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make homedecor game agnostic (#28)
* make materials.lua with hades, minetest game, farlands items * make textures file for central handling * make mods game agnostic * take out the trash * handle multiple seats in sofas * add github luacheck workflow and various luacheck fixes * add fluxionary scope creep * fix devtest breaking right to a name policy Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
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@ -40,8 +40,10 @@ if not minetest.get_modpath("technic") then
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description = S("Granite"),
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tiles = { "technic_granite.png" },
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is_ground_content = true,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky=1, dig_stone=2},
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_sound_def = {
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key = "node_sound_stone_defaults",
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},
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})
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minetest.register_craft({
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output = "technic:granite 9",
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