1
0
mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-08-02 19:50:17 +02:00

Use texture colorization where possible

Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten.  Saves RAM.
This commit is contained in:
Vanessa Ezekowitz
2017-01-25 04:22:28 -05:00
parent 8e467ef6b6
commit 73545c89af
31 changed files with 133 additions and 126 deletions

View File

@ -12,8 +12,8 @@ homedecor.register("barbecue", {
description = S("Barbecue"),
mesh = "homedecor_barbecue.obj",
tiles = {
"homedecor_generic_metal_black.png",
{ name="homedecor_embers.png",
{ name = "homedecor_generic_metal.png" , color = homedecor.color_black },
{ name = "homedecor_embers.png",
animation={
type="vertical_frames",
aspect_w=16,
@ -319,7 +319,7 @@ homedecor.register("well", {
mesh = "homedecor_well.obj",
tiles = {
"homedecor_rope_texture.png",
"homedecor_generic_metal_black.png^[brighten",
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
"default_water.png",
"default_cobble.png",
"default_wood.png",