: | Height: | Size: 385 B |
Before Width: | Height: | Size: 307 B |
Before Width: | Height: | Size: 655 B |