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Allow water to be picked up from well
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commit
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@ -6,3 +6,5 @@ technic?
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dye?
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bees?
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intllib?
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bucket?
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beds?
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@ -320,5 +320,26 @@ homedecor.register("well", {
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sounds = default.node_sound_stone_defaults(),
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})
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if minetest.get_modpath("bucket") then
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minetest.override_item("bucket:bucket_empty", {
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on_use = function(itemstack, user, pointed_thing)
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local wielditem = user:get_wielded_item()
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local wieldname = itemstack:get_name()
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local inv = user:get_inventory()
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if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then
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if inv:room_for_item("main", "bucket:bucket_water 1") then
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wielditem:take_item()
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user:set_wielded_item(wielditem)
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inv:add_item("main", "bucket:bucket_water 1")
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else
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minetest.chat_send_player(user:get_player_name(), "No room in your inventory to add a filled bucket!")
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end
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end
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return wielditem
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end
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})
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end
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minetest.register_alias("homedecor:well_top", "air")
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minetest.register_alias("homedecor:well_base", "homedecor:well")
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