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add texture table
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@@ -5,8 +5,8 @@ homedecor_roofing = {}
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minetest.register_node(":homedecor:skylight", {
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description = S("Glass Skylight"),
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drawtype = "raillike",
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tiles = { homedecor.glass },
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wield_image = homedecor.glass,
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tiles = { homedecor.textures.glass },
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wield_image = homedecor.textures.glass,
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inventory_image = "homedecor_skylight_inv.png",
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groups = { snappy = 3, dig_tree = 2 },
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paramtype = "light",
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