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Fix lockable items having the same craft as the normal version (#55)
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@ -210,7 +210,7 @@ function homedecor.handle_inventory(name, def, original_def)
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if lockable then
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if lockable then
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local locked_def = table.copy(original_def)
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local locked_def = table.copy(original_def)
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locked_def.description = S("@1 (Locked)", def.description or name)
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locked_def.description = S("@1 (Locked)", def.description or name)
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locked_def.crafts = nil
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local locked_inventory = locked_def.inventory
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local locked_inventory = locked_def.inventory
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locked_inventory.locked = true
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locked_inventory.locked = true
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locked_inventory.lockable = nil -- avoid loops of locked locked stuff
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locked_inventory.lockable = nil -- avoid loops of locked locked stuff
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