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https://github.com/mt-mods/homedecor_modpack.git
synced 2024-12-23 00:20:17 +01:00
use table.copy instead of own clone node
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@ -89,28 +89,19 @@ end
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-- 3d-ify default mtg wood and steel doors and trap doors
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-- 3d-ify default mtg wood and steel doors and trap doors
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if minetest.get_modpath("doors") then
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if minetest.get_modpath("doors") then
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local function clone_node(name)
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local node2 = {}
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local node = minetest.registered_nodes[name]
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for k,v in pairs(node) do
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node2[k]=v
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end
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return node2
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end
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local def
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local def
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for _,mat in ipairs({"wood", "steel"}) do
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for _,mat in ipairs({"wood", "steel"}) do
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def = clone_node("doors:door_"..mat.."_a")
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def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_a"])
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def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
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def.mesh = "homedecor_3d_door_"..mat.."_a.obj"
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minetest.register_node(":doors:door_"..mat.."_a", def)
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minetest.register_node(":doors:door_"..mat.."_a", def)
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def = clone_node("doors:door_"..mat.."_b")
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def = table.copy(minetest.registered_nodes["doors:door_"..mat.."_b"])
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def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
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def.mesh = "homedecor_3d_door_"..mat.."_b.obj"
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minetest.register_node(":doors:door_"..mat.."_b", def)
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minetest.register_node(":doors:door_"..mat.."_b", def)
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end
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end
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for _,mat in ipairs({"", "_steel"}) do
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for _,mat in ipairs({"", "_steel"}) do
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def = clone_node("doors:trapdoor"..mat)
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def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat])
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def.drawtype = "mesh"
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def.drawtype = "mesh"
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def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
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def.mesh = "homedecor_3d_trapdoor"..mat..".obj"
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def.tiles = {
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def.tiles = {
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@ -119,7 +110,7 @@ if minetest.get_modpath("doors") then
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}
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}
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minetest.register_node(":doors:trapdoor"..mat, def)
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minetest.register_node(":doors:trapdoor"..mat, def)
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def = clone_node("doors:trapdoor"..mat.."_open")
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def = table.copy(minetest.registered_nodes["doors:trapdoor"..mat.."_open"])
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def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
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def.mesh = "homedecor_3d_trapdoor"..mat.."_open.obj"
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def.drawtype = "mesh"
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def.drawtype = "mesh"
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def.tiles = {
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def.tiles = {
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@ -3,17 +3,6 @@
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local S = homedecor.gettext
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local S = homedecor.gettext
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local mesecons_mp = minetest.get_modpath("mesecons")
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local mesecons_mp = minetest.get_modpath("mesecons")
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-- clone node
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function hd_doors_clone_node(name)
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local node2 = {}
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local node = minetest.registered_nodes[name]
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for k,v in pairs(node) do
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node2[k]=v
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end
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return node2
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end
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-- new doors using minetest_game doors API
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-- new doors using minetest_game doors API
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local door_list = {
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local door_list = {
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@ -181,22 +170,22 @@ for _, door in ipairs(door_list) do
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local nn_b = "doors:homedecor_"..door.name.."_b"
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local nn_b = "doors:homedecor_"..door.name.."_b"
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if door.alpha then
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if door.alpha then
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local def = hd_doors_clone_node(nn_a)
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local def = table.copy(minetest.registered_nodes[nn_a])
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def.use_texture_alpha = true
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def.use_texture_alpha = true
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def.mesh = "door_a.obj" -- leaving this out will break the _a model
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def.mesh = "door_a.obj" -- leaving this out will break the _a model
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minetest.register_node(":"..nn_a, def) -- assignment when the override takes place
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minetest.register_node(":"..nn_a, def) -- assignment when the override takes place
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def = hd_doors_clone_node(nn_b)
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def = table.copy(minetest.registered_nodes[nn_b])
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def.use_texture_alpha = true
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def.use_texture_alpha = true
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minetest.register_node(":"..nn_b, def)
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minetest.register_node(":"..nn_b, def)
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end
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end
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if door.custom_model and hd_3d then
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if door.custom_model and hd_3d then
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def = hd_doors_clone_node(nn_a)
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def = table.copy(minetest.registered_nodes[nn_a])
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def.mesh = door.custom_model.."_a.obj"
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def.mesh = door.custom_model.."_a.obj"
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minetest.register_node(":"..nn_a, def)
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minetest.register_node(":"..nn_a, def)
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def = hd_doors_clone_node(nn_b)
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def = table.copy(minetest.registered_nodes[nn_b])
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def.mesh = door.custom_model.."_b.obj"
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def.mesh = door.custom_model.."_b.obj"
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minetest.register_node(":"..nn_b, def)
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minetest.register_node(":"..nn_b, def)
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end
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end
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