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add texture table
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@ -135,7 +135,7 @@ homedecor.register("grandfather_clock", {
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description = S("Grandfather Clock"),
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mesh = "homedecor_grandfather_clock.obj",
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tiles = {
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homedecor.glass,
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homedecor.textures.glass,
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"homedecor_grandfather_clock_face.png",
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homedecor.lux_wood,
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"homedecor_grandfather_clock_face_edge.png",
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