diff --git a/doors_and_gates.lua b/doors_and_gates.lua index bbecfce2..f4cb964f 100644 --- a/doors_and_gates.lua +++ b/doors_and_gates.lua @@ -16,7 +16,6 @@ function isSolid(pos,adj) local node = minetest.get_node(vector.add(pos,adj)) if node then local idef = minetest.registered_nodes[minetest.get_node(vector.add(pos,adj)).name] - print('doop') if idef then return idef.walkable end @@ -129,8 +128,6 @@ end -- isClosed flag, is 0 or 1 0 = open, 1 = closed function getClosed(pos) local isClosed = minetest.get_meta(pos):get_string('closed') - print('closed!'..isClosed) - assert(pos) if isClosed=='' then if calculateClosed(pos) then return true @@ -275,7 +272,6 @@ for i in ipairs(sides) do -- check when that action is invoked if to continue on_punch = function(pos, node, puncher) - print('erasing closed status') minetest.get_meta(pos):set_string('closed',nil) end, mesecons = { @@ -283,7 +279,6 @@ for i in ipairs(sides) do action_on = function(pos,node) local isClosed = getClosed(pos) if isClosed then - print('closing') homedecor_flip_door(pos,node,nil,doorname,side,isClosed) end end,