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replace hardcoded game agnostic texture support and homedecor.textures to xcompat (#66)
* switch existing to xcompat textures * replace the rest of the hard coded texture conversions to use homedecor.textures
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@ -145,7 +145,7 @@ homedecor.register("dishwasher_"..m, {
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})
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end
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local wood_tex = homedecor.textures.default_wood
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local wood_tex = homedecor.textures.wood.apple.planks
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local cabinet_sides = "("..wood_tex.."^[transformR90)^homedecor_kitchen_cabinet_bevel.png"
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local cabinet_sides_colored = "(homedecor_generic_wood_plain.png^[transformR90)^homedecor_kitchen_cabinet_bevel.png"
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