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mirror of https://github.com/mt-mods/homedecor_modpack.git synced 2025-07-21 14:50:23 +02:00

convert glowlights, table lamps, and standing lamps

to use param2-base coloring.

Reworked crafting as needed to account for the node names.
This commit is contained in:
Vanessa Ezekowitz
2017-01-29 00:58:31 -05:00
parent 1ce7d2b24d
commit 800d9017dd
17 changed files with 266 additions and 255 deletions

View File

@ -8,75 +8,90 @@ local function N_(x) return x end
local colors = { N_("yellow"), N_("white") }
for i in ipairs(colors) do
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
local color = colors[i]
local glowlight_nodebox = {
half = homedecor.nodebox.slab_y(1/2),
quarter = homedecor.nodebox.slab_y(1/4),
small_cube = {
type = "fixed",
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
},
}
homedecor.register("glowlight_half", {
description = S("Thick Glowlight"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png",
"homedecor_glowlight_thick_sides.png"
},
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = glowlight_nodebox.half,
node_box = glowlight_nodebox.half,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "glowlight_half", "wallmounted")
end,
})
homedecor.register("glowlight_half_"..color, {
description = S("Thick Glowlight (@1)", S(color)),
tiles = {
"homedecor_glowlight_"..color.."_top.png",
"homedecor_glowlight_"..color.."_bottom.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png",
"homedecor_glowlight_thick_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.half,
node_box = glowlight_nodebox.half,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
homedecor.register("glowlight_quarter", {
description = S("Thin Glowlight"),
tiles = {
"homedecor_glowlight_top.png",
"homedecor_glowlight_bottom.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png",
"homedecor_glowlight_thin_sides.png"
},
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = glowlight_nodebox.quarter,
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "glowlight_half", "wallmounted")
end,
})
homedecor.register("glowlight_quarter_"..color, {
description = S("Thin Glowlight (@1)", S(color)),
tiles = {
"homedecor_glowlight_"..color.."_top.png",
"homedecor_glowlight_"..color.."_bottom.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png",
"homedecor_glowlight_thin_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.quarter,
node_box = glowlight_nodebox.quarter,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
homedecor.register("glowlight_small_cube", {
description = S("Small Glowlight Cube"),
tiles = {
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_tb.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png",
"homedecor_glowlight_cube_sides.png"
},
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = glowlight_nodebox.small_cube,
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "glowlight_small_cube", "wallmounted")
end,
})
-- Glowlight "cubes"
homedecor.register("glowlight_small_cube_"..color, {
description = S("Small Glowlight Cube (@1)", S(color)),
tiles = {
"homedecor_glowlight_cube_"..color.."_tb.png",
"homedecor_glowlight_cube_"..color.."_tb.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png",
"homedecor_glowlight_cube_"..color.."_sides.png"
},
selection_box = glowlight_nodebox.small_cube,
node_box = glowlight_nodebox.small_cube,
groups = { snappy = 3 },
light_source = default.LIGHT_MAX-1,
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node
})
end
homedecor.register("plasma_lamp", {
description = S("Plasma Lamp"),
@ -344,15 +359,21 @@ homedecor.register("lattice_lantern_small", {
on_place = minetest.rotate_node
})
local repl = { off="low", low="med", med="hi", hi="max", max="off", }
local repl = {
["off"] ="low",
["low"] ="med",
["med"] ="hi",
["hi"] ="max",
["max"] ="off",
}
local lamp_colors = {
{ N_("white"), "#ffffffe0:175" },
{ N_("blue"), "#2626c6e0:200" },
{ N_("green"), "#27a927e0:200" },
{ N_("pink"), "#ff8fb7e0:200" },
{ N_("red"), "#ad2323e0:200" },
{ N_("violet"), "#7f29d7e0:200" },
"white",
"blue",
"green",
"pink",
"red",
"violet",
}
local tlamp_cbox = {
@ -373,22 +394,23 @@ local brightness_tab = {
0xffffffff,
}
local function reg_lamp(suffix, nxt, tilesuffix, light, color, brightness)
local lampcolor = "_"..color[1]
local colordesc = S(color[1])
local woolcolor = color[1]
local invcolor = color[2]
local function reg_lamp(suffix, nxt, light, brightness)
homedecor.register("table_lamp"..lampcolor.."_"..suffix, {
description = S("Table Lamp (@1)", colordesc),
local wool_brighten = (light or 0) * 15
homedecor.register("table_lamp_"..suffix, {
description = S("Table Lamp"),
mesh = "homedecor_table_lamp.obj",
tiles = {
{ name = "wool_"..woolcolor..".png", color = brightness_tab[brightness] },
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
"homedecor_generic_wood_red.png",
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_table_lamp_foot_inv.png^(homedecor_table_lamp_top_inv.png^[colorize:"..invcolor..")",
inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
walkable = false,
light_source = light,
selection_box = tlamp_cbox,
@ -396,25 +418,33 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color, brightness)
groups = {cracky=2,oddly_breakable_by_hand=1,
not_in_creative_inventory=((light ~= nil) and 1) or nil,
},
drop = "homedecor:table_lamp"..lampcolor.."_off",
drop = "homedecor:table_lamp_off",
on_punch = function(pos, node, puncher)
node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix]
node.name = "homedecor:table_lamp_"..repl[suffix]
minetest.set_node(pos, node)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:table_lamp_"..suffix, false)
end,
})
-- standing lamps
homedecor.register("standing_lamp"..lampcolor.."_"..suffix, {
description = S("Standing Lamp (@1)", colordesc),
homedecor.register("standing_lamp_"..suffix, {
description = S("Standing Lamp"),
mesh = "homedecor_standing_lamp.obj",
tiles = {
{ name = "wool_"..woolcolor..".png", color = brightness_tab[brightness] },
"wool_grey.png^[colorize:#ffffff:"..wool_brighten,
{ name = "homedecor_table_standing_lamp_lightbulb.png", color = brightness_tab[brightness] },
"homedecor_generic_wood_red.png",
{ name ="homedecor_generic_metal.png", color = homedecor.color_black },
{ name = "homedecor_generic_wood_red.png", color = 0xffffffff },
{ name = "homedecor_generic_metal.png", color = homedecor.color_black },
},
inventory_image = "homedecor_standing_lamp_foot_inv.png^(homedecor_standing_lamp_top_inv.png^[colorize:"..invcolor..")",
inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png",
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette.png",
walkable = false,
light_source = light,
groups = {cracky=2,oddly_breakable_by_hand=1,
@ -424,28 +454,26 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color, brightness)
sounds = default.node_sound_wood_defaults(),
on_rotate = screwdriver.rotate_simple,
on_punch = function(pos, node, puncher)
node.name = "homedecor:standing_lamp"..lampcolor.."_"..repl[suffix]
node.name = "homedecor:standing_lamp_"..repl[suffix]
minetest.set_node(pos, node)
end,
after_dig_node = unifieddyes.after_dig_node,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
itemstack, pointed_thing, "homedecor:standing_lamp_"..suffix, false)
end,
expand = { top="placeholder" },
})
minetest.register_alias("homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, "homedecor:standing_lamp"..lampcolor.."_"..suffix)
minetest.register_alias("homedecor:standing_lamp_top"..lampcolor.."_"..suffix, "air")
-- for old maps that had the original 3dforniture mod
if lampcolor == "" then
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix)
end
for n, color in ipairs(lamp_colors) do
reg_lamp("off", "low", "", nil, color, 1 )
reg_lamp("low", "med", "l", 3, color, 2 )
reg_lamp("med", "hi", "m", 7, color, 3 )
reg_lamp("hi", "max", "h", 11, color, 4 )
reg_lamp("max", "off", "x", 14, color, 5 )
end
reg_lamp("off", "low", nil, 1 )
reg_lamp("low", "med", 3, 2 )
reg_lamp("med", "hi", 7, 3 )
reg_lamp("hi", "max", 11, 4 )
reg_lamp("max", "off", 14, 5 )
local dlamp_cbox = {
type = "fixed",
@ -505,3 +533,98 @@ homedecor.register("ceiling_lamp_off", {
end,
drop = "homedecor:ceiling_lamp"
})
-- conversion LBM for param2 coloring
homedecor.old_static_nodes = {
"homedecor:glowlight_quarter_white",
"homedecor:glowlight_quarter_yellow",
"homedecor:glowlight_half_white",
"homedecor:glowlight_half_yellow",
"homedecor:glowlight_small_cube_white",
"homedecor:glowlight_small_cube_yellow"
}
local lamp_power = {"off", "low", "med", "hi", "max"}
for _, power in ipairs(lamp_power) do
for _, color in ipairs(lamp_colors) do
table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power)
table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power)
end
end
print(dump(homedecor.old_static_nodes))
minetest.register_lbm({
name = "homedecor:convert_lighting",
label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color",
run_at_every_load = true,
nodenames = homedecor.old_static_nodes,
action = function(pos, node)
local name = node.name
local newnode
local color
if string.find(name, "small_cube") then
newname = "homedecor:glowlight_small_cube"
elseif string.find(name, "glowlight_half") then
newname = "homedecor:glowlight_half"
elseif string.find(name, "glowlight_quarter") then
newname = "homedecor:glowlight_quarter"
end
local lampname
if string.find(name, "standing_lamp") then
lampname = "homedecor:standing_lamp"
elseif string.find(name, "table_lamp") then
lampname = "homedecor:table_lamp"
end
if lampname then
newname = lampname
if string.find(name, "_off") then
newname = newname.."_off"
elseif string.find(name, "_low") then
newname = newname.."_low"
elseif string.find(name, "_med") then
newname = newname.."_med"
elseif string.find(name, "_hi") then
newname = newname.."_hi"
elseif string.find(name, "_max") then
newname = newname.."_max"
end
end
if string.find(name, "red") then
color = "red"
elseif string.find(name, "pink") then
color = "pink"
elseif string.find(name, "green") then
color = "green"
elseif string.find(name, "blue") then
color = "blue"
elseif string.find(name, "yellow") then
color = "yellow"
elseif string.find(name, "violet") then
color = "violet"
else
color = "white"
end
local paletteidx
local fdir
if string.find(name, "glowlight") then
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted")
param2 = paletteidx + (node.param2 % 8 )
else
paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, false)
param2 = paletteidx
end
print(node.name.." --> "..newname..", "..color.." ("..paletteidx.."), fdir = "..node.param2.." --> "..param2)
minetest.set_node(pos, { name = newname, param2 = param2 })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
end
})