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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-28 09:50:18 +02:00

add texture table

This commit is contained in:
unknown
2022-05-01 15:24:10 -04:00
parent 78a5c5747c
commit 6370ebe1c8
13 changed files with 48 additions and 50 deletions

View File

@ -49,32 +49,17 @@ function homedecor.find_ceiling(itemstack, placer, pointed_thing)
return isceiling, pos
end
homedecor.plain_wood = { name = "homedecor_generic_wood_plain.png", color = 0xffa76820 }
homedecor.mahogany_wood = { name = "homedecor_generic_wood_plain.png", color = 0xff7d2506 }
homedecor.white_wood = "homedecor_generic_wood_plain.png"
homedecor.dark_wood = { name = "homedecor_generic_wood_plain.png", color = 0xff39240f }
homedecor.lux_wood = { name = "homedecor_generic_wood_luxury.png", color = 0xff643f23 }
homedecor.glass = "default_glass.png"
if not minetest.get_modpath("default") then
homedecor.glass =
"[combine:16x16:" ..
"0,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,0=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,15=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"15,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff"
end
homedecor.color_black = 0xff303030
homedecor.color_dark_grey = 0xff606060
homedecor.color_med_grey = 0xffa0a0a0
-- load different handler subsystems
dofile(modpath.."/textures.lua")
dofile(modpath.."/materials.lua")
dofile(modpath.."/nodeboxes.lua")
dofile(modpath.."/expansion.lua")
dofile(modpath.."/furnaces.lua")
dofile(modpath.."/inventory.lua")
dofile(modpath.."/materials.lua")
dofile(modpath.."/registration.lua")
dofile(modpath.."/water_particles.lua")
dofile(modpath.."/sit.lua")

View File

@ -0,0 +1,32 @@
homedecor.plain_wood = { name = "homedecor_generic_wood_plain.png", color = 0xffa76820 }
homedecor.mahogany_wood = { name = "homedecor_generic_wood_plain.png", color = 0xff7d2506 }
homedecor.white_wood = "homedecor_generic_wood_plain.png"
homedecor.dark_wood = { name = "homedecor_generic_wood_plain.png", color = 0xff39240f }
homedecor.lux_wood = { name = "homedecor_generic_wood_luxury.png", color = 0xff643f23 }
homedecor.textures = {
glass =
"[combine:16x16:" ..
"0,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,0=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"0,15=\\[combine\\:16x1\\^[noalpha\\^[colorize\\:#ffffff:" ..
"15,0=\\[combine\\:1x16\\^[noalpha\\^[colorize\\:#ffffff",
default_wood = "[combine:16x16^[noalpha^[colorize:#654321",
default_junglewood = "[combine:16x16^[noalpha^[colorize:#563d2d",
water = "[combine:16x16^[noalpha^[colorize:#00008b",
wool_white = "[combine:16x16^[noalpha^[colorize:#ffffff",
wool_black = "[combine:16x16^[noalpha^[colorize:#000000",
wool_grey = "[combine:16x16^[noalpha^[colorize:#313b3c",
}
if minetest.get_modpath("default") then
homedecor.textures = {
glass = "default_glass.png",
default_wood = "default_wood.png",
default_junglewood = "default_junglewood.png",
water = "default_water.png",
wool_white = "wool_white.png",
wool_black = "wool_black.png",
wool_grey = "wool_grey.png",
}
end