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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-19 22:10:21 +02:00

revert a599b041d4 (param2 colorization of books)

The intention of this is to fix books in peoples' inventories that are
now inaccessible.  They can be placed, viewed, edited like normal now.

Side effect: all books that were already in-world and that have already
been converted to the param2 colorization before will be grey now, and
most will end up turned some wierd direction, but that can be fixed with
the screwdriver.

If you need to re-color one of the now-grey books, you'll need to craft
one of the desired color, place it, and copy and paste your text from
the grey book.

Newly-placed colored books will behave normally.
This commit is contained in:
Vanessa Ezekowitz
2017-06-15 15:23:21 -04:00
parent 1f2676b8f6
commit 4ee5b6b87f
3 changed files with 459 additions and 587 deletions

View File

@ -1,155 +1,159 @@
local S = homedecor_i18n.gettext
local function N_(x) return x end
local bookcolors = {
{ N_("red"), "#c00000:150" },
{ N_("green"), "#008000:150" },
{ N_("blue"), "#4040c0:150" },
{ N_("violet"), "#600070:150" },
{ N_("grey"), "#202020:150" },
{ N_("brown"), "#603010:175" }
}
local BOOK_FORMNAME = "homedecor:book_form"
local player_current_book = { }
local function book_dig(pos, node, digger)
if minetest.is_protected(pos, digger:get_player_name()) then return end
local meta = minetest.get_meta(pos)
local data = minetest.serialize({
title = meta:get_string("title") or "",
text = meta:get_string("text") or "",
owner = meta:get_string("owner") or "",
_recover = meta:get_string("_recover") or "",
})
local stack = ItemStack({
name = "homedecor:book",
metadata = data,
})
stack = digger:get_inventory():add_item("main", stack)
if not stack:is_empty() then
minetest.item_drop(stack, digger, pos)
end
minetest.remove_node(pos)
end
for _, c in ipairs(bookcolors) do
local color, hue = unpack(c)
local inv_img = "homedecor_book_inv.png^homedecor_book_trim_inv.png"
homedecor.register("book", {
description = S("Writable Book"),
mesh = "homedecor_book.obj",
tiles = {
"homedecor_book_cover.png",
{ name = "homedecor_book_edges.png", color = 0xffffffff },
{ name = "homedecor_book_cover_trim.png", color = 0xffffffff }
},
inventory_image = inv_img,
wield_image = inv_img,
groups = { snappy=3, oddly_breakable_by_hand=3, book=1, ud_param2_colorable = 1 },
walkable = false,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
after_dig_node = unifieddyes.after_dig_node,
stack_max = 1,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book_open", param2 = fdir })
end,
on_place = function(itemstack, placer, pointed_thing)
local plname = placer:get_player_name()
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
pos = pointed_thing.above
node = minetest.get_node_or_nil(pos)
def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then return itemstack end
end
if minetest.is_protected(pos, plname) then return itemstack end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(pos, {
name = "homedecor:book",
param2 = fdir,
local function book_dig(pos, node, digger)
if minetest.is_protected(pos, digger:get_player_name()) then return end
local meta = minetest.get_meta(pos)
local data = minetest.serialize({
title = meta:get_string("title") or "",
text = meta:get_string("text") or "",
owner = meta:get_string("owner") or "",
_recover = meta:get_string("_recover") or "",
})
local text = itemstack:get_metadata() or ""
local meta = minetest.get_meta(pos)
local data = minetest.deserialize(text) or {}
if type(data) ~= "table" then
data = {}
-- Store raw metadata in case some data is lost by the
-- transition to the new meta format, so it is not lost
-- and can be recovered if needed.
meta:set_string("_recover", text)
local stack = ItemStack({
name = "homedecor:book_"..color,
metadata = data,
})
stack = digger:get_inventory():add_item("main", stack)
if not stack:is_empty() then
minetest.item_drop(stack, digger, pos)
end
meta:set_string("title", data.title or "")
meta:set_string("text", data.text or "")
meta:set_string("owner", data.owner or "")
if data.title and data.title ~= "" then
meta:set_string("infotext", data.title)
end
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing)
return itemstack
end,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
}
})
minetest.remove_node(pos)
end
homedecor.register("book_open", {
mesh = "homedecor_book_open.obj",
tiles = {
"homedecor_book_cover.png",
{ name = "homedecor_book_edges.png", color = 0xffffffff },
{ name = "homedecor_book_pages.png", color = 0xffffffff }
},
groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1, ud_param2_colorable = 1 },
drop = "homedecor:book",
walkable = false,
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
after_place_node = unifieddyes.fix_rotation_nsew,
after_dig_node = unifieddyes.after_dig_node,
on_rotate = unifieddyes.fix_after_screwdriver_nsew,
on_dig = book_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local player_name = clicker:get_player_name()
local title = meta:get_string("title") or ""
local text = meta:get_string("text") or ""
local owner = meta:get_string("owner") or ""
local formspec
if owner == "" or owner == player_name then
formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
"field[0.5,1;7.5,0;title;Book title :;"..
minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;text;Book content :;"..
minetest.formspec_escape(text).."]"..
"button_exit[2.5,7.5;3,1;save;Save]"
else
formspec = "size[8,8]"..default.gui_bg..
"button_exit[7,0.25;1,0.5;close;X]"..
default.gui_bg_img..
"label[0.5,0.5;by "..owner.."]"..
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
end
player_current_book[player_name] = pos
minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
return itemstack
end,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book", param2 = fdir })
minetest.sound_play("homedecor_book_close", {
pos=pos,
max_hear_distance = 3,
gain = 2,
local inv_img = "homedecor_book_inv.png^[colorize:"..hue.."^homedecor_book_trim_inv.png"
homedecor.register("book_"..color, {
description = S("Writable Book (@1)", S(color)),
mesh = "homedecor_book.obj",
tiles = {
"(homedecor_book_cover.png^[colorize:"..hue..")^homedecor_book_cover_trim.png",
"homedecor_book_edges.png"
},
inventory_image = inv_img,
wield_image = inv_img,
groups = { snappy=3, oddly_breakable_by_hand=3, book=1 },
walkable = false,
stack_max = 1,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book_open_"..color, param2 = fdir })
end,
on_place = function(itemstack, placer, pointed_thing)
local plname = placer:get_player_name()
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
local def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
pos = pointed_thing.above
node = minetest.get_node_or_nil(pos)
def = node and minetest.registered_nodes[node.name]
if not def or not def.buildable_to then return itemstack end
end
if minetest.is_protected(pos, plname) then return itemstack end
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.set_node(pos, {
name = "homedecor:book_"..color,
param2 = fdir,
})
end,
selection_box = {
type = "fixed",
fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
}
})
local text = itemstack:get_metadata() or ""
local meta = minetest.get_meta(pos)
local data = minetest.deserialize(text) or {}
if type(data) ~= "table" then
data = {}
-- Store raw metadata in case some data is lost by the
-- transition to the new meta format, so it is not lost
-- and can be recovered if needed.
meta:set_string("_recover", text)
end
meta:set_string("title", data.title or "")
meta:set_string("text", data.text or "")
meta:set_string("owner", data.owner or "")
if data.title and data.title ~= "" then
meta:set_string("infotext", data.title)
end
if not homedecor.expect_infinite_stacks then
itemstack:take_item()
end
return itemstack
end,
on_dig = book_dig,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
}
})
homedecor.register("book_open_"..color, {
mesh = "homedecor_book_open.obj",
tiles = {
"(homedecor_book_cover.png^[colorize:"..hue..")^homedecor_book_cover_trim.png",
"homedecor_book_edges.png",
"homedecor_book_pages.png"
},
groups = { snappy=3, oddly_breakable_by_hand=3, not_in_creative_inventory=1 },
drop = "homedecor:book_"..color,
walkable = false,
on_dig = book_dig,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local player_name = clicker:get_player_name()
local title = meta:get_string("title") or ""
local text = meta:get_string("text") or ""
local owner = meta:get_string("owner") or ""
local formspec
if owner == "" or owner == player_name then
formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
"field[0.5,1;7.5,0;title;Book title :;"..
minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;text;Book content :;"..
minetest.formspec_escape(text).."]"..
"button_exit[2.5,7.5;3,1;save;Save]"
else
formspec = "size[8,8]"..default.gui_bg..
"button_exit[7,0.25;1,0.5;close;X]"..
default.gui_bg_img..
"label[0.5,0.5;by "..owner.."]"..
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
end
player_current_book[player_name] = pos
minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
return itemstack
end,
on_punch = function(pos, node, puncher, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "homedecor:book_"..color, param2 = fdir })
minetest.sound_play("homedecor_book_close", {
pos=pos,
max_hear_distance = 3,
gain = 2,
})
end,
selection_box = {
type = "fixed",
fixed = {-0.35, -0.5, -0.25, 0.35, -0.4, 0.25}
}
})
end
minetest.register_on_player_receive_fields(function(player, form_name, fields)
if form_name ~= BOOK_FORMNAME or not fields.save then
@ -169,67 +173,4 @@ minetest.register_on_player_receive_fields(function(player, form_name, fields)
player:get_player_name(), fields.title, fields.text, minetest.pos_to_string(player:getpos())))
end)
-- convert old static nodes to param2
local bookcolors = {
"red",
"green",
"blue",
"violet",
"grey",
"brown"
}
homedecor.old_static_books = {}
for _, color in ipairs(bookcolors) do
table.insert(homedecor.old_static_books, "homedecor:book_"..color)
table.insert(homedecor.old_static_books, "homedecor:book_open_"..color)
end
minetest.register_lbm({
name = "homedecor:convert_books",
label = "Convert homedecor books to use param2 color",
run_at_every_load = false,
nodenames = homedecor.old_static_books,
action = function(pos, node)
local name = node.name
local color = string.sub(name, string.find(name, "_", -7)+1)
local newname = "homedecor:book"
if string.find(name, "open") then
newname = "homedecor:book_open"
end
local old_fdir = math.floor(node.param2 % 32)
local new_fdir = 3
if old_fdir == 0 then
new_fdir = 3
elseif old_fdir == 1 then
new_fdir = 4
elseif old_fdir == 2 then
new_fdir = 2
elseif old_fdir == 3 then
new_fdir = 5
end
if color == "grey" then
color = "dark_grey"
elseif color == "violet" then
color = "dark_magenta"
elseif color == "brown" then
color = "dark_orange"
elseif color == "blue" then
color = "light_blue"
else
color = "medium_"..color
end
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
local param2 = paletteidx + new_fdir
minetest.swap_node(pos, { name = newname, param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})
minetest.register_alias("homedecor:book", "homedecor:book_grey")