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https://github.com/mt-mods/homedecor_modpack.git
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Use texture colorization where possible
Uses "color = <foo>" in the tile image def instead of compositing with ^[colorize or ^[brighten. Saves RAM.
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@ -4,7 +4,7 @@ local clock_sbox = {
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}
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local clock_materials = {
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{ "plastic", "homedecor_generic_plastic_black.png^[colorize:#ffffff:220" },
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{ "plastic", "homedecor_generic_plastic.png" },
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{ "wood", "default_wood.png" }
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}
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@ -82,7 +82,7 @@ homedecor.register("grandfather_clock", {
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tiles = {
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"default_glass.png",
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"homedecor_grandfather_clock_face.png",
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"homedecor_generic_wood_luxury.png",
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homedecor.lux_wood,
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"homedecor_grandfather_clock_face_edge.png",
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"homedecor_generic_metal_brass.png"
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},
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