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https://github.com/mt-mods/homedecor_modpack.git
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MT5 translation for homedecor_windows_and_treatments
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@ -1,5 +0,0 @@
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homedecor_common
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default
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basic_materials
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unifieddyes
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building_blocks?
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@ -1,5 +1,6 @@
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local S = minetest.get_translator("homedecor_windows_and_treatments")
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local S = homedecor.gettext
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homedecor_windows_and_treatments = {}
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homedecor.register("window_quartered", {
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homedecor.register("window_quartered", {
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description = S("Window (quartered)"),
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description = S("Window (quartered)"),
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@ -271,17 +272,17 @@ minetest.register_alias("homedecor:shutter_oak", "homedecor:shutter")
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-- convert old shutters to param2 coloring
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-- convert old shutters to param2 coloring
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homedecor.old_shutter_nodes = {}
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homedecor_windows_and_treatments.old_shutter_nodes = {}
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for _, color in ipairs(shutters) do
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for _, color in ipairs(shutters) do
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table.insert(homedecor.old_shutter_nodes, "homedecor:shutter_"..color)
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table.insert(homedecor_windows_and_treatments.old_shutter_nodes, "homedecor:shutter_"..color)
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end
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end
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minetest.register_lbm({
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minetest.register_lbm({
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name = ":homedecor:convert_shutters",
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name = ":homedecor:convert_shutters",
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label = "Convert shutter static nodes to use param2 color",
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label = "Convert shutter static nodes to use param2 color",
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run_at_every_load = false,
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run_at_every_load = false,
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nodenames = homedecor.old_shutter_nodes,
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nodenames = homedecor_windows_and_treatments.old_shutter_nodes,
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action = function(pos, node)
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action = function(pos, node)
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local name = node.name
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local name = node.name
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local color = string.sub(name, string.find(name, "_") + 1)
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local color = string.sub(name, string.find(name, "_") + 1)
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@ -316,18 +317,18 @@ local curtaincolors = {
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"violet",
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"violet",
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}
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}
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homedecor.old_static_curtain_nodes = {}
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homedecor_windows_and_treatments.old_static_curtain_nodes = {}
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for _, color in ipairs(curtaincolors) do
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for _, color in ipairs(curtaincolors) do
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table.insert(homedecor.old_static_curtain_nodes, "homedecor:curtain_"..color)
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table.insert(homedecor_windows_and_treatments.old_static_curtain_nodes, "homedecor:curtain_"..color)
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table.insert(homedecor.old_static_curtain_nodes, "homedecor:curtain_open_"..color)
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table.insert(homedecor_windows_and_treatments.old_static_curtain_nodes, "homedecor:curtain_open_"..color)
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end
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end
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minetest.register_lbm({
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minetest.register_lbm({
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name = ":homedecor:convert_curtains",
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name = ":homedecor:convert_curtains",
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label = "Convert static curtain nodes to use param2 color",
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label = "Convert static curtain nodes to use param2 color",
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run_at_every_load = false,
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run_at_every_load = false,
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nodenames = homedecor.old_static_curtain_nodes,
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nodenames = homedecor_windows_and_treatments.old_static_curtain_nodes,
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action = function(pos, node)
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action = function(pos, node)
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local name = node.name
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local name = node.name
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local color = string.sub(name, 19)
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local color = string.sub(name, 19)
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@ -423,15 +424,15 @@ unifieddyes.register_color_craft({
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}
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}
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})
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})
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local mats = {
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local mats_craft = {
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{ "brass", "homedecor:pole_brass" },
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{ "brass", "homedecor:pole_brass" },
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{ "wrought_iron", "homedecor:pole_wrought_iron" },
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{ "wrought_iron", "homedecor:pole_wrought_iron" },
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{ "wood", "group:stick" }
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{ "wood", "group:stick" }
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}
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}
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for i in ipairs(mats) do
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for i in ipairs(mats_craft) do
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local material = mats[i][1]
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local material = mats_craft[i][1]
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local ingredient = mats[i][2]
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local ingredient = mats_craft[i][2]
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minetest.register_craft( {
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minetest.register_craft( {
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output = "homedecor:curtainrod_"..material.." 3",
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output = "homedecor:curtainrod_"..material.." 3",
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recipe = {
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recipe = {
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Gardinenstange (@1)
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Curtains=Gardinen
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Curtains (open)=Gardinen
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Stained Glass=Buntglas
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Window (plain)=Fenster (schlicht)
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Window (quartered)=Fenster (geviertelt)
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Window Blinds (thick)=Jalousie (dick)
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Window Blinds (thin)=Jalousie (dünn)
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Window flowerbox=Fensterblumenkasten
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Wooden Shutter=Holzrolladen
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brass=Messing
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wood=Holz
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wrought iron=Schmiedeeisen
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Palo de cortinas (@1)
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Curtains=Cortinas
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Curtains (open)=Cortinas
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Stained Glass=Vídrio coloreado
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Window (plain)=Ventana (lisa)
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Window (quartered)=Ventana (cuarteada)
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Window Blinds (thick)=Persianas (gruesas)
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Window Blinds (thin)=Persianas (finas)
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Window flowerbox=Caja de flores de ventana
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Wooden Shutter=Postigo de madera
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brass=latón
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wood=madera
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wrought iron=hierro forjado
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Tringle à rideaux (@1)
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Curtains=Rideaux
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Curtains (open)=Rideaux
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Stained Glass=Vitreaux
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Window (plain)=Fenêtre
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Window (quartered)=Fenêtre à petits carreaux
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Window Blinds (thick)=Store (épais)
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Window Blinds (thin)=Store (fin)
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Window flowerbox=Jardinière
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Wooden Shutter=Store en bois
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brass=laiton
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wood=bois
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wrought iron=fer forgé
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Tende (%s)
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Curtains=Tende (%s)
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Curtains (open)=Tende (%s)
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Stained Glass=
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Window (plain)=
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Window (quartered)=
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Window Blinds (thick)=Luce fosforescente bianca (spessa)
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Window Blinds (thin)=Luce fosforescente bianca (sottile)
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Window flowerbox=
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Wooden Shutter=Persiana in legno (rossa)
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brass=
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wood=
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wrought iron=Palo di ferro battuto
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Alang Langsir
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Curtains=Langsir
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Curtains (open)=Langsir (Terbuka)
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Stained Glass=Kaca Berwarna
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Window (plain)=Tingkap (Biasa)
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Window (quartered)=Tingkap (Berpalang)
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Window Blinds (thick)=Bidai Tingkap (Tebal)
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Window Blinds (thin)=Bidai Tingkap (Nipis)
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Window flowerbox=Kotak Bunga Tingkap
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Wooden Shutter=Pengatup Kayu
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brass=Loyang
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wood=Kayu
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wrought iron=Besi Tempaan
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Suporte de Cortina (@1)
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Curtains=Cortinas
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Curtains (open)=Cortinas
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Stained Glass=Vitral
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Window (plain)=Janela (Sem Acabamento)
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Window (quartered)=Janela (dividida em 4)
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Window Blinds (thick)=Persiana (grossa)
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Window Blinds (thin)=Persiana (fina)
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Window flowerbox=Janela com Caixa de Flores
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Wooden Shutter=Obturador de Madeira
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brass=latão
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wood=madeira
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wrought iron=ferro forjado
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Suporte de Cortina (@1)
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Curtains=Cortinas
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Curtains (open)=Cortinas
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Stained Glass=Vitral
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Window (plain)=Janela (Sem Acabamento)
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Window (quartered)=Janela (dividida em 4)
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Window Blinds (thick)=Persiana (grossa)
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Window Blinds (thin)=Persiana (fina)
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Window flowerbox=Janela com Caixa de Flores
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Wooden Shutter=Obturador de Madeira
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brass=latão
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wood=madeira
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wrought iron=ferro forjado
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=Карниз для штор (@1)
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Curtains=Шторы
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Curtains (open)=Шторы
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Stained Glass=Витражное стекло
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Window (plain)=Окно (простое)
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Window (quartered)=Окно (разделённое)
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Window Blinds (thick)=Жалюзи (широкие)
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Window Blinds (thin)=Жалюзи (узкие)
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Window flowerbox=Оконный цветочный ящик
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Wooden Shutter=Деревянные ставни
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brass=латунь
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wood=дерево
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wrought iron=кованное железо
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@ -0,0 +1,18 @@
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=窗帘杆(@1)
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Curtains=窗帘
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Curtains (open)=窗帘(打开)
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Stained Glass=彩色玻璃
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Window (plain)=窗口(普通)
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Window (quartered)=窗户(四分之一)
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Window Blinds (thick)=百叶窗(厚)
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Window Blinds (thin)=百叶窗(薄)
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Window flowerbox=窗花箱
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Wooden Shutter=木快门
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brass=黄铜
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wood=木材
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wrought iron=锻铁
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18
homedecor_windows_and_treatments/locale/template.txt
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18
homedecor_windows_and_treatments/locale/template.txt
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# textdomain: homedecor_windows_and_treatments
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### init.lua ###
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Curtain Rod (@1)=
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Curtains=
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Curtains (open)=
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Stained Glass=
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Window (plain)=
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Window (quartered)=
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Window Blinds (thick)=
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Window Blinds (thin)=
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Window flowerbox=
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Wooden Shutter=
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brass=
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wood=
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wrought iron=
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4
homedecor_windows_and_treatments/mod.conf
Normal file
4
homedecor_windows_and_treatments/mod.conf
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name = homedecor_windows_and_treatments
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description = Homedecor mod: windows and treatments
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depends = homedecor_common, default, basic_materials, unifieddyes
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optional_depends = building_blocks
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