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https://github.com/mt-mods/homedecor_modpack.git
synced 2025-07-28 18:00:17 +02:00
Add king-sized bed model
create it by placing two twins of the same color side by side, left first also moved the bed extension functions into handlers/expansion.lua, renamed them, and made a few other minor tweaks to that file accordingly.
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@ -189,43 +189,16 @@ local bedcolors = {
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"pink",
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}
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local function bed_extension(pos, color)
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local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
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local thisnode = minetest.get_node(pos)
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local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
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local fdir = thisnode.param2
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if string.find(topnode.name, "homedecor:bed_.*_regular$") then
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if fdir == topnode.param2 then
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local newnode = string.gsub(thisnode.name, "_regular", "_extended")
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minetest.set_node(pos, { name = newnode, param2 = fdir})
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end
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end
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if string.find(bottomnode.name, "homedecor:bed_.*_regular$") then
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if fdir == bottomnode.param2 then
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local newnode = string.gsub(bottomnode.name, "_regular", "_extended")
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minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
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end
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end
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end
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local function unextend_bed(pos, color)
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local bottomnode = minetest.get_node({x=pos.x, y=pos.y-1.0, z=pos.z})
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local fdir = bottomnode.param2
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if string.find(bottomnode.name, "homedecor:bed_.*_extended$") then
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local newnode = string.gsub(bottomnode.name, "_extended", "_regular")
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minetest.set_node({x=pos.x, y=pos.y-1.0, z=pos.z}, { name = newnode, param2 = fdir})
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end
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end
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local bed_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 }
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}
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local kbed_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 1.5, 0.5, 1.5 }
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}
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for _, color in ipairs(bedcolors) do
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local color2=color
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if color == "darkgrey" then
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@ -246,12 +219,13 @@ for _, color in ipairs(bedcolors) do
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groups = {snappy=3},
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selection_box = bed_cbox,
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collision_box = bed_cbox,
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on_construct = function(pos)
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bed_extension(pos, color)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not placer:get_player_control().sneak then
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return homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, color)
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end
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end,
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expand = { forward = "air" },
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after_unexpand = function(pos)
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unextend_bed(pos, color)
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after_dig_node = function(pos)
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homedecor.unextend_bed(pos, color)
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end,
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})
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@ -269,12 +243,29 @@ for _, color in ipairs(bedcolors) do
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selection_box = bed_cbox,
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collision_box = bed_cbox,
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expand = { forward = "air" },
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after_unexpand = function(pos)
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unextend_bed(pos, color)
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after_dig_node = function(pos)
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homedecor.unextend_bed(pos, color)
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end,
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drop = "homedecor:bed_"..color.."_regular"
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})
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homedecor.register("bed_"..color.."_kingsize", {
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mesh = "homedecor_bed_kingsize.obj",
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tiles = {
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"homedecor_bed_frame.png",
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"default_wood.png",
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"wool_white.png",
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"wool_"..color2..".png",
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"homedecor_bed_bottom.png",
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"wool_"..color2..".png^[brighten",
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},
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inventory_image = "homedecor_bed_kingsize_"..color.."_inv.png",
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description = S("Bed (%s, king sized)"):format(color),
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groups = {snappy=3, not_in_creative_inventory=1},
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selection_box = kbed_cbox,
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collision_box = kbed_cbox,
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})
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minetest.register_alias("homedecor:bed_"..color.."_foot", "homedecor:bed_"..color.."_regular")
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minetest.register_alias("homedecor:bed_"..color.."_footext", "homedecor:bed_"..color.."_extended")
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minetest.register_alias("homedecor:bed_"..color.."_head", "air")
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