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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-22 07:10:21 +02:00

Merge remote-tracking branch 'upstream/master'

This commit is contained in:
2020-08-08 10:04:04 +02:00
506 changed files with 7721 additions and 17815 deletions

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@ -0,0 +1,23 @@
unused_args = false
allow_defined_top = true
max_comment_line_length = 999
read_globals = {
"DIR_DELIM",
"minetest", "core",
"unpack",
"dump",
table = { fields = { "copy", "getn" } },
"vector", "nodeupdate",
"VoxelManip", "VoxelArea",
"PseudoRandom", "ItemStack",
"default",
"homedecor",
"mesecon",
"unifieddyes",
"screwdriver",
}
globals = {
}

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@ -1,10 +0,0 @@
homedecor_common
default
basic_materials
unifieddyes
creative
moreblocks?
building_blocks?
darkage?
mesecons?
digilines?

View File

@ -1,6 +1,8 @@
-- This file supplies the majority of homedecor's lighting
local S = homedecor.gettext
local S = minetest.get_translator("homedecor_lighting")
homedecor_lighting = {}
local function is_protected(pos, clicker)
if minetest.is_protected(pos, clicker:get_player_name()) then
@ -15,15 +17,6 @@ local hd_mesecons = minetest.get_modpath("mesecons")
-- control and brightness for dimmable lamps
local brightn_cycle = {
["off"] = "low",
["low"] = "med",
["med"] = "hi",
["hi"] = "max",
["max"] = "off",
["on"] = "off",
}
local word_to_bright = {
["off"] = 0,
["low"] = 3,
@ -58,7 +51,6 @@ if hd_mesecons then
actions = {
action_off = function(pos, node)
local sep = string.find(node.name, "_", -5)
local onoff = string.sub(node.name, sep + 1)
if minetest.get_meta(pos):get_int("toggled") > 0 then
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_off",
@ -69,7 +61,6 @@ if hd_mesecons then
action_on = function(pos, node)
minetest.get_meta(pos):set_int("toggled", 1)
local sep = string.find(node.name, "_", -5)
local onoff = string.sub(node.name, sep + 1)
minetest.swap_node(pos, {
name = string.sub(node.name, 1, sep - 1).."_on",
param2 = node.param2
@ -77,15 +68,15 @@ if hd_mesecons then
end
}
homedecor.mesecon_wall_light = {
homedecor_lighting.mesecon_wall_light = {
effector = table.copy(actions)
}
homedecor.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
homedecor_lighting.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get
homedecor.mesecon_alldir_light = {
homedecor_lighting.mesecon_alldir_light = {
effector = table.copy(actions),
}
homedecor.mesecon_alldir_light.effector.rules = rules_alldir
homedecor_lighting.mesecon_alldir_light.effector.rules = rules_alldir
end
-- digilines compatibility
@ -136,7 +127,7 @@ if minetest.get_modpath("digilines") then
end)
if hd_mesecons then
homedecor.digiline_wall_light = {
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
@ -145,7 +136,7 @@ if minetest.get_modpath("digilines") then
}
}
else
homedecor.digiline_wall_light = {
homedecor_lighting.digiline_wall_light = {
effector = {
action = on_digiline_receive_string,
},
@ -155,7 +146,7 @@ if minetest.get_modpath("digilines") then
}
end
homedecor.digiline_alldir_light = {
homedecor_lighting.digiline_alldir_light = {
effector = {
action = on_digiline_receive_string,
},
@ -170,7 +161,6 @@ if minetest.get_modpath("digilines") then
if puncher:get_player_control().sneak then
local name = puncher:get_player_name()
player_last_clicked[name] = pos
local meta = minetest.get_meta(pos)
local form = "field[channel;Channel;]"
minetest.show_formspec(name, "homedecor:lamp_set_channel", form)
end
@ -179,12 +169,13 @@ end
-- turn on/off, cycle brightness
function homedecor.toggle_light(pos, node, clicker, itemstack, pointed_thing)
function homedecor_lighting.toggle_light(pos, node, clicker, itemstack, pointed_thing)
if is_protected(pos, clicker) then return end
local sep = string.find(node.name, "_", -5)
local level = string.sub(node.name, sep + 1)
local n = tonumber(level) or 0
local newsuff
if level == "on" then
newsuff = "_off"
elseif level == "off" then
@ -287,14 +278,14 @@ for brightness_level = 0, 14 do
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_half_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
@ -353,14 +344,14 @@ for brightness_level = 0, 14 do
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_quarter_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
@ -420,14 +411,14 @@ for brightness_level = 0, 14 do
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:glowlight_small_cube_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_wall_light,
digiline = homedecor.digiline_wall_light,
mesecons = homedecor_lighting.mesecon_wall_light,
digiline = homedecor_lighting.digiline_wall_light,
on_punch = digiline_on_punch
})
@ -458,14 +449,14 @@ for brightness_level = 0, 14 do
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_lamp_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -485,14 +476,14 @@ for brightness_level = 0, 14 do
light_source = brightness_level,
selection_box = gl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ground_lantern_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -512,14 +503,14 @@ for brightness_level = 0, 14 do
light_source = brightness_level,
selection_box = hl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:hanging_lantern_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -539,35 +530,32 @@ for brightness_level = 0, 14 do
light_source = brightness_level,
selection_box = cl_cbox,
walkable = false,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lantern_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
if minetest.get_modpath("darkage") then
sm_light = default.LIGHT_MAX-5
else
if not minetest.get_modpath("darkage") then
homedecor.register("lattice_lantern_large_"..brightness_level, {
description = S("Lattice lantern/Light (large)"),
tiles = { gen_ls_tex_yellow.."^homedecor_lattice_lantern_large_overlay.png" },
groups = { snappy = 3, not_in_creative_inventory = nici },
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_large_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
@ -602,14 +590,14 @@ for brightness_level = 0, 14 do
light_source = brightness_level,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:lattice_lantern_small_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -643,14 +631,14 @@ for brightness_level = 0, 14 do
on_dig = unifieddyes.on_dig,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
light_source = brightness_level,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:desk_lamp_on"}, inherit_color = true },
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -669,14 +657,14 @@ for brightness_level = 0, 14 do
light_source = brightness_level,
groups = {snappy=3, not_in_creative_inventory = nici},
walkable = false,
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:ceiling_lamp_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -691,7 +679,7 @@ for brightness_level = 0, 14 do
}
local wool_brightened = "wool_grey.png^[colorize:#ffffff:"..(brightness_level * 15)
homedecor.register("table_lamp_"..brightness_level, {
description = S("Table Lamp/Light"),
mesh = "homedecor_table_lamp.obj",
@ -715,9 +703,9 @@ for brightness_level = 0, 14 do
{items = {"homedecor:table_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = homedecor.toggle_light,
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
@ -740,16 +728,16 @@ for brightness_level = 0, 14 do
groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=nici },
selection_box = slamp_cbox,
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
--expand = { top="air" },
drop = {
items = {
{items = {"homedecor:standing_lamp_hi"}, inherit_color = true },
}
},
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor.mesecon_wall_light,
on_rightclick = homedecor.toggle_light,
digiline = homedecor_lighting.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_wall_light,
on_rightclick = homedecor_lighting.toggle_light,
on_punch = digiline_on_punch,
on_dig = unifieddyes.on_dig,
})
@ -763,7 +751,7 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
local onflag = (light_brightn_name == "on")
local nici = (light_brightn_name == "off") and 1 or nil
local nici_m = (light_brightn_name == "off") and 1 or nil
local on_rc = homedecor.toggle_light
local on_rc = homedecor_lighting.toggle_light
local di = "on"
if hd_mesecons then
@ -805,14 +793,14 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
sunlight_propagates = true,
groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici},
sounds = default.node_sound_glass_defaults(),
on_rightclick = homedecor.toggle_light,
on_rightclick = homedecor_lighting.toggle_light,
drop = {
items = {
{items = {"homedecor:plasma_ball_on"}},
}
},
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
@ -859,14 +847,14 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
}
},
on_rightclick = on_rc,
mesecons = {
mesecons = hd_mesecons and {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_floor_on",
offstate = "homedecor:rope_light_on_floor_off",
rules = rules_alldir
},
}
} or nil,
})
minetest.register_node(":homedecor:rope_light_on_ceiling_"..light_brightn_name, {
@ -905,14 +893,14 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
}
},
on_rightclick = on_rc,
mesecons = {
mesecons = hd_mesecons and {
conductor = {
state = mesecon and (onflag and mesecon.state.on or mesecon.state.off),
onstate = "homedecor:rope_light_on_ceiling_on",
offstate = "homedecor:rope_light_on_ceiling_off",
rules = rules_alldir
},
}
} or nil,
})
homedecor.register("wall_lamp_"..light_brightn_name, {
@ -935,9 +923,9 @@ for _, light_brightn_name in ipairs({"off", "on"}) do
{items = {"homedecor:wall_lamp_on"}},
}
},
on_rightclick = homedecor.toggle_light,
mesecons = homedecor.mesecon_alldir_light,
digiline = homedecor.digiline_alldir_light,
on_rightclick = homedecor_lighting.toggle_light,
mesecons = homedecor_lighting.mesecon_alldir_light,
digiline = homedecor_lighting.digiline_alldir_light,
on_punch = digiline_on_punch
})
end
@ -1082,11 +1070,6 @@ homedecor.register("oil_lamp_tabletop", {
sounds = default.node_sound_glass_defaults(),
})
local chains_sbox = {
type = "fixed",
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
}
local topchains_sbox = {
type = "fixed",
fixed = {
@ -1215,7 +1198,7 @@ local lamp_colors = {
-- conversion LBM for param2 coloring
homedecor.old_static_nodes = {
homedecor_lighting.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
@ -1228,8 +1211,8 @@ local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
table.insert(homedecor_lighting.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor_lighting.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
@ -1237,7 +1220,7 @@ minetest.register_lbm({
name = ":homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_nodes,
nodenames = homedecor_lighting.old_static_nodes,
action = function(pos, node)
local name = node.name
local newname
@ -1331,7 +1314,7 @@ minetest.register_lbm({
-- this one's for the small "gooseneck" desk lamps
homedecor.old_static_desk_lamps = {
homedecor_lighting.old_static_desk_lamps = {
"homedecor:desk_lamp_red",
"homedecor:desk_lamp_blue",
"homedecor:desk_lamp_green",
@ -1342,7 +1325,7 @@ minetest.register_lbm({
name = ":homedecor:convert_desk_lamps",
label = "Convert homedecor desk lamps to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_desk_lamps,
nodenames = homedecor_lighting.old_static_desk_lamps,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -8) + 1)

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@ -0,0 +1,32 @@
# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Kerzenhalter (Messing)
Candlestick (wrought iron)=Kerzenhalter (Schmiedeeisen)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Kronleuchter (Messing)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Hängende Kette (Decke, Messing)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Kleiner Glimmlichtwürfel
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Dicke Kerze
Thick Glowlight=Dickes Glimmlicht
Thin Candle=Dünne Kerze
Thin Glowlight=Dünnes Glimmlicht
Wall Lamp/light=
Wall Torch=Wandfackel
Wall sconce=Wandkerze

View File

@ -0,0 +1,32 @@
# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Candelero (latón)
Candlestick (wrought iron)=Candelero (hierro forjado)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Candelabro (latón)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Cadena colgante (montada en techo, latón)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Cubo pequeño de luz brillante
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Vela gruesa
Thick Glowlight=Luz brillante gruesa
Thin Candle=Vela fina
Thin Glowlight=Luz brillante fina
Wall Lamp/light=
Wall Torch=Antorcha de pared
Wall sconce=Candelabro de pared

View File

@ -0,0 +1,32 @@
# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Chandelier (laiton)
Candlestick (wrought iron)=Chandelier (fer forgé)
Ceiling Lamp/Light=Plafonnier
Ceiling Lantern/Light=Lanterne de plafond
Chandelier (brass)=Chandelier (laiton)
Chandelier (steel)=Chandelier (acier)
Desk Lamp/Light=Lampe de bureau
Ground Lantern/Light=Lanterne de jardin
Hanging Lantern/Light=Lanterne suspendue
Hanging chain (ceiling mount, brass)=Chaine suspendue (plafonnier, laiton)
Hanging chain (ceiling mount, steel)=Chaine suspendue (plafonnier, acier)
Lattice lantern/Light (large)=Lanterne à grille (grande)
Lattice lantern/light (small)=Lanterne à grille (petite)
Oil Lamp/Light (tabletop)=Lampe à huile
Oil lamp/Light (hurricane)=Lampe tempête
Plasma Ball/light=Boule plasma
Plasma Lamp/Light=Lampe plasma
Small Glowlight Cube=Petit cube lumineux
Standing Lamp/Light=Lampe à pied
Table Lamp/Light=Lampe de table
Thick Candle=Grosse bougie
Thick Glowlight=Dalle lumineuse épaisse
Thin Candle=Petite bougie
Thin Glowlight=Dalle lumineuse fine
Wall Lamp/light=Lampe murale
Wall Torch=Torche murale
Wall sconce=Bougeoir mural

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@ -0,0 +1,32 @@
# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=
Candlestick (wrought iron)=
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Luce fosforescente gialla (cubo piccolo)
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=
Thick Glowlight=Luce fosforescente bianca (sottile)
Thin Candle=
Thin Glowlight=Luce fosforescente bianca (sottile)
Wall Lamp/light=
Wall Torch=Torcia a muro
Wall sconce=Torcia a muro

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Lilin Berkaki (Loyang)
Candlestick (wrought iron)=Lilin Berkaki (Besi Tempaan)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Candelier (Loyang)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Rantai Gantung (Lekap Siling, Loyang)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Kiub Lampu Putih Kecil
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Lilin Tebal
Thick Glowlight=Lampu Putih Tebal
Thin Candle=Lili Nipis
Thin Glowlight=Lampu Putih Nipis
Wall Lamp/light=
Wall Torch=Obor Dinding
Wall sconce=Pendakap Lilin Dinding

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Castiçal (latão)
Candlestick (wrought iron)=Castiçal (ferro forjado)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Castiçal (latão)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Corrente suspensa (cela de montaria, latão)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Arandela Cúbica Pequena
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Vela Grossa
Thick Glowlight=Arandela Grossa
Thin Candle=Vela Fina
Thin Glowlight=Arandela Fina
Wall Lamp/light=
Wall Torch=Tocha de parede
Wall sconce=Candeeiro de Parede

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Castiçal (latão)
Candlestick (wrought iron)=Castiçal (ferro forjado)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Castiçal (latão)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Corrente suspensa (cela de montaria, latão)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Arandela Cúbica Pequena
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Vela Grossa
Thick Glowlight=Arandela Grossa
Thin Candle=Vela Fina
Thin Glowlight=Arandela Fina
Wall Lamp/light=
Wall Torch=Tocha de parede
Wall sconce=Candeeiro de Parede

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=Подсвечник (латунь)
Candlestick (wrought iron)=Подсвечник (кованное железо)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=Люстра (латунь)
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=Висящая цепь (потолочное крепление, латунь)
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=Малый светящийся куб
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=Толстая свеча
Thick Glowlight=Толстый светильник
Thin Candle=Тонкая свеча
Thin Glowlight=Тонкий светильник
Wall Lamp/light=
Wall Torch=Настенный факел
Wall sconce=Настенный светильник

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=烛台(黄铜)
Candlestick (wrought iron)=烛台(锻铁)
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=黄铜吊灯
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=黄铜吊链
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=小发光体
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=粗蜡烛
Thick Glowlight=厚辉光
Thin Candle=薄蜡烛
Thin Glowlight=薄辉光
Wall Lamp/light=
Wall Torch=壁灯
Wall sconce=壁灯

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# textdomain: homedecor_lighting
### init.lua ###
Candlestick (brass)=
Candlestick (wrought iron)=
Ceiling Lamp/Light=
Ceiling Lantern/Light=
Chandelier (brass)=
Chandelier (steel)=
Desk Lamp/Light=
Ground Lantern/Light=
Hanging Lantern/Light=
Hanging chain (ceiling mount, brass)=
Hanging chain (ceiling mount, steel)=
Lattice lantern/Light (large)=
Lattice lantern/light (small)=
Oil Lamp/Light (tabletop)=
Oil lamp/Light (hurricane)=
Plasma Ball/light=
Plasma Lamp/Light=
Small Glowlight Cube=
Standing Lamp/Light=
Table Lamp/Light=
Thick Candle=
Thick Glowlight=
Thin Candle=
Thin Glowlight=
Wall Lamp/light=
Wall Torch=
Wall sconce=

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name = homedecor_lighting
description = Homedecor mod: lighting
depends = homedecor_common, default, basic_materials, unifieddyes, creative
optional_depends = moreblocks, building_blocks, darkage, mesecons, digilines, screwdriver