replace the rest of the hard coded texture conversions to use homedecor.textures
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f432c53117
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@ -76,10 +76,11 @@ building_blocks_stairs("building_blocks:Adobe", {
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key = "node_sound_stone_defaults",
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key = "node_sound_stone_defaults",
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},
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},
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})
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})
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local grasstex = {"[combine:16x16^[noalpha^[colorize:#006400"}
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local grasstex = {
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if minetest.get_modpath("default") then
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homedecor.textures.grass.top,
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grasstex = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}
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homedecor.textures.grass.dirt,
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end
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homedecor.textures.grass.side
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}
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building_blocks_stairs("building_blocks:fakegrass", {
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building_blocks_stairs("building_blocks:fakegrass", {
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tiles = grasstex,
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tiles = grasstex,
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description = S("Fake Grass"),
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description = S("Fake Grass"),
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@ -147,10 +148,7 @@ minetest.register_node("building_blocks:brobble_spread", {
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})
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})
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if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
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if not minetest.get_modpath("moreblocks") or not minetest.get_modpath("gloopblocks") then
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local graveltex = "[combine:16x16^[noalpha^[colorize:#3a3b3c"
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local graveltex = homedecor.textures.gravel
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if minetest.get_modpath("default") then
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graveltex = "default_gravel.png"
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end
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minetest.register_node("building_blocks:gravel_spread", {
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minetest.register_node("building_blocks:gravel_spread", {
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drawtype = "raillike",
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drawtype = "raillike",
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description = S("Gravel Spread"),
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description = S("Gravel Spread"),
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@ -1,12 +1,6 @@
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local S = minetest.get_translator("homedecor_clocks")
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local S = minetest.get_translator("homedecor_clocks")
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local wood
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local wood = homedecor.textures.wood.apple.planks
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if minetest.get_modpath("default") then
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wood = "default_wood.png"
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else
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wood = "[combine:16x16^[noalpha^[colorize:#563d2d"
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end
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local plastic_craft = {
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local plastic_craft = {
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output = "homedecor:analog_clock_plastic 2",
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output = "homedecor:analog_clock_plastic 2",
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@ -288,8 +288,7 @@ homedecor.register("swing_rope", {
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selection_box = homedecor.nodebox.null
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selection_box = homedecor.nodebox.null
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})
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})
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local water_tex = "default_water.png"
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local water_tex = homedecor.textures.water.tile
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if not minetest.get_modpath("default") then water_tex = "[combine:16x16^[noalpha^[colorize:#00008b" end
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local cobble_tex = minetest.registered_nodes["mapgen_stone"].tiles[1]
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local cobble_tex = minetest.registered_nodes["mapgen_stone"].tiles[1]
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local stone_drop = minetest.registered_nodes["mapgen_stone"].drop
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local stone_drop = minetest.registered_nodes["mapgen_stone"].drop
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if stone_drop and type(stone_drop) == "string" then
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if stone_drop and type(stone_drop) == "string" then
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@ -80,8 +80,7 @@ local ib_cbox = {
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fixed = { -6/16, -8/16, -4/16, 17/16, 4/16, 4/16 }
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fixed = { -6/16, -8/16, -4/16, 17/16, 4/16, 4/16 }
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}
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}
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local wool_tex = "wool_grey.png"
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local wool_tex = homedecor.textures.wool.grey
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if not minetest.get_modpath("wool") then wool_tex = "[combine:16x16^[noalpha^[colorize:#3A3B3C" end
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homedecor.register("ironing_board", {
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homedecor.register("ironing_board", {
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description = S("Ironing board"),
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description = S("Ironing board"),
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@ -452,7 +452,7 @@ for brightness_level = 0, 14 do
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lighttex = "homedecor_plasma_lamp_off.png"
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lighttex = "homedecor_plasma_lamp_off.png"
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end
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end
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local gtex=minetest.get_modpath("default") and "default_gold_block.png" or "[combine:16x16^[noalpha^[colorize:#FFD700"
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local gtex=homedecor.textures.metal.gold.block
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homedecor.register("plasma_lamp_"..brightness_level, {
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homedecor.register("plasma_lamp_"..brightness_level, {
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description = S("Plasma Lamp/Light"),
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description = S("Plasma Lamp/Light"),
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drawtype = "mesh",
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drawtype = "mesh",
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@ -703,8 +703,7 @@ for brightness_level = 0, 14 do
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fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
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fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
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}
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}
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local wool_brightened=(minetest.get_modpath("wool") and "wool_grey.png" or "[combine:16x16^[noalpha6[colorize:#A9A9A9")
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local wool_brightened=homedecor.textures.wool.grey .. "^[colorize:#ffffff:"..(brightness_level * 15)
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.. "^[colorize:#ffffff:"..(brightness_level * 15)
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homedecor.register("table_lamp_"..brightness_level, {
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homedecor.register("table_lamp_"..brightness_level, {
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description = S("Table Lamp/Light"),
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description = S("Table Lamp/Light"),
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@ -336,8 +336,7 @@ homedecor_roofing.register_slope("homedecor", "glass",
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S("Glass Shingles")
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S("Glass Shingles")
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)
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)
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local brick_tex = "default_brick.png"
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local brick_tex = homedecor.textures.brick
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if not minetest.get_modpath("default") then brick_tex = "[combine:16x16^[noalpha^[colorize:#AA4A44" end
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homedecor.register("chimney", {
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homedecor.register("chimney", {
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description = S("Chimney"),
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description = S("Chimney"),
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